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Line 109... | Line 109... | ||
109 | float sin_nick, cos_nick, sin_roll, cos_roll; |
109 | float sin_nick, cos_nick, sin_roll, cos_roll; |
110 | signed int x_corr, y_corr; |
110 | signed int x_corr, y_corr; |
111 | signed int heading; |
111 | signed int heading; |
Line 112... | Line 112... | ||
112 | 112 | ||
113 | //Berechung von sinus und cosinus |
113 | //Berechung von sinus und cosinus |
114 | sin_nick = (float)sin_f(MM3.NickGrad); |
114 | sin_nick = sin_f(MM3.NickGrad); |
115 | cos_nick = (float)cos_f(MM3.NickGrad); |
115 | cos_nick = cos_f(MM3.NickGrad); |
116 | sin_roll = (float)sin_f(MM3.RollGrad); |
116 | sin_roll = sin_f(MM3.RollGrad); |
Line 117... | Line 117... | ||
117 | cos_roll = (float)cos_f(MM3.RollGrad); |
117 | cos_roll = cos_f(MM3.RollGrad); |
118 | 118 | ||
119 | //Neigungskompensation |
119 | //Neigungskompensation |