Subversion Repositories NaviCtrl

Rev

Rev 699 | Rev 734 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 699 Rev 723
Line 98... Line 98...
98
extern u16 FlugMinutenGesamt;
98
extern u16 FlugMinutenGesamt;
99
extern u32 LoggingGasFilter, LoggingGasCnt;
99
extern u32 LoggingGasFilter, LoggingGasCnt;
100
extern u8 HoverGas;
100
extern u8 HoverGas;
101
extern s16 FromFlightCtrl_AccNick,FromFlightCtrl_AccRoll,FromFlightCtrl_GyroNick,FromFlightCtrl_GyroRoll;
101
extern s16 FromFlightCtrl_AccNick,FromFlightCtrl_AccRoll,FromFlightCtrl_GyroNick,FromFlightCtrl_GyroRoll;
102
extern u8 RequestConfigFromFC;
102
extern u8 RequestConfigFromFC;
-
 
103
extern u8 CamCtrlCharacter;
Line 103... Line 104...
103
 
104
 
104
typedef struct
105
typedef struct
105
{
106
{
106
        u8   Command;
107
        u8   Command;
Line 339... Line 340...
339
        unsigned char AutoPhotoAtitudes;
340
        unsigned char AutoPhotoAtitudes;
340
        unsigned char SingleWpSpeed;
341
        unsigned char SingleWpSpeed;
341
        unsigned char LandingPulse;
342
        unsigned char LandingPulse;
342
        unsigned char SingleWpControlChannel;
343
        unsigned char SingleWpControlChannel;
343
        unsigned char MenuKeyChannel;
344
        unsigned char MenuKeyChannel;
-
 
345
    unsigned char CamCtrlModeChannel;
-
 
346
    unsigned char CamCtrlZoomChannel;  
344
        //------------------------------------------------
347
        //------------------------------------------------
345
        unsigned char BitConfig;          // (war Loop-Cfg) Bitcodiert: 0x01=oben, 0x02=unten, 0x04=links, 0x08=rechts / wird getrennt behandelt
348
        unsigned char BitConfig;          // (war Loop-Cfg) Bitcodiert: 0x01=oben, 0x02=unten, 0x04=links, 0x08=rechts / wird getrennt behandelt
346
        unsigned char ServoCompInvert;    // //  0x01 = Nick, 0x02 = Roll, 0x04 = relative moving // WICHTIG!!! am Ende lassen
349
        unsigned char ServoCompInvert;    // //  0x01 = Nick, 0x02 = Roll, 0x04 = relative moving // WICHTIG!!! am Ende lassen
347
        unsigned char ExtraConfig;        // bitcodiert
350
        unsigned char ExtraConfig;        // bitcodiert
348
        unsigned char GlobalConfig3;      // bitcodiert
351
        unsigned char GlobalConfig3;      // bitcodiert