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/*
*
* This file is part of QMapControl,
* an open-source cross-platform map widget
*
* Copyright (C) 2007 - 2008 Kai Winter
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with QMapControl. If not, see <http://www.gnu.org/licenses/>.
*
* Contact e-mail: kaiwinter@gmx.de
* Program URL : http://qmapcontrol.sourceforge.net/
*
*/
#include "point.h"
namespace qmapcontrol
{
Point::Point()
{}
Point::Point(const Point& point)
:Geometry(point.name()), X(point.longitude()), Y(point.latitude())
{
visible = point.isVisible();
mywidget = 0;
mypixmap = 0;
mypen = point.mypen;
homelevel = -1;
minsize = QSize(-1,-1);
maxsize = QSize(-1,-1);
}
Point::Point(qreal x, qreal y, QString name, enum Alignment alignment)
: Geometry(name), X(x), Y(y), myalignment(alignment)
{
GeometryType = "Point";
mywidget = 0;
mypixmap = 0;
visible = true;
homelevel = -1;
minsize = QSize(-1,-1);
maxsize = QSize(-1,-1);
}
Point::Point(qreal x, qreal y, QWidget* widget, QString name, enum Alignment alignment)
: Geometry(name), X(x), Y(y), mywidget(widget), myalignment(alignment)
{
// Point(x, y, name, alignment);
GeometryType = "Point";
mypixmap = 0;
visible = true;
size = widget->size();
homelevel = -1;
minsize = QSize(-1,-1);
maxsize = QSize(-1,-1);
mywidget->show();
}
Point::Point(qreal x, qreal y, QPixmap* pixmap, QString name, enum Alignment alignment)
: Geometry(name), X(x), Y(y), mypixmap(pixmap), myalignment(alignment)
{
GeometryType = "Point";
mywidget = 0;
visible = true;
size = pixmap->size();
homelevel = -1;
minsize = QSize(-1,-1);
maxsize = QSize(-1,-1);
}
/*
Point& Point::operator=(const Point& rhs)
{
if (this == &rhs)
return *this;
else
{
X = rhs.X;
Y = rhs.Y;
size = rhs.size;
mywidget = rhs.mywidget;
mypixmap = rhs.mypixmap;
alignment = rhs.alignment;
homelevel = rhs.homelevel;
minsize = rhs.minsize;
maxsize = rhs.maxsize;
}
}
*/
Point::~Point()
{
delete mywidget;
delete mypixmap;
}
void Point::setVisible(bool visible)
{
this->visible = visible;
if (mywidget !=0)
{
mywidget->setVisible(visible);
}
}
QRectF Point::boundingBox()
{
//TODO: have to be calculated in relation to alignment...
return QRectF(QPointF(X, Y), displaysize);
}
qreal Point::longitude() const
{
return X;
}
qreal Point::latitude() const
{
return Y;
}
QPointF Point::coordinate() const
{
return QPointF(X, Y);
}
void Point::draw(QPainter* painter, const MapAdapter* mapadapter, const QRect &viewport, const QPoint offset)
{
if (!visible)
return;
if (homelevel > 0)
{
int currentzoom = mapadapter->maxZoom() < mapadapter->minZoom() ? mapadapter->minZoom() - mapadapter->currentZoom() : mapadapter->currentZoom();
// int currentzoom = mapadapter->getZoom();
int diffzoom = homelevel-currentzoom;
int viewheight = size.height();
int viewwidth = size.width();
viewheight = int(viewheight / pow(2, diffzoom));
viewwidth = int(viewwidth / pow(2, diffzoom));
if (minsize.height()!= -1 && viewheight < minsize.height())
viewheight = minsize.height();
else if (maxsize.height() != -1 && viewheight > maxsize.height())
viewheight = maxsize.height();
if (minsize.width()!= -1 && viewwidth < minsize.width())
viewwidth = minsize.width();
else if (maxsize.width() != -1 && viewwidth > maxsize.width())
viewwidth = maxsize.width();
displaysize = QSize(viewwidth, viewheight);
}
else
{
displaysize = size;
}
if (mypixmap !=0)
{
const QPointF c = QPointF(X, Y);
QPoint point = mapadapter->coordinateToDisplay(c);
if (viewport.contains(point))
{
QPoint alignedtopleft = alignedPoint(point);
painter->drawPixmap(alignedtopleft.x(), alignedtopleft.y(), displaysize.width(), displaysize.height(), *mypixmap);
}
}
else if (mywidget!=0)
{
drawWidget(mapadapter, offset);
}
}
void Point::drawWidget(const MapAdapter* mapadapter, const QPoint offset)
{
const QPointF c = QPointF(X, Y);
QPoint point = mapadapter->coordinateToDisplay(c);
point -= offset;
QPoint alignedtopleft = alignedPoint(point);
mywidget->setGeometry(alignedtopleft.x(), alignedtopleft.y(), displaysize.width(), displaysize.height());
}
QPoint Point::alignedPoint(const QPoint point) const
{
QPoint alignedtopleft;
if (myalignment == Middle)
{
alignedtopleft.setX(point.x()-displaysize.width()/2);
alignedtopleft.setY(point.y()-displaysize.height()/2);
}
else if (myalignment == TopLeft)
{
alignedtopleft.setX(point.x());
alignedtopleft.setY(point.y());
}
else if (myalignment == TopRight)
{
alignedtopleft.setX(point.x()-displaysize.width());
alignedtopleft.setY(point.y());
}
else if (myalignment == BottomLeft)
{
alignedtopleft.setX(point.x());
alignedtopleft.setY(point.y()-displaysize.height());
}
else if (myalignment == BottomRight)
{
alignedtopleft.setX(point.x()-displaysize.width());
alignedtopleft.setY(point.y()-displaysize.height());
}
return alignedtopleft;
}
bool Point::Touches(Point* p, const MapAdapter* mapadapter)
{
if (this->isVisible() == false)
return false;
if (mypixmap == 0)
return false;
QPointF c = p->coordinate();
// coordinate to pixel
QPoint pxOfPoint = mapadapter->coordinateToDisplay(c);
// size/2 Pixel toleranz aufaddieren
QPoint p1;
QPoint p2;
switch (myalignment)
{
case Middle:
p1 = pxOfPoint - QPoint(displaysize.width()/2,displaysize.height()/2);
p2 = pxOfPoint + QPoint(displaysize.width()/2,displaysize.height()/2);
break;
case TopLeft:
p1 = pxOfPoint - QPoint(displaysize.width(),displaysize.height());
p2 = pxOfPoint;
break;
case TopRight:
p1 = pxOfPoint - QPoint(0, displaysize.height());
p2 = pxOfPoint + QPoint(displaysize.width(),0);
break;
case BottomLeft:
p1 = pxOfPoint - QPoint(displaysize.width(), 0);
p2 = pxOfPoint + QPoint(0, displaysize.height());
break;
case BottomRight:
p1 = pxOfPoint;
p2 = pxOfPoint + QPoint(displaysize.width(), displaysize.height());
break;
}
// calculate "Bounding Box" in coordinates
QPointF c1 = mapadapter->displayToCoordinate(p1);
QPointF c2 = mapadapter->displayToCoordinate(p2);
if(this->longitude()>=c1.x() && this->longitude()<=c2.x())
{
if (this->latitude()<=c1.y() && this->latitude()>=c2.y())
{
emit(geometryClicked(this, QPoint(0,0)));
return true;
}
}
return false;
}
void Point::setCoordinate(QPointF point)
{
// emit(updateRequest(this));
// emit(updateRequest(QRectF(X, Y, size.width(), size.height())));
X = point.x();
Y = point.y();
// emit(updateRequest(this));
emit(updateRequest(QRectF(X, Y, size.width(), size.height())));
emit(positionChanged(this));
}
QList<Point*> Point::points()
{
//TODO: assigning temp?!
QList<Point*> points;
points.append(this);
return points;
}
QWidget* Point::widget()
{
return mywidget;
}
QPixmap* Point::pixmap()
{
return mypixmap;
}
void Point::setBaselevel(int zoomlevel)
{
homelevel = zoomlevel;
}
void Point::setMinsize(QSize minsize)
{
this->minsize = minsize;
}
void Point::setMaxsize(QSize maxsize)
{
this->maxsize = maxsize;
}
Point::Alignment Point::alignment() const
{
return myalignment;
}
}