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#include "externalcontrol.h"
#include "configuration.h"
#include "controlMixer.h"
ExternalControl_t externalControl;
uint8_t externalControlActive;
int16_t EC_PRTY[4];
// TODO: Who is going to call this
void EC_setNeutral(void) {
// if necessary. From main.c.
externalControl.config = 0;
externalControl.pitch = 0;
externalControl.roll = 0;
externalControl.yaw = 0;
externalControl.throttle = 0;
// From main.c. What does it do??
externalControl.digital[0] = 0x55;
}
int16_t* EC_getPRTY(void) {
return EC_PRTY;
}
// not implemented.
uint8_t EC_getArgument(void) {
return 0;
}
// not implemented.
uint8_t EC_getCommand(void) {
return COMMAND_NONE;
}
// not implemented.
int16_t EC_getVariable(uint8_t varNum) {
return 0;
}
void EC_update() {
if (externalControlActive) {
externalControlActive--;
EC_PRTY[CONTROL_PITCH] = (int16_t) externalControl.pitch * (int16_t) staticParams.StickP;
EC_PRTY[CONTROL_ROLL] = externalControl.roll * (int16_t) staticParams.StickP;
EC_PRTY[CONTROL_THROTTLE] = externalControl.throttle;
EC_PRTY[CONTROL_YAW] = externalControl.yaw; // No stickP or similar??????
} else {
EC_PRTY[CONTROL_PITCH] = EC_PRTY[CONTROL_ROLL] = EC_PRTY[CONTROL_THROTTLE] = EC_PRTY[CONTROL_YAW] = 0;
}
}
uint8_t EC_getSignalQuality(void) {
if (!(externalControl.config & 0x01 && dynamicParams.ExternalControl > 128))
// External control is not even configured.
return NO_SIGNAL;
if (externalControlActive > 100)
// Configured and heard from recently
return SIGNAL_GOOD;
if (externalControlActive)
// Configured and heard from
return SIGNAL_OK;
// Configured but expired.
return SIGNAL_LOST;
}