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/*#######################################################################################*/
1
/*#######################################################################################*/
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/* !!! THIS IS NOT FREE SOFTWARE !!!                                                     */
2
/* !!! THIS IS NOT FREE SOFTWARE !!!                                                     */
3
/*#######################################################################################*/
3
/*#######################################################################################*/
4
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
5
// + Copyright (c) 2008 Ingo Busker, Holger Buss
5
// + Copyright (c) 2008 Ingo Busker, Holger Buss
6
// + Nur für den privaten Gebrauch / NON-COMMERCIAL USE ONLY
6
// + Nur für den privaten Gebrauch / NON-COMMERCIAL USE ONLY
7
// + FOR NON COMMERCIAL USE ONLY
7
// + FOR NON COMMERCIAL USE ONLY
8
// + www.MikroKopter.com
8
// + www.MikroKopter.com
9
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
9
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
10
// + Es gilt für das gesamte Projekt (Hardware, Software, Binärfiles, Sourcecode und Dokumentation),
10
// + Es gilt für das gesamte Projekt (Hardware, Software, Binärfiles, Sourcecode und Dokumentation),
11
// + dass eine Nutzung (auch auszugsweise) nur für den privaten (nicht-kommerziellen) Gebrauch zulässig ist.
11
// + dass eine Nutzung (auch auszugsweise) nur für den privaten (nicht-kommerziellen) Gebrauch zulässig ist.
12
// + Sollten direkte oder indirekte kommerzielle Absichten verfolgt werden, ist mit uns (info@mikrokopter.de) Kontakt
12
// + Sollten direkte oder indirekte kommerzielle Absichten verfolgt werden, ist mit uns (info@mikrokopter.de) Kontakt
13
// + bzgl. der Nutzungsbedingungen aufzunehmen.
13
// + bzgl. der Nutzungsbedingungen aufzunehmen.
14
// + Eine kommerzielle Nutzung ist z.B.Verkauf von MikroKoptern, Bestückung und Verkauf von Platinen oder Bausätzen,
14
// + Eine kommerzielle Nutzung ist z.B.Verkauf von MikroKoptern, Bestückung und Verkauf von Platinen oder Bausätzen,
15
// + Verkauf von Luftbildaufnahmen, usw.
15
// + Verkauf von Luftbildaufnahmen, usw.
16
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
16
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
17
// + Werden Teile des Quellcodes (mit oder ohne Modifikation) weiterverwendet oder veröffentlicht,
17
// + Werden Teile des Quellcodes (mit oder ohne Modifikation) weiterverwendet oder veröffentlicht,
18
// + unterliegen sie auch diesen Nutzungsbedingungen und diese Nutzungsbedingungen incl. Copyright müssen dann beiliegen
18
// + unterliegen sie auch diesen Nutzungsbedingungen und diese Nutzungsbedingungen incl. Copyright müssen dann beiliegen
19
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
19
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
20
// + Sollte die Software (auch auszugesweise) oder sonstige Informationen des MikroKopter-Projekts
20
// + Sollte die Software (auch auszugesweise) oder sonstige Informationen des MikroKopter-Projekts
21
// + auf anderen Webseiten oder sonstigen Medien veröffentlicht werden, muss unsere Webseite "http://www.mikrokopter.de"
21
// + auf anderen Webseiten oder sonstigen Medien veröffentlicht werden, muss unsere Webseite "http://www.mikrokopter.de"
22
// + eindeutig als Ursprung verlinkt werden
22
// + eindeutig als Ursprung verlinkt werden
23
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
23
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
24
// + Keine Gewähr auf Fehlerfreiheit, Vollständigkeit oder Funktion
24
// + Keine Gewähr auf Fehlerfreiheit, Vollständigkeit oder Funktion
25
// + Benutzung auf eigene Gefahr
25
// + Benutzung auf eigene Gefahr
26
// + Wir übernehmen keinerlei Haftung für direkte oder indirekte Personen- oder Sachschäden
26
// + Wir übernehmen keinerlei Haftung für direkte oder indirekte Personen- oder Sachschäden
27
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
27
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
28
// + Die Portierung oder Nutzung der Software (oder Teile davon) auf andere Systeme (ausser der Hardware von www.mikrokopter.de) ist nur
28
// + Die Portierung oder Nutzung der Software (oder Teile davon) auf andere Systeme (ausser der Hardware von www.mikrokopter.de) ist nur
29
// + mit unserer Zustimmung zulässig
29
// + mit unserer Zustimmung zulässig
30
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
30
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
31
// + Die Funktion printf_P() unterliegt ihrer eigenen Lizenz und ist hiervon nicht betroffen
31
// + Die Funktion printf_P() unterliegt ihrer eigenen Lizenz und ist hiervon nicht betroffen
32
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
32
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
33
// + Redistributions of source code (with or without modifications) must retain the above copyright notice,
33
// + Redistributions of source code (with or without modifications) must retain the above copyright notice,
34
// + this list of conditions and the following disclaimer.
34
// + this list of conditions and the following disclaimer.
35
// +   * Neither the name of the copyright holders nor the names of contributors may be used to endorse or promote products derived
35
// +   * Neither the name of the copyright holders nor the names of contributors may be used to endorse or promote products derived
36
// +     from this software without specific prior written permission.
36
// +     from this software without specific prior written permission.
37
// +   * The use of this project (hardware, software, binary files, sources and documentation) is only permitted
37
// +   * The use of this project (hardware, software, binary files, sources and documentation) is only permitted
38
// +     for non-commercial use (directly or indirectly)
38
// +     for non-commercial use (directly or indirectly)
39
// +     Commercial use (for excample: selling of MikroKopters, selling of PCBs, assembly, ...) is only permitted
39
// +     Commercial use (for excample: selling of MikroKopters, selling of PCBs, assembly, ...) is only permitted
40
// +     with our written permission
40
// +     with our written permission
41
// +   * If sources or documentations are redistributet on other webpages, out webpage (http://www.MikroKopter.de) must be
41
// +   * If sources or documentations are redistributet on other webpages, out webpage (http://www.MikroKopter.de) must be
42
// +     clearly linked as origin
42
// +     clearly linked as origin
43
// +   * porting the sources to other systems or using the software on other systems (except hardware from www.mikrokopter.de) is not allowed
43
// +   * porting the sources to other systems or using the software on other systems (except hardware from www.mikrokopter.de) is not allowed
44
//
44
//
45
// +  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
45
// +  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
46
// +  AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
46
// +  AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
47
// +  IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
47
// +  IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
48
// +  ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
48
// +  ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
49
// +  LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
49
// +  LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
50
// +  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
50
// +  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
51
// +  SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
51
// +  SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
52
// +  INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
52
// +  INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
53
// +  CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
53
// +  CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
54
// +  ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
54
// +  ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
55
// +  POSSIBILITY OF SUCH DAMAGE.
55
// +  POSSIBILITY OF SUCH DAMAGE.
56
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
57
         
57
         
58
#include <string.h>
58
#include <string.h>
59
#include "91x_lib.h"
59
#include "91x_lib.h"
60
#include "waypoints.h"
60
#include "waypoints.h"
61
#include "uart1.h"
61
#include "uart1.h"
62
 
62
 
63
// the waypoints list
63
// the waypoints list
64
#define WPLISTLEN 31
64
#define WPLISTLEN 31
65
 
65
 
66
Waypoint_t WPList[WPLISTLEN];
66
Waypoint_t WPList[WPLISTLEN];
67
u8 WPIndex = 0;         // list index of GPS point representig the current WP, can be maximal WPNumber
67
u8 WPIndex = 0;         // list index of GPS point representig the current WP, can be maximal WPNumber
68
u8 POIIndex = 0;        // list index of GPS Point representing the current POI, can be maximal WPNumber
68
u8 POIIndex = 0;        // list index of GPS Point representing the current POI, can be maximal WPNumber
69
u8 WPNumber = 0;        // number of wp in the list can be maximal equal to WPLISTLEN
69
u8 WPNumber = 0;        // number of wp in the list can be maximal equal to WPLISTLEN
70
 
70
 
71
u8 WPList_Init(void)
71
u8 WPList_Init(void)
72
{
72
{
73
        return WPList_Clear();
73
        return WPList_Clear();
74
}
74
}
75
 
75
 
76
u8 WPList_Clear(void)
76
u8 WPList_Clear(void)
77
{
77
{
78
        u8 i;
78
        u8 i;
79
        WPIndex = 0;    // real list position are 1 ,2, 3 ...
79
        WPIndex = 0;    // real list position are 1 ,2, 3 ...
80
        POIIndex = 0;   // real list position are 1 ,2, 3 ...
80
        POIIndex = 0;   // real list position are 1 ,2, 3 ...
81
        WPNumber = 0;   // no contents
81
        WPNumber = 0;   // no contents
82
        NaviData.WaypointNumber = WPNumber;
82
        NaviData.WaypointNumber = WPNumber;
83
        NaviData.WaypointIndex = WPIndex;
83
        NaviData.WaypointIndex = WPIndex;
84
 
84
 
85
        for(i = 0; i < WPLISTLEN; i++)
85
        for(i = 0; i < WPLISTLEN; i++)
86
        {
86
        {
87
                WPList[i].Position.Status = INVALID;
87
                WPList[i].Position.Status = INVALID;
88
                WPList[i].Position.Latitude = 0;
88
                WPList[i].Position.Latitude = 0;
89
                WPList[i].Position.Longitude = 0;
89
                WPList[i].Position.Longitude = 0;
90
                WPList[i].Position.Altitude = 0;
90
                WPList[i].Position.Altitude = 0;
91
                WPList[i].Heading = 361;                // invalid value
91
                WPList[i].Heading = 361;                // invalid value
92
                WPList[i].ToleranceRadius = 0;  // in meters, if the MK is within that range around the target, then the next target is triggered
92
                WPList[i].ToleranceRadius = 0;  // in meters, if the MK is within that range around the target, then the next target is triggered
93
                WPList[i].HoldTime = 0;                 // in seconds, if the was once in the tolerance area around a WP, this time defines the delay before the next WP is triggered
93
                WPList[i].HoldTime = 0;                 // in seconds, if the was once in the tolerance area around a WP, this time defines the delay before the next WP is triggered
94
                WPList[i].Event_Flag = 0;               // future implementation
94
                WPList[i].Event_Flag = 0;               // future implementation
95
                WPList[i].Type = POINT_TYPE_WP;
95
                WPList[i].Type = POINT_TYPE_WP;
96
        }
96
        }
97
        return TRUE;           
97
        return TRUE;           
98
}
98
}
99
 
99
 
100
u8 WPList_GetCount(void)
100
u8 WPList_GetCount(void)
101
{
101
{
102
        return WPNumber; // number of points in the list
102
        return WPNumber; // number of points in the list
103
}
103
}
104
 
104
 
105
u8 WPList_Append(Waypoint_t* pwp)
105
u8 WPList_Append(Waypoint_t* pwp)
106
{
106
{
107
        if(WPNumber < WPLISTLEN) // there is still some space in the list
107
        if((WPNumber < WPLISTLEN) && (pwp->Index == (WPNumber + 1)) ) // there is still some space in the list and index points to next
108
        {
108
        {
109
                memcpy(&WPList[WPNumber], pwp, sizeof(Waypoint_t)); // copy wp data to list entry                                                                               // increment list length
109
                memcpy(&WPList[WPNumber], pwp, sizeof(Waypoint_t)); // copy wp data to list entry                                                                               // increment list length
110
                WPNumber++;
110
                WPNumber++;
111
                NaviData.WaypointNumber = WPNumber;
111
                NaviData.WaypointNumber = WPNumber;
-
 
112
                if(WPNumber == 1) // only for the first entry
-
 
113
                {
-
 
114
                        // update POI index
-
 
115
                        switch(WPList[WPIndex-1].Type)
-
 
116
                        {
-
 
117
                                case POINT_TYPE_WP:
-
 
118
                                        if(WPList[WPIndex-1].Heading < 0) POIIndex = (u8)(-WPList[WPIndex-1].Heading);
-
 
119
                                        else POIIndex = 0;
-
 
120
                                        break;
-
 
121
                               
-
 
122
                                case POINT_TYPE_POI:
-
 
123
                                        POIIndex = 1;
-
 
124
                                        break;
-
 
125
 
-
 
126
                                default:
-
 
127
                                        POIIndex = 0;
-
 
128
                                        break;
-
 
129
                        }              
-
 
130
                }
112
                return TRUE;
131
                return TRUE;
113
        }
132
        }
114
        else return FALSE;
133
        else return FALSE;
115
}
134
}
116
 
135
 
117
// returns the pointer to the first waypoint within the list
136
// returns the pointer to the first waypoint within the list
118
Waypoint_t* WPList_Begin(void)
137
Waypoint_t* WPList_Begin(void)
119
{
138
{
-
 
139
        u8 i;
120
        WPIndex = 0; // set list position invalid
140
        WPIndex = 0; // set list position invalid
-
 
141
        POIIndex = 0; // set invalid POI
121
       
142
 
122
        if(WPNumber > 0)
143
        if(WPNumber > 0)
123
        {
144
        {
124
                u8 i;
145
 
125
                // search for first wp in list
146
                // search for first wp in list
126
                for(i = 0; i < WPNumber; i++)
147
                for(i = 0; i < WPNumber; i++)
127
                {
148
                {
128
                        if((WPList[i].Type == POINT_TYPE_WP) && (WPList[i].Position.Status != INVALID))
149
                        if((WPList[i].Type == POINT_TYPE_WP) && (WPList[i].Position.Status != INVALID))
129
                        {
150
                        {
130
                                WPIndex = i + 1;
151
                                WPIndex = i + 1;
131
                                break;
152
                                break;
132
                        }
153
                        }
133
                }
154
                }
-
 
155
                if(WPIndex) // found a WP in the list
-
 
156
                {
-
 
157
                        NaviData.WaypointIndex = WPIndex;
-
 
158
                        // update index to POI
-
 
159
                        if(WPList[WPIndex-1].Heading < 0) POIIndex = (u8)(-WPList[WPIndex-1].Heading);
-
 
160
                        else POIIndex = 0;     
-
 
161
                        return(&(WPList[WPIndex-1])); // if list is not empty return pointer to first waypoint in the list              
-
 
162
                }
-
 
163
                else // some points in the list but no WP found
-
 
164
                {
-
 
165
                        NaviData.WaypointIndex = WPIndex;
-
 
166
                        //Check for an existing POI
-
 
167
                        for(i = 0; i < WPNumber; i++)
-
 
168
                        {
-
 
169
                                if((WPList[i].Type == POINT_TYPE_POI) && (WPList[i].Position.Status != INVALID))
-
 
170
                                {
-
 
171
                                        POIIndex = i + 1;
-
 
172
                                        break;
-
 
173
                                }
-
 
174
                        }
-
 
175
                        return NULL;
-
 
176
                }
134
        }
177
        }
135
        if(WPIndex) // found a WP in the list
178
        else // no point in the list
136
        {
-
 
137
                NaviData.WaypointIndex = WPIndex;
-
 
138
                // update index to POI
-
 
139
                if(WPList[WPIndex-1].Heading < 0) POIIndex = (u8)(-WPList[WPIndex-1].Heading);
-
 
140
                else POIIndex = 0;     
-
 
141
                return(&(WPList[WPIndex-1])); // if list is not empty return pointer to first waypoint in the list              
-
 
142
        }
-
 
143
        else
-
 
144
        {
179
        {
145
                POIIndex = 0;
180
                POIIndex = 0;
146
                NaviData.WaypointIndex = WPIndex;
181
                NaviData.WaypointIndex = WPIndex;
147
                return NULL;
182
                return NULL;   
148
        }
183
        }
149
}
184
}
150
 
185
 
151
// returns the last waypoint
186
// returns the last waypoint
152
Waypoint_t* WPList_End(void)
187
Waypoint_t* WPList_End(void)
153
{
188
{
-
 
189
       
-
 
190
        u8 i;
154
        WPIndex = 0; // set list position invalid
191
        WPIndex = 0; // set list position invalid
-
 
192
        POIIndex = 0; // set invalid
-
 
193
 
155
        if(WPNumber > 0)
194
        if(WPNumber > 0)
156
        {
195
        {
157
                // search backward!
196
                // search backward!
158
                u8 i;
-
 
159
                for(i = 1; i <= WPNumber; i++)
197
                for(i = 1; i <= WPNumber; i++)
160
                {
198
                {
161
                        if((WPList[WPNumber - i].Type == POINT_TYPE_WP) && (WPList[WPNumber - i].Position.Status != INVALID))
199
                        if((WPList[WPNumber - i].Type == POINT_TYPE_WP) && (WPList[WPNumber - i].Position.Status != INVALID))
162
                        {      
200
                        {      
163
                                WPIndex = WPNumber - i + 1;
201
                                WPIndex = WPNumber - i + 1;
164
                                break;
202
                                break;
165
                        }
203
                        }
166
                }
204
                }
-
 
205
                if(WPIndex) // found a WP within the list
-
 
206
                {
-
 
207
                        NaviData.WaypointIndex = WPIndex;
-
 
208
                        if(WPList[WPIndex-1].Heading < 0) POIIndex = (u8)(-WPList[WPIndex-1].Heading);
-
 
209
                        else POIIndex = 0;     
-
 
210
                        return(&(WPList[WPIndex-1]));
-
 
211
                }
-
 
212
                else // list conbtains some points but no WP in the list
-
 
213
                {
-
 
214
                        // search backward for a POI!
-
 
215
                        for(i = 1; i <= WPNumber; i++)
-
 
216
                        {
-
 
217
                                if((WPList[WPNumber - i].Type == POINT_TYPE_POI) && (WPList[WPNumber - i].Position.Status != INVALID))
-
 
218
                                {      
-
 
219
                                        POIIndex = WPNumber - i + 1;
-
 
220
                                        break;
-
 
221
                                }
-
 
222
                        }
-
 
223
                        NaviData.WaypointIndex = WPIndex;
-
 
224
                        return NULL;   
-
 
225
                }
167
        }
226
        }
168
        if(WPIndex) // found a WP within the list
227
        else // no point in the list
169
        {
-
 
170
                NaviData.WaypointIndex = WPIndex;
-
 
171
                if(WPList[WPIndex-1].Heading < 0) POIIndex = (u8)(-WPList[WPIndex-1].Heading);
-
 
172
                else POIIndex = 0;     
-
 
173
                return(&(WPList[WPIndex-1]));
-
 
174
        }
-
 
175
        else
-
 
176
        {
228
        {
177
                POIIndex = 0;
229
                        POIIndex = 0;
178
                NaviData.WaypointIndex = WPIndex;
230
                        NaviData.WaypointIndex = WPIndex;
179
                return NULL;   
231
                        return NULL;
180
        }
232
        }
181
}
233
}
182
 
234
 
183
// returns a pointer to the next waypoint or NULL if the end of the list has been reached
235
// returns a pointer to the next waypoint or NULL if the end of the list has been reached
184
Waypoint_t* WPList_Next(void)
236
Waypoint_t* WPList_Next(void)
185
{
237
{
186
        u8 wp_found = 0;
238
        u8 wp_found = 0;
187
               
239
               
188
        if(WPIndex < WPNumber) // if there is a next entry in the list
240
        if(WPIndex < WPNumber) // if there is a next entry in the list
189
        {
241
        {
190
                u8 i;
242
                u8 i;
191
                for(i = WPIndex; i < WPNumber; i++)     // start search for next at next list entry
243
                for(i = WPIndex; i < WPNumber; i++)     // start search for next at next list entry
192
                {
244
                {
193
                        if((WPList[i].Type == POINT_TYPE_WP) && (WPList[i].Position.Status != INVALID)) // jump over POIs
245
                        if((WPList[i].Type == POINT_TYPE_WP) && (WPList[i].Position.Status != INVALID)) // jump over POIs
194
                        {
246
                        {
195
                                wp_found = i+1;
247
                                wp_found = i+1;
196
                                break;
248
                                break;
197
                        }
249
                        }
198
                }
250
                }
199
        }
251
        }
200
        if(wp_found)
252
        if(wp_found)
201
        {
253
        {
202
                WPIndex = wp_found; // update list position
254
                WPIndex = wp_found; // update list position
203
                NaviData.WaypointIndex = WPIndex;
255
                NaviData.WaypointIndex = WPIndex;
204
                if(WPList[WPIndex-1].Heading < 0) POIIndex = (u8)(-WPList[WPIndex-1].Heading);
256
                if(WPList[WPIndex-1].Heading < 0) POIIndex = (u8)(-WPList[WPIndex-1].Heading);
205
                else POIIndex = 0;
257
                else POIIndex = 0;
206
                return(&(WPList[WPIndex-1]));   // return pointer to this waypoint
258
                return(&(WPList[WPIndex-1]));   // return pointer to this waypoint
207
        }
259
        }
-
 
260
        else
-
 
261
        {
-
 
262
                NaviData.WaypointIndex = WPIndex;      
-
 
263
                POIIndex = 0;
208
        else return(NULL);
264
                return(NULL);
-
 
265
        }
209
}      
266
}      
210
 
267
 
211
Waypoint_t* WPList_GetAt(u8 index)
268
Waypoint_t* WPList_GetAt(u8 index)
212
{
269
{
213
        if((index > 0) && (index <= WPNumber)) return(&(WPList[index-1]));      // return pointer to this waypoint
270
        if((index > 0) && (index <= WPNumber)) return(&(WPList[index-1]));      // return pointer to this waypoint
214
        else return(NULL);
271
        else return(NULL);
215
}
272
}
216
 
273
 
217
Waypoint_t* WPList_GetPOI(void)
274
Waypoint_t* WPList_GetPOI(void)
218
{
275
{
219
        return WPList_GetAt(POIIndex); 
276
        return WPList_GetAt(POIIndex); 
220
}
277
}
221
 
278
 
222
 
279