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Line 2... Line 2...
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unsigned char TxBuffer[150];
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unsigned char _TxBuffer[150];
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char RxBuffer[150];
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unsigned char TxBuffer[150];
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char PrintableRxBuffer[150];
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unsigned char _TxBuffer[150];
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int mk_socket;
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int mk_socket;
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  //  for (c=0;c<pt+2;c++)
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  //  for (c=0;c<pt+2;c++)
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  // {
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  status = write(mk_socket,&TxBuffer , pt+3);
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  // {
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  status = write(mk_socket,&TxBuffer , pt+3);
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  //   printf("Send to MK %d \n" , TxBuffer[c] );
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  //   printf("Send to MK %d \n" , TxBuffer[c] );
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  // }
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  // }
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  /* int i=0;
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  /*while(TxBuffer[i] !='\r' && i<150)
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  while(TxBuffer[i] !='\r' && i<150)
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    {
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    {
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    //     TxBuffer[i]='#';
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    //     TxBuffer[i]='#';
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    status = send(s,&TxBuffer[i] , 1, 0);
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    status = send(mk_socket,TxBuffer[i] , 1, 0);
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    printf(" +%d%c ",i,TxBuffer[i]);
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    printf(" +%d%c ",i,TxBuffer[i]);
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    i++;
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    }
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    i++;
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    }
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  //  status = send(s,"\r" , 1, 0);
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    status = send(s,"\r" , 1, 0);
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  */
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  */
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   status = send(mk_socket,"\r" , 1, 0);
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  // status = send(s,"\r" , 1, 0);
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   status = send(mk_socket,"\n" , 1, 0);
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  printf("\n");
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}
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int rx_last_length;
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int read_from_mk()
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  printf("\n");
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{      
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  char in_char='#';
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}
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  int count=0;
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  int r=0;
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  printf("starting read\n");
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  while(in_char!='\n')
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    {
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      //      printf("b read\n");
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      count=read(mk_socket,&in_char,1);
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      //printf("a read %d\n",count);
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      if (count!=-1)
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        {
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          //  printf("%c\n",in_char);
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          RxBuffer[r]=in_char;
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          if (in_char!=0)
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            PrintableRxBuffer[r++]=in_char;
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          else
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            PrintableRxBuffer[r++]='0';
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        }
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    }
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  rx_last_length=r;
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  PrintableRxBuffer[r++]='\0'; // terminate 
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  printf("done --->%s\n",PrintableRxBuffer);
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  if (RxBuffer[2]=='D')
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    debug_sets++;
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/*
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  return 1;
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}
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  str2ba( dest, &addr.rc_bdaddr );
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  str2ba( dest, &addr.rc_bdaddr );
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  // connect to server
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  // connect to server
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  status = connect(mk_socket, (struct sockaddr *)&addr, sizeof(addr));
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  status = connect(mk_socket, (struct sockaddr *)&addr, sizeof(addr));
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  printf("connection status %d\n",status);
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  return status;
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  return status;
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}
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}
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  // connect to server
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  // connect to server
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  //  status = connect(s, (struct sockaddr *)&addr, sizeof(addr));
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  //  status = connect(s, (struct sockaddr *)&addr, sizeof(addr));
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  status = connect(mk_socket,(struct sockaddr*) &sa, sizeof(struct sockaddr_in));
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  status = connect(mk_socket,(struct sockaddr*) &sa, sizeof(struct sockaddr_in));
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  printf("connection status %d\n",status);