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57 | uint8_t flashCnt[2], flashMask[2]; |
57 | uint8_t flashCnt[2], flashMask[2]; |
58 | // initializes the LED control outputs J16, J17 |
58 | // initializes the LED control outputs J16, J17 |
59 | void output_init(void) { |
59 | void output_init(void) { |
60 | // set PC2 & PC3 as output (control of J16 & J17) |
60 | // set PC2 & PC3 as output (control of J16 & J17) |
61 | DDRC |= (1<<DDC2)|(1<<DDC3); |
61 | DDRC |= (1<<DDC2)|(1<<DDC3); |
62 | OUTPUT_OFF(0); OUTPUT_OFF(1); |
62 | OUTPUT_SET(0,0); OUTPUT_SET(1,0); |
63 | flashCnt[0] = flashCnt[1] = 0; |
63 | flashCnt[0] = flashCnt[1] = 0; |
64 | flashMask[0] = flashMask[1] = 128; |
64 | flashMask[0] = flashMask[1] = 128; |
65 | } |
65 | } |
Line 66... | Line 66... | ||
66 | 66 | ||
Line 92... | Line 92... | ||
92 | * Set to 0 for using outputs as the usual flashing lights. |
92 | * Set to 0 for using outputs as the usual flashing lights. |
93 | * Set to one of the DEBUG_... constants in output.h for using the outputs as debug lights. |
93 | * Set to one of the DEBUG_... constants in output.h for using the outputs as debug lights. |
94 | */ |
94 | */ |
95 | #define DIGITAL_DEBUG_MASK DEBUG_MK3MAG |
95 | #define DIGITAL_DEBUG_MASK DEBUG_MK3MAG |
Line 96... | Line -... | ||
96 | - | ||
97 | // invert means: An "1" bit in digital debug data will feed NO base current to output transistor. |
- | |
98 | #define DIGITAL_DEBUG_INVERT 0 |
- | |
99 | 96 | ||
100 | void output_update(void) { |
97 | void output_update(void) { |
101 | uint8_t output0, output1; |
98 | uint8_t output0, output1; |
102 | if (!DIGITAL_DEBUG_MASK) |
99 | if (!DIGITAL_DEBUG_MASK) |
103 | flashingLights(); |
100 | flashingLights(); |
104 | else { |
- | |
105 | if (DIGITAL_DEBUG_MASK == DEBUG_LEDTEST) { |
- | |
106 | // Show the state for a SET bit. If inverse, then invert. |
- | |
107 | output0 = output1 = ~DIGITAL_DEBUG_INVERT; |
- | |
108 | } else if (DIGITAL_DEBUG_INVERT) { |
- | |
109 | output0 = (~DebugOut.Digital[0]) & DIGITAL_DEBUG_MASK; |
- | |
110 | output1 = (~DebugOut.Digital[1]) & DIGITAL_DEBUG_MASK; |
- | |
111 | } else { |
101 | else { |
112 | output0 = DebugOut.Digital[0] & DIGITAL_DEBUG_MASK; |
102 | OUTPUT_SET(0, DebugOut.Digital[0] & DIGITAL_DEBUG_MASK); |
113 | output1 = DebugOut.Digital[1] & DIGITAL_DEBUG_MASK; |
- | |
114 | } |
- | |
115 | OUTPUT_SET(0, output0); |
- | |
116 | OUTPUT_SET(1, output1); |
103 | OUTPUT_SET(1, DebugOut.Digital[1] & DIGITAL_DEBUG_MASK); |
117 | } |
104 | } |