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Rev 1877 | Rev 1887 | ||
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Line 6... | Line 6... | ||
6 | 6 | ||
7 | // For scope debugging only! |
7 | // For scope debugging only! |
Line 8... | Line 8... | ||
8 | #include "output.h" |
8 | #include "output.h" |
9 | 9 | ||
10 | // = cos^2(45 degs). |
10 | // = cos^2(45 degs). |
Line 11... | Line 11... | ||
11 | const int32_t FACTORSQUARED = (int32_t) (1<<(MATH_UNIT_FACTOR_LOG*2)); |
11 | // const int32_t FACTORSQUARED = 1L << (MATH_UNIT_FACTOR_LOG * 2); |
12 | const int32_t MINPROJECTION = (int32_t) (1<<(MATH_UNIT_FACTOR_LOG*2-1)); |
12 | const int32_t MINPROJECTION = 1L << (MATH_UNIT_FACTOR_LOG * 2 - 9); |
13 | 13 | ||
14 | // Takes 380 - 400 usec. Way too slow. |
14 | // Takes 380 - 400 usec. Way too slow. |
15 | // With static MINPROJECTION: 220 usec. |
15 | // With static MINPROJECTION: 220 usec. |
16 | uint16_t AC_getThrottle(uint16_t throttle) { |
16 | uint16_t AC_getThrottle(uint16_t throttle) { |
17 | int32_t projection; |
17 | int32_t projection; |
18 | uint8_t effect = dynamicParams.UserParams[2]; // Userparam 3 |
18 | uint8_t effect = dynamicParams.UserParams[2]; // Userparam 3 |
- | 19 | int16_t deltaThrottle, y; |
|
19 | int16_t deltaThrottle; |
20 | |
- | 21 | projection = (int32_t) int_cos(angle[PITCH]) * (int32_t) int_cos(angle[ROLL]); |
|
- | 22 | projection >>= 8; |
|
- | 23 | ||
20 | 24 | if (projection < 0) { |
|
21 | projection = (int32_t) int_cos(angle[PITCH]) * (int32_t) int_cos(angle[ROLL]); |
25 | // Case not yet considered! |
22 | 26 | y = 0; |
|
23 | /* |
27 | } else { |
24 | if (projection < MINPROJECTION && projection >= 0) { |
28 | if (projection < MINPROJECTION && projection >= 0) { |
25 | deltaThrottle = 0; |
- | |
26 | } else if (projection > -MINPROJECTION && projection < 0) { |
29 | projection = MINPROJECTION; |
27 | // projection = -MINPROJECITON; |
30 | } else if (projection > -MINPROJECTION && projection < 0) { |
- | 31 | projection = -MINPROJECTION; |
|
- | 32 | } else { |
|
28 | deltaThrottle = 0; |
33 | } |
29 | } else { |
34 | y = ((int32_t) throttle << (MATH_UNIT_FACTOR_LOG * 2 - 8)) / projection |
30 | */ |
35 | - throttle; |
31 | - | ||
32 | deltaThrottle = (((int32_t) effect * throttle) << (MATH_UNIT_FACTOR*2)) / (projection * 100) - (1 << (MATH_UNIT_FACTOR*2)); |
36 | } |
33 | // DebugOut.Analog[13] = deltaThrottle; |
37 | deltaThrottle = ((int32_t)y * effect) >> 6; |
34 | - |