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/***************************************************/
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/***************************************************/
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/*    Default Values for R/C Channels              */
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/*    Default Values for R/C Channels              */
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/***************************************************/
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/***************************************************/
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void channelMap_default(void) {
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void channelMap_default(void) {
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        channelMap.trim = 0;
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        channelMap.HWTrim = 0;
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  channelMap.channels[CH_ELEVATOR] = 1;
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  channelMap.channels[CH_ELEVATOR] = 1;
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  channelMap.channels[CH_AILERONS] = 0;
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  channelMap.channels[CH_AILERONS] = 0;
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  channelMap.channels[CH_THROTTLE] = 2;
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  channelMap.channels[CH_THROTTLE] = 2;
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  channelMap.channels[CH_RUDDER]   = 3;
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  channelMap.channels[CH_RUDDER]   = 3;