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/*#######################################################################################*/
1
/*#######################################################################################*/
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/* !!! THIS IS NOT FREE SOFTWARE !!!                                                     */
2
/* !!! THIS IS NOT FREE SOFTWARE !!!                                                     */
3
/*#######################################################################################*/
3
/*#######################################################################################*/
4
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
5
// + Copyright (c) 2008 Ingo Busker, Holger Buss
5
// + Copyright (c) 2008 Ingo Busker, Holger Buss
6
// + Nur für den privaten Gebrauch / NON-COMMERCIAL USE ONLY
6
// + Nur für den privaten Gebrauch / NON-COMMERCIAL USE ONLY
7
// + FOR NON COMMERCIAL USE ONLY
7
// + FOR NON COMMERCIAL USE ONLY
8
// + www.MikroKopter.com
8
// + www.MikroKopter.com
9
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
9
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
10
// + Es gilt für das gesamte Projekt (Hardware, Software, Binärfiles, Sourcecode und Dokumentation),
10
// + Es gilt für das gesamte Projekt (Hardware, Software, Binärfiles, Sourcecode und Dokumentation),
11
// + dass eine Nutzung (auch auszugsweise) nur für den privaten (nicht-kommerziellen) Gebrauch zulässig ist.
11
// + dass eine Nutzung (auch auszugsweise) nur für den privaten (nicht-kommerziellen) Gebrauch zulässig ist.
12
// + Sollten direkte oder indirekte kommerzielle Absichten verfolgt werden, ist mit uns (info@mikrokopter.de) Kontakt
12
// + Sollten direkte oder indirekte kommerzielle Absichten verfolgt werden, ist mit uns (info@mikrokopter.de) Kontakt
13
// + bzgl. der Nutzungsbedingungen aufzunehmen.
13
// + bzgl. der Nutzungsbedingungen aufzunehmen.
14
// + Eine kommerzielle Nutzung ist z.B.Verkauf von MikroKoptern, Bestückung und Verkauf von Platinen oder Bausätzen,
14
// + Eine kommerzielle Nutzung ist z.B.Verkauf von MikroKoptern, Bestückung und Verkauf von Platinen oder Bausätzen,
15
// + Verkauf von Luftbildaufnahmen, usw.
15
// + Verkauf von Luftbildaufnahmen, usw.
16
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
16
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
17
// + Werden Teile des Quellcodes (mit oder ohne Modifikation) weiterverwendet oder veröffentlicht,
17
// + Werden Teile des Quellcodes (mit oder ohne Modifikation) weiterverwendet oder veröffentlicht,
18
// + unterliegen sie auch diesen Nutzungsbedingungen und diese Nutzungsbedingungen incl. Copyright müssen dann beiliegen
18
// + unterliegen sie auch diesen Nutzungsbedingungen und diese Nutzungsbedingungen incl. Copyright müssen dann beiliegen
19
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
19
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
20
// + Sollte die Software (auch auszugesweise) oder sonstige Informationen des MikroKopter-Projekts
20
// + Sollte die Software (auch auszugesweise) oder sonstige Informationen des MikroKopter-Projekts
21
// + auf anderen Webseiten oder sonstigen Medien veröffentlicht werden, muss unsere Webseite "http://www.mikrokopter.de"
21
// + auf anderen Webseiten oder sonstigen Medien veröffentlicht werden, muss unsere Webseite "http://www.mikrokopter.de"
22
// + eindeutig als Ursprung verlinkt werden
22
// + eindeutig als Ursprung verlinkt werden
23
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
23
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
24
// + Keine Gewähr auf Fehlerfreiheit, Vollständigkeit oder Funktion
24
// + Keine Gewähr auf Fehlerfreiheit, Vollständigkeit oder Funktion
25
// + Benutzung auf eigene Gefahr
25
// + Benutzung auf eigene Gefahr
26
// + Wir übernehmen keinerlei Haftung für direkte oder indirekte Personen- oder Sachschäden
26
// + Wir übernehmen keinerlei Haftung für direkte oder indirekte Personen- oder Sachschäden
27
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
27
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
28
// + Die Portierung oder Nutzung der Software (oder Teile davon) auf andere Systeme (ausser der Hardware von www.mikrokopter.de) ist nur
28
// + Die Portierung oder Nutzung der Software (oder Teile davon) auf andere Systeme (ausser der Hardware von www.mikrokopter.de) ist nur
29
// + mit unserer Zustimmung zulässig
29
// + mit unserer Zustimmung zulässig
30
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
30
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
31
// + Die Funktion printf_P() unterliegt ihrer eigenen Lizenz und ist hiervon nicht betroffen
31
// + Die Funktion printf_P() unterliegt ihrer eigenen Lizenz und ist hiervon nicht betroffen
32
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
32
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
33
// + Redistributions of source code (with or without modifications) must retain the above copyright notice,
33
// + Redistributions of source code (with or without modifications) must retain the above copyright notice,
34
// + this list of conditions and the following disclaimer.
34
// + this list of conditions and the following disclaimer.
35
// +   * Neither the name of the copyright holders nor the names of contributors may be used to endorse or promote products derived
35
// +   * Neither the name of the copyright holders nor the names of contributors may be used to endorse or promote products derived
36
// +     from this software without specific prior written permission.
36
// +     from this software without specific prior written permission.
37
// +   * The use of this project (hardware, software, binary files, sources and documentation) is only permitted
37
// +   * The use of this project (hardware, software, binary files, sources and documentation) is only permitted
38
// +     for non-commercial use (directly or indirectly)
38
// +     for non-commercial use (directly or indirectly)
39
// +     Commercial use (for excample: selling of MikroKopters, selling of PCBs, assembly, ...) is only permitted
39
// +     Commercial use (for excample: selling of MikroKopters, selling of PCBs, assembly, ...) is only permitted
40
// +     with our written permission
40
// +     with our written permission
41
// +   * If sources or documentations are redistributet on other webpages, out webpage (http://www.MikroKopter.de) must be
41
// +   * If sources or documentations are redistributet on other webpages, out webpage (http://www.MikroKopter.de) must be
42
// +     clearly linked as origin
42
// +     clearly linked as origin
43
// +   * porting the sources to other systems or using the software on other systems (except hardware from www.mikrokopter.de) is not allowed
43
// +   * porting the sources to other systems or using the software on other systems (except hardware from www.mikrokopter.de) is not allowed
44
//
44
//
45
// +  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
45
// +  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
46
// +  AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
46
// +  AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
47
// +  IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
47
// +  IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
48
// +  ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
48
// +  ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
49
// +  LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
49
// +  LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
50
// +  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
50
// +  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
51
// +  SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
51
// +  SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
52
// +  INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
52
// +  INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
53
// +  CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
53
// +  CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
54
// +  ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
54
// +  ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
55
// +  POSSIBILITY OF SUCH DAMAGE.
55
// +  POSSIBILITY OF SUCH DAMAGE.
56
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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57
         
58
#include <string.h>
58
#include <string.h>
59
#include "91x_lib.h"
59
#include "91x_lib.h"
60
#include "waypoints.h"
60
#include "waypoints.h"
61
#include "uart1.h"
61
#include "uart1.h"
62
 
62
 
63
// the waypoints list
63
// the waypoints list
64
#define WPLISTLEN 31
64
#define MAX_LIST_LEN 31
65
 
65
 
66
Waypoint_t WPList[WPLISTLEN];
66
Point_t PointList[MAX_LIST_LEN];
67
u8 WPIndex = 0;         // list index of GPS point representig the current WP, can be maximal WPNumber
67
u8 WPIndex = 0;         // list index of GPS point representig the current WP, can be maximal WPCount
-
 
68
u8 POIIndex = 0;        // list index of GPS Point representing the current POI, can be maximal WPCount
68
u8 POIIndex = 0;        // list index of GPS Point representing the current POI, can be maximal WPNumber
69
u8 WPCount = 0;         // number of waypoints
-
 
70
u8 PointCount = 0;              // number of wp in the list can be maximal equal to MAX_LIST_LEN
-
 
71
 
69
u8 WPNumber = 0;        // number of wp in the list can be maximal equal to WPLISTLEN
72
u8 WPActive = TRUE;
70
 
73
 
71
u8 WPList_Init(void)
74
u8 PointList_Init(void)
72
{
75
{
73
        return WPList_Clear();
76
        return PointList_Clear();
74
}
77
}
75
 
78
 
76
u8 WPList_Clear(void)
79
u8 PointList_Clear(void)
77
{
80
{
78
        u8 i;
81
        u8 i;
79
        WPIndex = 0;    // real list position are 1 ,2, 3 ...
82
        WPIndex = 0;    // real list position are 1 ,2, 3 ...
80
        POIIndex = 0;   // real list position are 1 ,2, 3 ...
83
        POIIndex = 0;   // real list position are 1 ,2, 3 ...
-
 
84
        WPCount = 0;    // no waypoints
81
        WPNumber = 0;   // no contents
85
        PointCount = 0; // no contents
-
 
86
        WPActive = TRUE;
82
        NaviData.WaypointNumber = WPNumber;
87
        NaviData.WaypointNumber = WPCount;
83
        NaviData.WaypointIndex = WPIndex;
88
        NaviData.WaypointIndex = 0;
84
 
89
 
85
        for(i = 0; i < WPLISTLEN; i++)
90
        for(i = 0; i < MAX_LIST_LEN; i++)
86
        {
91
        {
87
                WPList[i].Position.Status = INVALID;
92
                PointList[i].Position.Status = INVALID;
88
                WPList[i].Position.Latitude = 0;
93
                PointList[i].Position.Latitude = 0;
89
                WPList[i].Position.Longitude = 0;
94
                PointList[i].Position.Longitude = 0;
90
                WPList[i].Position.Altitude = 0;
95
                PointList[i].Position.Altitude = 0;
91
                WPList[i].Heading = 361;                // invalid value
96
                PointList[i].Heading = 361;             // invalid value
92
                WPList[i].ToleranceRadius = 0;  // in meters, if the MK is within that range around the target, then the next target is triggered
97
                PointList[i].ToleranceRadius = 0;       // in meters, if the MK is within that range around the target, then the next target is triggered
93
                WPList[i].HoldTime = 0;                 // in seconds, if the was once in the tolerance area around a WP, this time defines the delay before the next WP is triggered
98
                PointList[i].HoldTime = 0;                      // in seconds, if the was once in the tolerance area around a WP, this time defines the delay before the next WP is triggered
94
                WPList[i].Event_Flag = 0;               // future implementation
99
                PointList[i].Event_Flag = 0;            // future implementation
95
                WPList[i].Type = POINT_TYPE_WP;
100
                PointList[i].Type = POINT_TYPE_INVALID;
96
        }
101
        }
97
        return TRUE;           
102
        return TRUE;           
98
}
103
}
99
 
104
 
100
u8 WPList_GetCount(void)
105
u8 PointList_GetCount(void)
101
{
106
{
102
        return WPNumber; // number of points in the list
107
        return PointCount; // number of points in the list
103
}
108
}
104
 
109
 
105
u8 WPList_Append(Waypoint_t* pwp)
110
u8 PointList_Append(Point_t* pPoint)
106
{
111
{
107
        if((WPNumber < WPLISTLEN) && (pwp->Index == (WPNumber + 1)) ) // there is still some space in the list and index points to next
112
        if((PointCount < MAX_LIST_LEN) && (pPoint->Index == (PointCount + 1)) ) // there is still some space in the list and index points to next
108
        {
113
        {
109
                memcpy(&WPList[WPNumber], pwp, sizeof(Waypoint_t)); // copy wp data to list entry                                                                               // increment list length
114
                memcpy(&PointList[PointCount], pPoint, sizeof(Point_t)); // copy data to list entry                                                                             // increment list length
-
 
115
                if(PointList[PointCount].Type == POINT_TYPE_WP) WPCount++;
110
                WPNumber++;
116
                NaviData.WaypointNumber = WPCount;
111
                NaviData.WaypointNumber = WPNumber;
117
                PointCount++;
112
                if(WPNumber == 1) // only for the first entry
118
                if(PointCount == 1) // only for the first entry
113
                {
119
                {
114
                        // update POI index
120
                        // update POI index
115
                        switch(WPList[WPIndex-1].Type)
121
                        switch(PointList[WPIndex-1].Type)
116
                        {
122
                        {
117
                                case POINT_TYPE_WP:
123
                                case POINT_TYPE_WP:
118
                                        if(WPList[WPIndex-1].Heading < 0) POIIndex = (u8)(-WPList[WPIndex-1].Heading);
124
                                        if(PointList[WPIndex-1].Heading < 0) POIIndex = (u8)(-PointList[WPIndex-1].Heading);
119
                                        else POIIndex = 0;
125
                                        else POIIndex = 0;
120
                                        break;
126
                                        break;
121
                               
127
                               
122
                                case POINT_TYPE_POI:
128
                                case POINT_TYPE_POI:
123
                                        POIIndex = 1;
129
                                        POIIndex = 1;
124
                                        break;
130
                                        break;
125
 
131
 
126
                                default:
132
                                default:
127
                                        POIIndex = 0;
133
                                        POIIndex = 0;
128
                                        break;
134
                                        break;
129
                        }              
135
                        }              
130
                }
136
                }
131
                return TRUE;
137
                return TRUE;
132
        }
138
        }
133
        else return FALSE;
139
        else return FALSE;
134
}
140
}
135
 
141
 
136
// returns the pointer to the first waypoint within the list
142
// returns the pointer to the first waypoint within the list
137
Waypoint_t* WPList_Begin(void)
143
Point_t* PointList_WPBegin(void)
138
{
144
{
139
        u8 i;
145
        u8 i;
140
        WPIndex = 0; // set list position invalid
146
        WPIndex = 0; // set list position invalid
141
        POIIndex = 0; // set invalid POI
147
        POIIndex = 0; // set invalid POI
142
 
148
 
143
        if(WPNumber > 0)
-
 
-
 
149
        if(WPActive == FALSE) return(NULL);
-
 
150
 
144
        {
151
        if(PointCount > 0)
145
 
152
        {
146
                // search for first wp in list
153
                // search for first wp in list
147
                for(i = 0; i < WPNumber; i++)
154
                for(i = 0; i <PointCount; i++)
148
                {
155
                {
149
                        if((WPList[i].Type == POINT_TYPE_WP) && (WPList[i].Position.Status != INVALID))
156
                        if((PointList[i].Type == POINT_TYPE_WP) && (PointList[i].Position.Status != INVALID))
150
                        {
157
                        {
151
                                WPIndex = i + 1;
158
                                WPIndex = i + 1;
152
                                break;
159
                                break;
153
                        }
160
                        }
154
                }
161
                }
155
                if(WPIndex) // found a WP in the list
162
                if(WPIndex) // found a WP in the list
156
                {
163
                {
157
                        NaviData.WaypointIndex = WPIndex;
164
                        NaviData.WaypointIndex = 1;
158
                        // update index to POI
165
                        // update index to POI
159
                        if(WPList[WPIndex-1].Heading < 0) POIIndex = (u8)(-WPList[WPIndex-1].Heading);
166
                        if(PointList[WPIndex-1].Heading < 0) POIIndex = (u8)(-PointList[WPIndex-1].Heading);
160
                        else POIIndex = 0;     
167
                        else POIIndex = 0;     
161
                        return(&(WPList[WPIndex-1])); // if list is not empty return pointer to first waypoint in the list              
168
                        return(&(PointList[WPIndex-1])); // if list is not empty return pointer to first waypoint in the list           
162
                }
169
                }
163
                else // some points in the list but no WP found
170
                else // some points in the list but no WP found
164
                {
171
                {
165
                        NaviData.WaypointIndex = WPIndex;
172
                        NaviData.WaypointIndex = 0;
166
                        //Check for an existing POI
173
                        //Check for an existing POI
167
                        for(i = 0; i < WPNumber; i++)
174
                        for(i = 0; i < PointCount; i++)
168
                        {
175
                        {
169
                                if((WPList[i].Type == POINT_TYPE_POI) && (WPList[i].Position.Status != INVALID))
176
                                if((PointList[i].Type == POINT_TYPE_POI) && (PointList[i].Position.Status != INVALID))
170
                                {
177
                                {
171
                                        POIIndex = i + 1;
178
                                        POIIndex = i + 1;
172
                                        break;
179
                                        break;
173
                                }
180
                                }
174
                        }
181
                        }
175
                        return NULL;
182
                        return NULL;
176
                }
183
                }
177
        }
184
        }
178
        else // no point in the list
185
        else // no point in the list
179
        {
186
        {
180
                POIIndex = 0;
187
                POIIndex = 0;
181
                NaviData.WaypointIndex = WPIndex;
188
                NaviData.WaypointIndex = 0;
182
                return NULL;   
189
                return NULL;   
183
        }
190
        }
184
}
191
}
185
 
192
 
186
// returns the last waypoint
193
// returns the last waypoint
187
Waypoint_t* WPList_End(void)
194
Point_t* PointList_WPEnd(void)
188
{
195
{
189
       
196
       
190
        u8 i;
197
        u8 i;
191
        WPIndex = 0; // set list position invalid
198
        WPIndex = 0; // set list position invalid
192
        POIIndex = 0; // set invalid
199
        POIIndex = 0; // set invalid
-
 
200
        if(WPActive == FALSE) return(NULL);
193
 
201
 
194
        if(WPNumber > 0)
202
        if(PointCount > 0)
195
        {
203
        {
196
                // search backward!
204
                // search backward!
197
                for(i = 1; i <= WPNumber; i++)
205
                for(i = 1; i <= PointCount; i++)
198
                {
206
                {
199
                        if((WPList[WPNumber - i].Type == POINT_TYPE_WP) && (WPList[WPNumber - i].Position.Status != INVALID))
207
                        if((PointList[PointCount - i].Type == POINT_TYPE_WP) && (PointList[PointCount - i].Position.Status != INVALID))
200
                        {      
208
                        {      
201
                                WPIndex = WPNumber - i + 1;
209
                                WPIndex = PointCount - i + 1;
202
                                break;
210
                                break;
203
                        }
211
                        }
204
                }
212
                }
205
                if(WPIndex) // found a WP within the list
213
                if(WPIndex) // found a WP within the list
206
                {
214
                {
207
                        NaviData.WaypointIndex = WPIndex;
215
                        NaviData.WaypointIndex = WPCount;
208
                        if(WPList[WPIndex-1].Heading < 0) POIIndex = (u8)(-WPList[WPIndex-1].Heading);
216
                        if(PointList[WPIndex-1].Heading < 0) POIIndex = (u8)(-PointList[WPIndex-1].Heading);
209
                        else POIIndex = 0;     
217
                        else POIIndex = 0;     
210
                        return(&(WPList[WPIndex-1]));
218
                        return(&(PointList[WPIndex-1]));
211
                }
219
                }
212
                else // list contains some points but no WP in the list
220
                else // list contains some points but no WP in the list
213
                {
221
                {
214
                        // search backward for a POI!
222
                        // search backward for a POI!
215
                        for(i = 1; i <= WPNumber; i++)
223
                        for(i = 1; i <= PointCount; i++)
216
                        {
224
                        {
217
                                if((WPList[WPNumber - i].Type == POINT_TYPE_POI) && (WPList[WPNumber - i].Position.Status != INVALID))
225
                                if((PointList[PointCount - i].Type == POINT_TYPE_POI) && (PointList[PointCount - i].Position.Status != INVALID))
218
                                {      
226
                                {      
219
                                        POIIndex = WPNumber - i + 1;
227
                                        POIIndex = PointCount - i + 1;
220
                                        break;
228
                                        break;
221
                                }
229
                                }
222
                        }
230
                        }
223
                        NaviData.WaypointIndex = WPIndex;
231
                        NaviData.WaypointIndex = 0;
224
                        return NULL;   
232
                        return NULL;   
225
                }
233
                }
226
        }
234
        }
227
        else // no point in the list
235
        else // no point in the list
228
        {
236
        {
229
                        POIIndex = 0;
237
                POIIndex = 0;
230
                        NaviData.WaypointIndex = WPIndex;
238
                NaviData.WaypointIndex = 0;
231
                        return NULL;
239
                return NULL;
232
        }
240
        }
233
}
241
}
234
 
242
 
235
// returns a pointer to the next waypoint or NULL if the end of the list has been reached
243
// returns a pointer to the next waypoint or NULL if the end of the list has been reached
236
Waypoint_t* WPList_Next(void)
244
Point_t* PointList_WPNext(void)
237
{
245
{
238
        u8 wp_found = 0;
246
        u8 wp_found = 0;
-
 
247
        if(WPActive == FALSE) return(NULL);
239
               
248
               
240
        if(WPIndex < WPNumber) // if there is a next entry in the list
249
        if(WPIndex < PointCount) // if there is a next entry in the list
241
        {
250
        {
242
                u8 i;
251
                u8 i;
243
                for(i = WPIndex; i < WPNumber; i++)     // start search for next at next list entry
252
                for(i = WPIndex; i < PointCount; i++)   // start search for next at next list entry
244
                {
253
                {
245
                        if((WPList[i].Type == POINT_TYPE_WP) && (WPList[i].Position.Status != INVALID)) // jump over POIs
254
                        if((PointList[i].Type == POINT_TYPE_WP) && (PointList[i].Position.Status != INVALID)) // jump over POIs
246
                        {
255
                        {
247
                                wp_found = i+1;
256
                                wp_found = i+1;
248
                                break;
257
                                break;
249
                        }
258
                        }
250
                }
259
                }
251
        }
260
        }
252
        if(wp_found)
261
        if(wp_found)
253
        {
262
        {
254
                WPIndex = wp_found; // update list position
263
                WPIndex = wp_found; // update list position
255
                NaviData.WaypointIndex = WPIndex;
264
                NaviData.WaypointIndex++;
256
                if(WPList[WPIndex-1].Heading < 0) POIIndex = (u8)(-WPList[WPIndex-1].Heading);
265
                if(PointList[WPIndex-1].Heading < 0) POIIndex = (u8)(-PointList[WPIndex-1].Heading);
257
                else POIIndex = 0;
266
                else POIIndex = 0;
258
                return(&(WPList[WPIndex-1]));   // return pointer to this waypoint
267
                return(&(PointList[WPIndex-1]));        // return pointer to this waypoint
259
        }
268
        }
260
        else
269
        else
261
        {
270
        {  // no next wp found
262
                NaviData.WaypointIndex = WPIndex;      
271
                NaviData.WaypointIndex = 0;    
263
                POIIndex = 0;
272
                POIIndex = 0;
264
                return(NULL);
273
                return(NULL);
265
        }
274
        }
266
}      
275
}      
-
 
276
 
-
 
277
void PointList_WPActive(u8 set)
-
 
278
{
-
 
279
        if(set) WPActive = TRUE;
-
 
280
        else WPActive = FALSE;
-
 
281
}
267
 
282
 
268
Waypoint_t* WPList_GetAt(u8 index)
283
Point_t* PointList_GetAt(u8 index)
269
{
284
{
270
        if((index > 0) && (index <= WPNumber)) return(&(WPList[index-1]));      // return pointer to this waypoint
285
        if((index > 0) && (index <= PointCount)) return(&(PointList[index-1])); // return pointer to this waypoint
271
        else return(NULL);
286
        else return(NULL);
272
}
287
}
273
 
288
 
274
Waypoint_t* WPList_GetPOI(void)
289
Point_t* PointList_GetPOI(void)
275
{
290
{
276
        return WPList_GetAt(POIIndex); 
291
        return PointList_GetAt(POIIndex);      
277
}
292
}
278
 
293
 
279
 
294