Rev 1617 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 1617 | Rev 1634 | ||
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Line 286... | Line 286... | ||
286 | ACRollRate = rollRate; |
286 | ACRollRate = rollRate; |
287 | ACYawRate = yawRate; |
287 | ACYawRate = yawRate; |
288 | } |
288 | } |
Line 289... | Line 289... | ||
289 | 289 | ||
290 | DebugOut.Analog[3] = pitchRate; |
290 | DebugOut.Analog[3] = pitchRate; |
291 | DebugOut.Analog[3 + 3] = ACPitchRate; |
291 | // DebugOut.Analog[3 + 3] = ACPitchRate; |
292 | DebugOut.Analog[4] = rollRate; |
292 | DebugOut.Analog[4] = rollRate; |
293 | DebugOut.Analog[4 + 3] = ACRollRate; |
293 | // DebugOut.Analog[4 + 3] = ACRollRate; |
294 | DebugOut.Analog[5] = yawRate; |
294 | DebugOut.Analog[5] = yawRate; |
Line 295... | Line 295... | ||
295 | DebugOut.Analog[5 + 3] = ACYawRate; |
295 | // DebugOut.Analog[5 + 3] = ACYawRate; |
296 | 296 | ||
297 | /* |
297 | /* |
298 | DebugOut.Analog[9] = int_cos(pitchAngle); |
298 | DebugOut.Analog[9] = int_cos(pitchAngle); |