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/*
*
* This file is part of QMapControl,
* an open-source cross-platform map widget
*
* Copyright (C) 2007 - 2008 Kai Winter
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with QMapControl. If not, see <http://www.gnu.org/licenses/>.
*
* Contact e-mail: kaiwinter@gmx.de
* Program URL : http://qmapcontrol.sourceforge.net/
*
*/
#ifndef LINESTRING_H
#define LINESTRING_H
#include "curve.h"
namespace qmapcontrol
{
//! A collection of Point objects to describe a line
/*!
* A LineString is a Curve with linear interpolation between Points. Each consecutive pair of Points defines a Line segment.
* @author Kai Winter <kaiwinter@gmx.de>
*/
class LineString : public Curve
{
Q_OBJECT
public:
LineString();
//! constructor
/*!
* The constructor of a LineString takes a list of Points to form a line.
* @param points a list of points
* @param name the name of the LineString
* @param pen a QPen can be used to modify the look of the line.
* @see http://doc.trolltech.com/4.3/qpen.html
*/
LineString ( QList<Point*> const points, QString name = QString(), QPen* pen = 0 );
virtual ~LineString();
//! returns the points of the LineString
/*!
* @return a list with the points of the LineString
*/
QList<Point*> points();
//! adds a point at the end of the LineString
/*!
* @param point the point which should be added to the LineString
*/
void addPoint ( Point* point );
//! sets the given list as points of the LineString
/*!
* @param points the points which should be set for the LineString
*/
void setPoints ( QList<Point*> points );
//! returns the number of Points the LineString consists of
/*!
* @return the number of the LineString´s Points
*/
int numberOfPoints() const;
// virtual Geometry Clone();
virtual QRectF boundingBox();
// virtual Point EndPoint();
// virtual Point StartPoint();
// virtual Point Value();
//! returns true if the LineString has Childs
/*!
* This is equal to: numberOfPoints() > 0
* @return true it the LineString has Childs (=Points)
* @see clickedPoints()
*/
virtual bool hasPoints() const;
//! returns true if the LineString has clicked Points
/*!
* @return true if childs of a LineString were clicked
* @see clickedPoints()
*/
virtual bool hasClickedPoints() const;
//! returns the clicked Points
/*!
* If a LineString was clicked it could be neccessary to figure out which of its points where clicked.
* Do do so the methods hasPoints() and clickedPoints() can be used.
* When a point is added to a LineString the Point becomes its child.
* It is possible (depending on the zoomfactor) to click more than one Point of a LineString, so this method returns a list.
* @return the clicked Points of the LineString
*/
virtual QList<Geometry*> clickedPoints();
protected:
virtual bool Touches ( Geometry* geom, const MapAdapter* mapadapter );
virtual bool Touches ( Point* geom, const MapAdapter* mapadapter );
virtual void draw ( QPainter* painter, const MapAdapter* mapadapter, const QRect &screensize, const QPoint offset );
private:
QList<Point*> vertices;
QList<Geometry*> touchedPoints;
};
}
#endif