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1
/****************************************************************************
1
/****************************************************************************
2
 *   Copyright (C) 2009 by Claas Anders "CaScAdE" Rathje                    *
2
 *   Copyright (C) 2009 by Claas Anders "CaScAdE" Rathje                    *
3
 *   admiralcascade@gmail.com                                               *
3
 *   admiralcascade@gmail.com                                               *
4
 *   Project-URL: http://www.mylifesucks.de/oss/c-osd/                      *
4
 *   Project-URL: http://www.mylifesucks.de/oss/c-osd/                      *
5
 *                                                                          *
5
 *                                                                          *
6
 *   This program is free software; you can redistribute it and/or modify   *
6
 *   This program is free software; you can redistribute it and/or modify   *
7
 *   it under the terms of the GNU General Public License as published by   *
7
 *   it under the terms of the GNU General Public License as published by   *
8
 *   the Free Software Foundation; either version 2 of the License.         *
8
 *   the Free Software Foundation; either version 2 of the License.         *
9
 *                                                                          *
9
 *                                                                          *
10
 *   This program is distributed in the hope that it will be useful,        *
10
 *   This program is distributed in the hope that it will be useful,        *
11
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of         *
11
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of         *
12
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the          *
12
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the          *
13
 *   GNU General Public License for more details.                           *
13
 *   GNU General Public License for more details.                           *
14
 *                                                                          *
14
 *                                                                          *
15
 *   You should have received a copy of the GNU General Public License      *
15
 *   You should have received a copy of the GNU General Public License      *
16
 *   along with this program; if not, write to the                          *
16
 *   along with this program; if not, write to the                          *
17
 *   Free Software Foundation, Inc.,                                        *
17
 *   Free Software Foundation, Inc.,                                        *
18
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.              *
18
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.              *
19
 ****************************************************************************/
19
 ****************************************************************************/
20
 
20
 
21
#include <avr/io.h>
21
#include <avr/io.h>
22
#include <util/delay.h>
22
#include <util/delay.h>
23
#include <avr/pgmspace.h> 
23
#include <avr/pgmspace.h> 
24
#include "max7456_software_spi.h"
24
#include "max7456_software_spi.h"
25
 
25
 
26
/* ##########################################################################
26
/* ##########################################################################
27
 * MAX7456 SPI & Display stuff
27
 * MAX7456 SPI & Display stuff
28
 * ##########################################################################*/
28
 * ##########################################################################*/
29
 
29
 
30
/**
30
/**
31
 * Send a byte through SPI
31
 * Send a byte through SPI
32
 */
32
 */
33
void spi_send(uint8_t byte) {
33
void spi_send(uint8_t byte) {
34
    for (int8_t i = 7; i >= 0; i--) {
34
    for (int8_t i = 7; i >= 0; i--) {
35
        if (((byte >> i) & 1)) {
35
        if (((byte >> i) & 1)) {
36
            MAX_SDIN_HIGH
36
            MAX_SDIN_HIGH
37
        } else {
37
        } else {
38
            MAX_SDIN_LOW
38
            MAX_SDIN_LOW
39
        }
39
        }
40
        MAX_SCLK_HIGH
40
        MAX_SCLK_HIGH
41
        MAX_SCLK_LOW
41
        MAX_SCLK_LOW
42
    }
42
    }
43
}
43
}
44
 
44
 
45
/**
45
/**
46
 *  Send <byte> to <address> of MAX7456
46
 *  Send <byte> to <address> of MAX7456
47
 */
47
 */
48
void spi_send_byte(uint8_t address, uint8_t byte) {
48
void spi_send_byte(uint8_t address, uint8_t byte) {
49
    // start sending
49
    // start sending
50
    MAX_CS_LOW
50
    MAX_CS_LOW
51
 
51
 
52
    spi_send(address);
52
    spi_send(address);
53
    spi_send(byte);
53
    spi_send(byte);
54
 
54
 
55
    // end sending
55
    // end sending
56
    MAX_CS_HIGH
56
    MAX_CS_HIGH
57
}
57
}
58
 
58
 
59
/**
59
/**
60
 *  write a <character> to <address> of MAX7456 display memory
60
 *  write a <character> to <address> of MAX7456 display memory
61
 */
61
 */
62
void write_char(uint16_t address, char character) {
62
void write_char(uint16_t address, char character) {
63
    spi_send_byte(0x05, (address & 0xFF00) >> 8); // DMAH
63
    spi_send_byte(0x05, (address & 0xFF00) >> 8); // DMAH
64
    spi_send_byte(0x06, (address & 0x00FF)); // DMAL
64
    spi_send_byte(0x06, (address & 0x00FF)); // DMAL
65
    spi_send_byte(0x07, character); // DMDI
65
    spi_send_byte(0x07, character); // DMDI
66
}
66
}
67
 
67
 
68
/**
68
/**
69
 *  write a character <attribute> to <address> of MAX7456 display memory
69
 *  write a character <attribute> to <address> of MAX7456 display memory
70
 */
70
 */
71
void write_char_att(uint16_t address, char attribute) {
71
void write_char_att(uint16_t address, char attribute) {
72
    // the only important part is that the DMAH[1] is set
72
    // the only important part is that the DMAH[1] is set
73
    // so we add 2 which binary is the 2nd lowest byte
73
    // so we add 2 which binary is the 2nd lowest byte
74
    spi_send_byte(0x05, ((address & 0xFF00) >> 8) | 2); // DMAH
74
    spi_send_byte(0x05, ((address & 0xFF00) >> 8) | 2); // DMAH
75
    spi_send_byte(0x06, (address & 0x00FF)); // DMAL
75
    spi_send_byte(0x06, (address & 0x00FF)); // DMAL
76
    spi_send_byte(0x07, attribute); // DMDI
76
    spi_send_byte(0x07, attribute); // DMDI
77
}
77
}
78
 
78
 
79
/**
79
/**
80
 *  write a <character> at <x>/<y> to MAX7456 display memory
80
 *  write a <character> at <x>/<y> to MAX7456 display memory
81
 */
81
 */
82
void write_char_xy(uint8_t x, uint8_t y, char character) {
82
void write_char_xy(uint8_t x, uint8_t y, char character) {
83
    uint16_t address = y * 30 + x;
83
    uint16_t address = y * 30 + x;
84
    write_char(address, character);
84
    write_char(address, character);
85
}
85
}
86
 
86
 
87
/**
87
/**
88
 *  write a  character <attribute> at <x>/<y> to MAX7456 display memory
88
 *  write a  character <attribute> at <x>/<y> to MAX7456 display memory
89
 */
89
 */
90
void write_char_att_xy(uint8_t x, uint8_t y, char attribute) {
90
void write_char_att_xy(uint8_t x, uint8_t y, char attribute) {
91
    uint16_t address = y * 30 + x;
91
    uint16_t address = y * 30 + x;
92
    write_char_att(address, attribute);
92
    write_char_att(address, attribute);
93
}
93
}
94
 
94
 
95
/**
95
/**
96
 *  clear display by writing blank characters all over it
96
 *  clear display by writing blank characters all over it
97
 */
97
 */
98
void clear(void) {
98
void clear(void) {
99
    uint16_t memory_address = 0;
99
    uint16_t memory_address = 0;
100
    for (unsigned int a = 0; a < 480; a++) {
100
    for (unsigned int a = 0; a < 480; a++) {
101
        write_char(memory_address++, 0);
101
        write_char(memory_address++, 0);
102
    }
102
    }
103
}
103
}
104
 
104
 
105
/**
105
/**
106
 *  write an ascii <character> to <address> of MAX7456 display memory
106
 *  write an ascii <character> to <address> of MAX7456 display memory
107
 */
107
 */
108
void write_ascii_char(uint16_t address, char c) {
108
void write_ascii_char(uint16_t address, char c) {
109
    if (c == 32) c = 0; // remap space
109
    if (c == 32) c = 0; // remap space
110
    else if (c > 48 && c <= 57) c -= 48; // remap numbers
110
    else if (c > 48 && c <= 57) c -= 48; // remap numbers
111
    else if (c == '0') c = 10; // remap zero
111
    else if (c == '0') c = 10; // remap zero
112
    else if (c >= 65 && c <= 90) c -= 54; // remap big letters
112
    else if (c >= 65 && c <= 90) c -= 54; // remap big letters
113
    else if (c >= 97 && c <= 122) c -= 60; // remap small letters
113
    else if (c >= 97 && c <= 122) c -= 60; // remap small letters
114
    else if (c == '(') c = 63; // remap
114
    else if (c == '(') c = 63; // remap
115
    else if (c == ')') c = 64; // remap
115
    else if (c == ')') c = 64; // remap
116
    else if (c == '.') c = 65; // remap
116
    else if (c == '.') c = 65; // remap
117
    else if (c == '?') c = 66; // remap
117
    else if (c == '?') c = 66; // remap
118
    else if (c == ';') c = 67; // remap
118
    else if (c == ';') c = 67; // remap
119
    else if (c == ':') c = 68; // remap
119
    else if (c == ':') c = 68; // remap
120
    else if (c == ',') c = 69; // remap
120
    else if (c == ',') c = 69; // remap
121
    else if (c == '\'') c = 70; // remap
121
    else if (c == '\'') c = 70; // remap
122
    else if (c == '/') c = 71; // remap
122
    else if (c == '/') c = 71; // remap
123
    else if (c == '"') c = 72; // remap
123
    else if (c == '"') c = 72; // remap
124
    else if (c == '-') c = 73; // remap minus
124
    else if (c == '-') c = 73; // remap minus
125
    else if (c == '<') c = 74; // remap
125
    else if (c == '<') c = 74; // remap
126
    else if (c == '>') c = 75; // remap
126
    else if (c == '>') c = 75; // remap
127
    else if (c == '@') c = 76; // remap
127
    else if (c == '@') c = 76; // remap
128
    write_char(address, c);
128
    write_char(address, c);
129
}
129
}
130
 
130
 
131
/**
131
/**
132
 *  write an ascii <string> at <x>/<y> to MAX7456 display memory
132
 *  write an ascii <string> at <x>/<y> to MAX7456 display memory
133
 */
133
 */
134
void write_ascii_string(uint8_t x, uint8_t y, char *string) {
134
void write_ascii_string(uint8_t x, uint8_t y, char *string) {
135
    while (*string) {
135
    while (*string) {
136
        write_ascii_char(((x++)+(y * 30)), *string);
136
        write_ascii_char(((x++)+(y * 30)), *string);
137
        string++;
137
        string++;
138
    }
138
    }
139
}
139
}
140
 
140
 
141
/**
141
/**
142
 *  write an ascii <string> from progmen at <x>/<y> to MAX7456 display memory
142
 *  write an ascii <string> from progmen at <x>/<y> to MAX7456 display memory
143
 */
143
 */
144
void write_ascii_string_pgm(uint8_t x, uint8_t y, char *string) {
144
void write_ascii_string_pgm(uint8_t x, uint8_t y, char *string) {
145
        while (pgm_read_byte(string) != 0x00)
145
        while (pgm_read_byte(string) != 0x00)
146
                write_ascii_char(((x++)+(y * 30)), pgm_read_byte(string++));
146
                write_ascii_char(((x++)+(y * 30)), pgm_read_byte(string++));
147
}
147
}
148
 
148
 
149
/**
149
/**
150
 *  Write only the last three digits of a <number> at <x>/<y> to MAX7456
150
 * Write only some digits of a unsigned <number> at <x>/<y> to MAX7456 display memory
151
 *  display memory. takes full 16bit numbers as well for stuff
151
 * <num> represents the largest multiple of 10 that will still be displayable as
152
 *  like compass only taking three characters (values <= 999)
152
 * the first digit, so num = 10 will be 0-99 and so on
-
 
153
 * <pad> = 1 will cause blank spaced to be filled up with zeros e.g. 007 instead of   7
153
 */
154
 */
154
void write_3digit_number_u(uint8_t x, uint8_t y, uint16_t number) {
155
void write_ndigit_number_u(uint8_t x, uint8_t y, uint16_t number, int16_t num, uint8_t pad) {
155
    uint16_t num = 100;
-
 
156
    uint8_t started = 0;
-
 
157
 
-
 
158
    while (num > 0) {
-
 
159
        uint8_t b = number / num;
-
 
160
        if (b > 0 || started || num == 1) {
-
 
161
            write_ascii_char((x++)+(y * 30), '0' + b);
156
                // if number is largar than 99[..]9 we must decrease it
162
            started = 1;
-
 
163
        } else {
-
 
164
            write_ascii_char((x++)+(y * 30), 0);
-
 
165
        }
-
 
166
        number -= b * num;
157
                while (number >= (num * 10)) {
167
 
-
 
168
        num /= 10;
158
                        number -= num * 10;
169
    }
-
 
170
}
159
                }
171
 
160
 
172
/**
-
 
173
 *  Write only the last two digits of a number at <x>/<y> to MAX7456
-
 
174
 *  display memory. takes full 16bit numbers as well for stuff
-
 
175
 *  like seconds only taking two characters (values <= 99)
-
 
176
 *  Since this is used for seconds only and it looks better, there
-
 
177
 *  is a trading 0 attached
-
 
178
 */
-
 
179
void write_2digit_number_u(uint8_t x, uint8_t y, uint16_t number) {
-
 
180
    uint16_t num = 10;
-
 
181
    uint8_t started = 0;
161
                uint8_t started = 0;
182
 
162
 
183
    while (num > 0) {
163
                while (num > 0) {
184
        uint8_t b = number / num;
164
                        uint8_t b = number / num;
185
        if (b > 0 || started || num == 1) {
165
                        if (b > 0 || started || num == 1) {
186
            write_ascii_char((x++)+(y * 30), '0' + b);
166
                            write_ascii_char((x++)+(y * 30), '0' + b);
187
            started = 1;
167
                            started = 1;
188
        } else {
168
                        } else {
189
            write_ascii_char((x++)+(y * 30), '0');
169
                                if (pad) write_ascii_char((x++)+(y * 30), '0');
-
 
170
                                else write_ascii_char((x++)+(y * 30), 0);
190
        }
171
                        }
191
        number -= b * num;
172
                        number -= b * num;
192
 
173
 
193
        num /= 10;
174
                        num /= 10;
194
    }
175
                }
195
}
176
}
196
 
177
 
197
/**
178
/**
198
 *  write a unsigned number as /10th at <x>/<y> to MAX7456 display memory
179
 * Write only some digits of a signed <number> at <x>/<y> to MAX7456 display memory
-
 
180
 * <num> represents the largest multiple of 10 that will still be displayable as
-
 
181
 * the first digit, so num = 10 will be 0-99 and so on
-
 
182
 * <pad> = 1 will cause blank spaced to be filled up with zeros e.g. 007 instead of   7
199
 */
183
 */
200
void write_number_u_10th(uint8_t x, uint8_t y, uint16_t number) {
184
void write_ndigit_number_s(uint8_t x, uint8_t y, int16_t number, int16_t num, uint8_t pad) {
201
    uint16_t num = 10000;
185
    if (((uint16_t) number) > 32767) {
202
    uint8_t started = 0;
186
        number = number - 65536;
203
 
-
 
204
    while (num > 0) {
187
                num *= -1;
205
        uint8_t b = number / num;
-
 
206
 
188
 
207
        if (b > 0 || started || num == 1) {
-
 
208
            if ((num / 10) == 0) write_char((x++)+(y * 30), 65);
-
 
209
            write_ascii_char((x++)+(y * 30), '0' + b);
189
                // if number is smaller than -99[..]9 we must increase it
210
            started = 1;
-
 
211
        } else {
-
 
212
            write_ascii_char((x++)+(y * 30), 0);
-
 
213
        }
-
 
214
        number -= b * num;
190
                while (number <= (num * 10)) {
215
 
-
 
216
        num /= 10;
191
                        number -= num * 10;
217
    }
-
 
218
}
192
                }
219
 
193
 
220
/**
-
 
221
 *  write a unsigned number at <x>/<y> to MAX7456 display memory
-
 
222
 */
-
 
223
void write_number_u(uint8_t x, uint8_t y, uint16_t number) {
-
 
224
    uint16_t num = 10000;
-
 
225
    uint8_t started = 0;
194
                uint8_t started = 0;
226
 
195
 
227
    while (num > 0) {
196
                while (num < 0) {
228
        uint8_t b = number / num;
197
                        uint8_t b = number / num;
-
 
198
                        if (pad) write_ascii_char((x)+(y * 30), '0');
229
        if (b > 0 || started || num == 1) {
199
                        if (b > 0 || started || num == 1) {
-
 
200
                                if (!started) write_char((x - 1)+(y * 30), 0x49);
230
            write_ascii_char((x++)+(y * 30), '0' + b);
201
                            write_ascii_char((x++)+(y * 30), '0' + b);
231
            started = 1;
202
                            started = 1;
232
        } else {
203
                        } else {
233
            write_ascii_char((x++)+(y * 30), 0);
204
                                write_ascii_char((x++)+(y * 30), 0);
234
        }
205
                        }
235
        number -= b * num;
206
                        number -= b * num;
236
 
207
 
237
        num /= 10;
208
                        num /= 10;
-
 
209
                }
-
 
210
        } else {
-
 
211
        write_char((x)+(y * 30), 0);
-
 
212
        write_ndigit_number_u(x, y, number, num, pad);
238
    }
213
    }
239
}
214
}
240
 
215
 
241
/**
216
/**
-
 
217
 * Write only some digits of a unsigned <number> at <x>/<y> to MAX7456 display memory
-
 
218
 * as /10th of the value
-
 
219
 * <num> represents the largest multiple of 10 that will still be displayable as
-
 
220
 * the first digit, so num = 10 will be 0-99 and so on
-
 
221
 * <pad> = 1 will cause blank spaced to be filled up with zeros e.g. 007 instead of   7
-
 
222
 */
-
 
223
void write_ndigit_number_u_10th(uint8_t x, uint8_t y, uint16_t number, int16_t num, uint8_t pad) {
-
 
224
                // if number is largar than 99[..]9 we must decrease it
-
 
225
                while (number >= (num * 10)) {
-
 
226
                        number -= num * 10;
-
 
227
                }
-
 
228
               
-
 
229
 
-
 
230
                uint8_t started = 0;
-
 
231
                while (num > 0) {
-
 
232
                        uint8_t b = number / num;
-
 
233
                        if (b > 0 || started || num == 1) {
-
 
234
                                if ((num / 10) == 0) {
-
 
235
                                        if (!started) write_ascii_char((x - 1)+(y * 30), '0');
-
 
236
                                        write_char((x++)+(y * 30), 65); // decimal point
-
 
237
                                }
-
 
238
                                write_ascii_char((x++)+(y * 30), '0' + b);
-
 
239
                            started = 1;
-
 
240
                        } else {
-
 
241
                                if (pad) write_ascii_char((x++)+(y * 30), '0');
-
 
242
                                else write_ascii_char((x++)+(y * 30), ' ');
-
 
243
                        }
-
 
244
                        number -= b * num;
-
 
245
 
-
 
246
                        num /= 10;
-
 
247
                }
-
 
248
}
-
 
249
 
-
 
250
/**
242
 *  write a signed number at <x>/<y> to MAX7456 display memory
251
 * Write only some digits of a signed <number> at <x>/<y> to MAX7456 display memory
-
 
252
 * as /10th of the value
-
 
253
 * <num> represents the largest multiple of 10 that will still be displayable as
-
 
254
 * the first digit, so num = 10 will be 0-99 and so on
-
 
255
 * <pad> = 1 will cause blank spaced to be filled up with zeros e.g. 007 instead of   7
243
 */
256
 */
244
void write_number_s(uint8_t x, uint8_t y, int16_t w) {
257
void write_ndigit_number_s_10th(uint8_t x, uint8_t y, int16_t number, int16_t num, uint8_t pad) {
245
    if (((uint16_t) w) > 32767) {
258
    if (((uint16_t) number) > 32767) {
246
        w = w - 65536;
259
        number = number - 65536;
-
 
260
                num *= -1;
247
 
261
 
-
 
262
                // if number is smaller than -99[..]9 we must increase it
248
        int16_t num = -10000;
263
                while (number <= (num * 10)) {
-
 
264
                        number -= num * 10;
-
 
265
                }
-
 
266
 
249
        uint8_t started = 0;
267
                uint8_t started = 0;
250
 
268
 
251
        while (num < 0) {
269
                while (num < 0) {
252
            uint8_t b = w / num;
270
                        uint8_t b = number / num;
-
 
271
                        if (pad) write_ascii_char((x)+(y * 30), '0');
253
            if (b > 0 || started || num == 1) {
272
                        if (b > 0 || started || num == 1) {
-
 
273
                                if ((num / 10) == 0) {
-
 
274
                                        if (!started) {
-
 
275
                                                write_ascii_char((x - 2)+(y * 30), '-');
254
                if (!started) write_char((x - 1)+(y * 30), 0x49);
276
                                                write_ascii_char((x - 1)+(y * 30), '0');
-
 
277
                                        }
-
 
278
                                        write_char((x++)+(y * 30), 65); // decimal point
-
 
279
                                } else if (!started) {
-
 
280
                                        write_char((x - 1)+(y * 30), 0x49); // minus
-
 
281
                                }
255
                write_ascii_char((x++)+(y * 30), '0' + b);
282
                            write_ascii_char((x++)+(y * 30), '0' + b);
256
                started = 1;
283
                            started = 1;
257
            } else {
284
                        } else {
258
                write_ascii_char((x++)+(y * 30), 0);
285
                                write_ascii_char((x++)+(y * 30), 0);
259
            }
286
                        }
260
            w -= b * num;
287
                        number -= b * num;
261
 
288
 
262
            num /= 10;
289
                        num /= 10;
263
        }
290
                }
264
    } else {
291
        } else {
265
        write_char((x)+(y * 30), 0);
292
        write_char((x)+(y * 30), 0);
266
        write_number_u(x, y, w);
293
        write_ndigit_number_u_10th(x, y, number, num, pad);
267
    }
294
    }
268
}
295
}
269
 
296
 
270
/**
297
/**
271
 *  write <seconds> as human readable time at <x>/<y> to MAX7456 display mem
298
 *  write <seconds> as human readable time at <x>/<y> to MAX7456 display mem
272
 */
299
 */
273
void write_time(uint8_t x, uint8_t y, uint16_t seconds) {
300
void write_time(uint8_t x, uint8_t y, uint16_t seconds) {
274
    uint16_t min = seconds / 60;
301
    uint16_t min = seconds / 60;
275
    seconds -= min * 60;
302
    seconds -= min * 60;
276
    write_3digit_number_u(x, y, min);
303
    write_ndigit_number_u(x, y, min, 100, 0);
277
    write_char_xy(x + 3, y, 68);
304
    write_char_xy(x + 3, y, 68);
278
    write_2digit_number_u(x + 4, y, seconds);
305
    write_ndigit_number_u(x + 4, y, seconds, 10, 1);
279
}
306
}
280
 
307
 
281
/**
308
/**
282
 * for testing write all chars to screen
309
 * for testing write all chars to screen
283
 */
310
 */
284
void write_all_chars() {
311
void write_all_chars() {
285
    uint16_t x = 3, y = 2, t = 0;
312
    uint16_t x = 3, y = 2, t = 0;
286
    while (t < 256) {
313
    while (t < 256) {
287
        write_char_xy(x++, y, t++);
314
        write_char_xy(x++, y, t++);
288
        if (x > 25) {
315
        if (x > 25) {
289
            y++;
316
            y++;
290
            x = 3;
317
            x = 3;
291
        }
318
        }
292
    }
319
    }
293
}
320
}
294
 
321
 
295
/**
322
/**
296
 * let the MAX7456 learn a new character at <number>
323
 * let the MAX7456 learn a new character at <number>
297
 * with <data>.
324
 * with <data>.
298
 */
325
 */
299
void learn_char(uint8_t number, unsigned char* data) {
326
void learn_char(uint8_t number, unsigned char* data) {
300
    // select character to write (CMAH)
327
    // select character to write (CMAH)
301
    spi_send_byte(0x09, number);
328
    spi_send_byte(0x09, number);
302
 
329
 
303
    for (uint8_t i = 0; i < 54; i++) {
330
    for (uint8_t i = 0; i < 54; i++) {
304
        // select 4pixel byte of char (CMAL)
331
        // select 4pixel byte of char (CMAL)
305
        spi_send_byte(0x0A, i);
332
        spi_send_byte(0x0A, i);
306
 
333
 
307
        // write 4pixel byte of char (CMDI)
334
        // write 4pixel byte of char (CMDI)
308
        spi_send_byte(0x0B, data[i]);
335
        spi_send_byte(0x0B, data[i]);
309
    }
336
    }
310
 
337
 
311
    // write to the NVM array from the shadow RAM (CMM)
338
    // write to the NVM array from the shadow RAM (CMM)
312
    spi_send_byte(0x08, 0b10100000);
339
    spi_send_byte(0x08, 0b10100000);
313
 
340
 
314
    // according to maxim writing to nvram takes about 12ms, lets wait longer
341
    // according to maxim writing to nvram takes about 12ms, lets wait longer
315
    _delay_ms(120);
342
    _delay_ms(120);
316
}
343
}
317
 
344