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Line 20... | Line 20... | ||
20 | */ |
20 | */ |
Line 21... | Line 21... | ||
21 | 21 | ||
Line 22... | Line 22... | ||
22 | #define LATCH_TIME 40 |
22 | #define LATCH_TIME 40 |
23 | - | ||
24 | int32_t groundPressure; |
23 | |
25 | 24 | int32_t groundPressure; |
|
Line 26... | Line -... | ||
26 | int32_t targetHeight; |
- | |
27 | int32_t rampedTargetHeight; |
- | |
28 | - | ||
29 | #define DEFAULT_HOVERTHROTTLE 50 |
- | |
30 | int32_t stronglyFilteredHeightDiff = 0; |
- | |
31 | uint16_t hoverThrottle = 0; // DEFAULT_HOVERTHROTTLE; |
- | |
32 | uint16_t stronglyFilteredThrottle = DEFAULT_HOVERTHROTTLE; |
25 | int32_t targetHeight; |
33 | #define HOVERTHROTTLEFILTER 25 |
26 | int32_t rampedTargetHeight; |
34 | 27 | ||
35 | uint8_t heightRampingTimer = 0; |
- | |
36 | int32_t maxHeight; |
- | |
37 | int32_t iHeight; |
- | |
38 | /* |
- | |
39 | These parameters are free to take: |
- | |
40 | uint8_t HeightMinGas; // Value : 0-100 |
- | |
41 | uint8_t HeightD; // Value : 0-250 |
- | |
42 | uint8_t MaxHeight; // Value : 0-32 |
- | |
43 | uint8_t HeightP; // Value : 0-32 |
- | |
Line 44... | Line 28... | ||
44 | uint8_t Height_Gain; // Value : 0-50 |
28 | uint8_t heightRampingTimer = 0; |
45 | uint8_t Height_ACC_Effect; // Value : 0-250 |
29 | int32_t maxHeightThisFlight; |
46 | */ |
30 | int32_t iHeight; |
Line 47... | Line 31... | ||
47 | 31 | ||
48 | int32_t getHeight(void) { |
32 | int32_t getHeight(void) { |
49 | return groundPressure - filteredAirPressure; |
33 | return groundPressure - filteredAirPressure; |
50 | } |
34 | } |
51 | 35 | ||
52 | void HC_setGround(void) { |
36 | void HC_setGround(void) { |
53 | groundPressure = filteredAirPressure; |
37 | groundPressure = filteredAirPressure; |
Line 54... | Line 38... | ||
54 | // This should also happen when height control is enabled in-flight. |
38 | // This should also happen when height control is enabled in-flight. |
55 | rampedTargetHeight = getHeight(); |
39 | rampedTargetHeight = getHeight(); |
56 | maxHeight = 0; |
40 | maxHeightThisFlight = 0; |
Line 57... | Line 41... | ||
57 | iHeight = 0; |
41 | iHeight = 0; |
58 | } |
42 | } |
Line 59... | Line 43... | ||
59 | 43 | ||
60 | void HC_update(void) { |
44 | void HC_update(void) { |
61 | int32_t height = getHeight(); |
- | |
62 | static uint8_t setHeightLatch = 0; |
45 | int32_t height = getHeight(); |
63 | 46 | static uint8_t setHeightLatch = 0; |
|
64 | if (height > maxHeight) |
47 | |
65 | maxHeight = height; |
48 | if (height > maxHeightThisFlight) |
66 | 49 | maxHeightThisFlight = height; |
|
67 | if (staticParams.bitConfig & CFG_HEIGHT_SWITCH) { |
50 | |
68 | // If switch is activated in config, the MaxHeight parameter is a switch value: ON in both ends of the range; OFF in the middle. |
- | |
69 | // DebugOut.Digital[0] |= DEBUG_HEIGHT_SWITCH; |
51 | if (staticParams.bitConfig & CFG_SIMPLE_HC_HOLD_SWITCH) { |
70 | if (dynamicParams.heightSetting < 40 || dynamicParams.heightSetting > 255 - 40) { |
52 | // If switch is activated in config, the MaxHeight parameter is a switch value: ON in both ends of the range; OFF in the middle. |
71 | // Switch is ON |
53 | if (dynamicParams.heightSetting < 40 || dynamicParams.heightSetting > 255 - 40) { |
72 | if (setHeightLatch <= LATCH_TIME) { |
54 | // Switch is ON |
73 | if (setHeightLatch == LATCH_TIME) { |
55 | if (setHeightLatch <= LATCH_TIME) { |
74 | // Freeze the height as target. We want to do this exactly once each time the switch is thrown ON. |
56 | if (setHeightLatch == LATCH_TIME) { |
75 | targetHeight = height; |
57 | // Freeze the height as target. We want to do this exactly once each time the switch is thrown ON. |
76 | // DebugOut.Digital[1] |= DEBUG_HEIGHT_SWITCH; |
- | |
77 | } |
58 | targetHeight = height; |
78 | // Time not yet reached. |
59 | } |
79 | setHeightLatch++; |
60 | // Time not yet reached. |
80 | } |
- | |
81 | } else { |
61 | setHeightLatch++; |
82 | // Switch is OFF. |
62 | } |
Line 83... | Line 63... | ||
83 | setHeightLatch = 0; |
63 | } else { |
84 | // DebugOut.Digital[1] &= ~DEBUG_HEIGHT_SWITCH; |
64 | // Switch is OFF. |
- | 65 | setHeightLatch = 0; |
|
- | 66 | } |
|
85 | } |
67 | } else { |
86 | } else { |
68 | // Switch is not activated; take the "max-height" as the target height. |
- | 69 | targetHeight = (uint16_t) dynamicParams.heightSetting * 100; |
|
- | 70 | } |
|
- | 71 | ||
87 | // Switch is not activated; take the "max-height" as the target height. |
72 | if (++heightRampingTimer == INTEGRATION_FREQUENCY / 10) { |
- | 73 | heightRampingTimer = 0; |
|
- | 74 | if (rampedTargetHeight < targetHeight) { |
|
88 | // DebugOut.Digital[0] &= ~DEBUG_HEIGHT_SWITCH; |
75 | // climbing |
- | 76 | if (rampedTargetHeight < targetHeight - staticParams.heightSlewRate) { |
|
- | 77 | rampedTargetHeight += staticParams.heightSlewRate; |
|
- | 78 | } else { |
|
89 | targetHeight = (uint16_t) dynamicParams.heightSetting * 100; //getHeight() + 10 * 100; |
79 | rampedTargetHeight = targetHeight; |
90 | } |
80 | } |
Line 91... | Line 81... | ||
91 | 81 | } else if (rampedTargetHeight != targetHeight) { |
|
92 | if (++heightRampingTimer == INTEGRATION_FREQUENCY / 10) { |
82 | // descending |
93 | heightRampingTimer = 0; |
83 | if (rampedTargetHeight > targetHeight + staticParams.heightSlewRate) { |
Line 94... | Line -... | ||
94 | if (rampedTargetHeight + staticParams.heightSlewRate <= targetHeight) { |
- | |
95 | rampedTargetHeight += staticParams.heightSlewRate; |
- | |
96 | } else if (rampedTargetHeight - staticParams.heightSlewRate >= targetHeight) { |
- | |
97 | rampedTargetHeight -= staticParams.heightSlewRate; |
- | |
98 | } |
84 | rampedTargetHeight -= staticParams.heightSlewRate; |
99 | } |
85 | } else { |
100 | 86 | rampedTargetHeight = targetHeight; |
|
101 | // height, in meters (so the division factor is: 100) |
87 | } |
102 | debugOut.analog[30] = height / 10; |
88 | } |
Line 125... | Line 111... | ||
125 | 111 | ||
126 | if (dHeight > 0) { |
112 | if (dHeight > 0) { |
127 | debugOut.digital[0] |= DEBUG_HEIGHT_DIFF; |
113 | debugOut.digital[0] |= DEBUG_HEIGHT_DIFF; |
128 | debugOut.digital[1] &= ~DEBUG_HEIGHT_DIFF; |
114 | debugOut.digital[1] &= ~DEBUG_HEIGHT_DIFF; |
129 | } else if (dHeight < 0) { |
- | |
130 | debugOut.digital[1] |= DEBUG_HEIGHT_DIFF; |
115 | } else if (dHeight < 0) { |
- | 116 | debugOut.digital[0] &= ~DEBUG_HEIGHT_DIFF; |
|
131 | debugOut.digital[0] &= ~DEBUG_HEIGHT_DIFF; |
117 | debugOut.digital[1] |= DEBUG_HEIGHT_DIFF; |
Line 132... | Line 118... | ||
132 | } |
118 | } |
133 | 119 | ||
134 | /* |
120 | /* |
135 | if (iHeight > INTEGRAL_LIMIT) { iHeight = INTEGRAL_LIMIT; if (DEBUGINTEGRAL) {DebugOut.Digital[0] = 1; DebugOut.Digital[1] = 1;}} |
121 | if (iHeight > INTEGRAL_LIMIT) { iHeight = INTEGRAL_LIMIT; if (DEBUGINTEGRAL) {DebugOut.Digital[0] = 1; DebugOut.Digital[1] = 1;}} |
136 | else if (iHeight < -INTEGRAL_LIMIT) { iHeight = -INTEGRAL_LIMIT; if (DEBUGINTEGRAL) {DebugOut.Digital[0] = 0; DebugOut.Digital[1] = 0; }} |
122 | else if (iHeight < -INTEGRAL_LIMIT) { iHeight = -INTEGRAL_LIMIT; if (DEBUGINTEGRAL) {DebugOut.Digital[0] = 0; DebugOut.Digital[1] = 0; }} |
137 | else if (iHeight > 0) { if (DEBUGINTEGRAL) DebugOut.Digital[0] = 1;} |
123 | else if (iHeight > 0) { if (DEBUGINTEGRAL) DebugOut.Digital[0] = 1;} |
Line 138... | Line 124... | ||
138 | else if (iHeight < 0) { if (DEBUGINTEGRAL) DebugOut.Digital[1] = 1;} |
124 | else if (iHeight < 0) { if (DEBUGINTEGRAL) DebugOut.Digital[1] = 1;} |
139 | */ |
125 | */ |
140 | - | ||
Line 141... | Line 126... | ||
141 | int16_t dThrottle = heightError * staticParams.heightP / 1000 |
126 | |
142 | /*+ iHeight / 10000L * staticParams.Height_ACC_Effect */- dHeight |
127 | int16_t dThrottle = ((heightError * staticParams.heightP) << 10) |
143 | * staticParams.heightD; |
128 | /*+ iHeight / 10000L * staticParams.Height_ACC_Effect */- dHeight * staticParams.heightD; |
144 | 129 | ||
145 | // the "minGas" is now a limit for how much up / down the throttle can be varied |
130 | // the "minGas" is now a limit for how much up / down the throttle can be varied |
146 | if (dThrottle > staticParams.heightMaxThrottleChange) |
131 | if (dThrottle > staticParams.heightControlMaxThrottleChange) |
147 | dThrottle = staticParams.heightMaxThrottleChange; |
- | |
148 | else if (dThrottle < -staticParams.heightMaxThrottleChange) |
132 | dThrottle = staticParams.heightControlMaxThrottleChange; |
149 | dThrottle = -staticParams.heightMaxThrottleChange; |
133 | else if (dThrottle < -staticParams.heightControlMaxThrottleChange) |
150 | 134 | dThrottle = -staticParams.heightControlMaxThrottleChange; |
|
151 | // TODO: Eliminate repetition. |
135 | |
152 | if (staticParams.bitConfig & CFG_HEIGHT_CONTROL) { |
136 | if (staticParams.bitConfig & CFG_SIMPLE_HEIGHT_CONTROL) { |
153 | if (!(staticParams.bitConfig & CFG_HEIGHT_SWITCH) |
137 | if (!(staticParams.bitConfig & CFG_SIMPLE_HC_HOLD_SWITCH) |
154 | || (dynamicParams.heightSetting < 40 || dynamicParams.heightSetting > 255 - 40)) { |
138 | || (dynamicParams.heightSetting < 40 || dynamicParams.heightSetting > 255 - 40)) { |
155 | // If switch is not in use --> Just apply height control. |
139 | // If switch is not in use --> Just apply height control. |
156 | // If switch is in use --> only apply height control when switch is also ON. |
140 | // If switch is in use --> only apply height control when switch is also ON. |
157 | throttle += dThrottle; |
141 | throttle += dThrottle; |
- | 142 | } |
|
- | 143 | } |
|
- | 144 | ||
- | 145 | /* Experiment: Find hover-throttle */ |
|
- | 146 | ||
- | 147 | #define DEFAULT_HOVERTHROTTLE 50 |
|
- | 148 | int32_t stronglyFilteredHeightDiff = 0; |
|
158 | } |
149 | uint16_t hoverThrottle = 0; // DEFAULT_HOVERTHROTTLE; |
159 | } |
150 | uint16_t stronglyFilteredThrottle = DEFAULT_HOVERTHROTTLE; |
160 | 151 | #define HOVERTHROTTLEFILTER 25 |
|
161 | /* Experiment: Find hover-throttle */ |
152 |