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#include "Communication.h"
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#include "Communication.h"
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bool Communication::is_connected() {
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bool Communication::is_connected() {
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    return connected;
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    return connected;
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}
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}
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void Communication::connection_established() {
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void Communication::connection_established() {
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    connected = true;
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    connected = true;
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}
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}
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void Communication::connection_lost() {
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void Communication::connection_lost() {
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    connected = false;
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    connected = false;
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}
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}
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