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Line 96... | Line 96... | ||
96 | PointList[i].Position.Longitude = 0; |
96 | PointList[i].Position.Longitude = 0; |
97 | PointList[i].Position.Altitude = 0; |
97 | PointList[i].Position.Altitude = 0; |
98 | PointList[i].Heading = 361; // invalid value |
98 | PointList[i].Heading = 361; // invalid value |
99 | PointList[i].ToleranceRadius = 0; // in meters, if the MK is within that range around the target, then the next target is triggered |
99 | PointList[i].ToleranceRadius = 0; // in meters, if the MK is within that range around the target, then the next target is triggered |
100 | PointList[i].HoldTime = 0; // in seconds, if the was once in the tolerance area around a WP, this time defines the delay before the next WP is triggered |
100 | PointList[i].HoldTime = 0; // in seconds, if the was once in the tolerance area around a WP, this time defines the delay before the next WP is triggered |
101 | PointList[i].Event_Flag = 0; // future implementation |
- | |
102 | PointList[i].Type = POINT_TYPE_INVALID; |
101 | PointList[i].Type = POINT_TYPE_INVALID; |
- | 102 | PointList[i].Event_Flag = 0; // future implementation |
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- | 103 | PointList[i].AltitudeRate = 0; // no change of setpoint |
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103 | } |
104 | } |
104 | return TRUE; |
105 | return TRUE; |
105 | } |
106 | } |
Line 106... | Line 107... | ||
106 | 107 |