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75 | if (x > 0) return (angle * m); // 1st and 4th quadrant |
75 | if (x > 0) return (angle * m); // 1st and 4th quadrant |
76 | else if ((x < 0) && (m > 0)) return (180 - angle); // 2nd quadrant |
76 | else if ((x < 0) && (m > 0)) return (180 - angle); // 2nd quadrant |
77 | else return (angle - 180); // ( (x < 0) && (y < 0)) 3rd quadrant |
77 | else return (angle - 180); // ( (x < 0) && (y < 0)) 3rd quadrant |
78 | } |
78 | } |
Line -... | Line 79... | ||
- | 79 | ||
- | 80 | ||
- | 81 | ||
- | 82 | // integer square root |
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- | 83 | uint32_t c_sqrt(uint32_t number) |
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- | 84 | { |
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- | 85 | uint32_t s1, s2; |
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- | 86 | uint8_t iter = 0; |
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- | 87 | // initialization of iteration |
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- | 88 | s2 = number; |
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- | 89 | do // iterative formula to solve x^2 - n = 0 |
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- | 90 | { |
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- | 91 | s1 = s2; |
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- | 92 | s2 = number / s1; |
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- | 93 | s2 += s1; |
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- | 94 | s2 /= 2; |
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- | 95 | iter++; |
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- | 96 | //if(iter > 40) break; |
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- | 97 | }while( ( (s1-s2) > 1) && (iter < 40)); |
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- | 98 | return s2; |