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Line 6... | Line 6... | ||
6 | //#define OCTO2 // 1 Arm in front |
6 | //#define OCTO2 // 1 Arm in front |
7 | //#define OCTO3 // 1 Arm with two Motors in front or Coax |
7 | //#define OCTO3 // 1 Arm with two Motors in front or Coax |
Line 8... | Line 8... | ||
8 | 8 | ||
9 | //+++++++++++ |
9 | //+++++++++++ |
10 | // Quadro: |
10 | // Quadro: |
11 | // 1 |
11 | // 1 |
12 | // 4 3 |
12 | // 4 3 |
13 | // 2 |
13 | // 2 |
14 | //+++++++++++ |
14 | //+++++++++++ |
Line 15... | Line 15... | ||
15 | // Reverse Props on 1 2 |
15 | // Reverse Props on 1 2 |
16 | 16 | ||
17 | //+++++++++++ |
17 | //+++++++++++ |
18 | // Octo: |
18 | // Octo: |
19 | // 1 2 |
19 | // 1 2 |
20 | // 8 3 |
20 | // 8 3 |
21 | // 7 4 |
21 | // 7 4 |
Line 22... | Line 22... | ||
22 | // 6 5 |
22 | // 6 5 |
23 | //+++++++++++ |
23 | //+++++++++++ |
24 | 24 | ||
25 | //+++++++++++ |
25 | //+++++++++++ |
26 | // Octo2: |
26 | // Octo2: |
27 | // 1 |
27 | // 1 |
28 | // 8 2 |
28 | // 8 2 |
29 | // 7 3 |
29 | // 7 3 |
Line 30... | Line 30... | ||
30 | // 6 4 |
30 | // 6 4 |
31 | // 5 |
31 | // 5 |
32 | //+++++++++++ |
32 | //+++++++++++ |
33 | 33 | ||
34 | //+++++++++++ |
34 | //+++++++++++ |
35 | // Octo3: |
35 | // Octo3: |
36 | // 1 |
36 | // 1 |
37 | // 2 |
37 | // 2 |
Line 97... | Line 97... | ||
97 | 97 | ||
98 | #define CFG_LOOP_OBEN 0x01 |
98 | #define CFG_LOOP_OBEN 0x01 |
99 | #define CFG_LOOP_UNTEN 0x02 |
99 | #define CFG_LOOP_UNTEN 0x02 |
100 | #define CFG_LOOP_LINKS 0x04 |
100 | #define CFG_LOOP_LINKS 0x04 |
101 | #define CFG_LOOP_RECHTS 0x08 |
101 | #define CFG_LOOP_RECHTS 0x08 |
- | 102 | #define CFG_RES1 0x10 |
|
- | 103 | #define CFG_RES2 0x20 |
|
- | 104 | #define CFG_RES3 0x40 |
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Line 102... | Line 105... | ||
102 | #define CFG_HIGHT_3SWITCH 0x10 |
105 | #define CFG_RES4 0x80 |
103 | 106 | ||
104 | #define J3High PORTD |= 0x20 |
107 | #define J3High PORTD |= 0x20 |
105 | #define J3Low PORTD &= ~0x20 |
108 | #define J3Low PORTD &= ~0x20 |