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1 | /* |
1 | /* |
2 | This program (files compass.c and compass.h) is free software; you can redistribute it and/or modify |
2 | This program (files compass.c and compass.h) is free software; you can redistribute it and/or modify |
3 | it under the terms of the GNU General Public License as published by the Free Software Foundation; |
3 | it under the terms of the GNU General Public License as published by the Free Software Foundation; |
4 | either version 3 of the License, or (at your option) any later version. |
4 | either version 3 of the License, or (at your option) any later version. |
5 | This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
5 | This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
6 | without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
6 | without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
7 | GNU General Public License for more details. You should have received a copy of the GNU General Public License |
7 | GNU General Public License for more details. You should have received a copy of the GNU General Public License |
8 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
8 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
9 | 9 | ||
10 | Please note: All the other files for the project "Mikrokopter" by H.Buss are under the license (license_buss.txt) published by www.mikrokopter.de |
10 | Please note: All the other files for the project "Mikrokopter" by H.Buss are under the license (license_buss.txt) published by www.mikrokopter.de |
11 | */ |
11 | */ |
12 | 12 | ||
13 | #include "main.h" |
13 | #include "main.h" |
14 | 14 | ||
15 | MM3_struct MM3; |
15 | MM3_struct MM3; |
16 | 16 | ||
17 | 17 | ||
18 | //############################################################################ |
18 | //############################################################################ |
19 | //Initialisierung der SPI-Schnittstelle |
19 | //Initialisierung der SPI-Schnittstelle |
20 | void init_spi(void) |
20 | void init_spi(void) |
21 | //############################################################################ |
21 | //############################################################################ |
22 | { |
22 | { |
23 | SPCR = (1<<SPIE)|(1<<SPE)|(1<<MSTR)|(1<<SPR1)|(1<<SPR0); //Interrupt an, Master, 156 kHz Oszillator |
23 | SPCR = (1<<SPIE)|(1<<SPE)|(1<<MSTR)|(1<<SPR1)|(1<<SPR0); //Interrupt an, Master, 156 kHz Oszillator |
24 | //SPSR = (1<<SPI2X); |
24 | //SPSR = (1<<SPI2X); |
25 | 25 | ||
26 | DDRB |= (1<<PB7)|(1<<PB5)|(1<<PB2); // J8, MOSI, SCK Ausgang |
26 | DDRB |= (1<<PB7)|(1<<PB5)|(1<<PB2); // J8, MOSI, SCK Ausgang |
27 | 27 | ||
28 | MM3.AXIS = MM3_X; |
28 | MM3.AXIS = MM3_X; |
29 | MM3.STATE = MM3_RESET; |
29 | MM3.STATE = MM3_RESET; |
30 | } |
30 | } |
31 | 31 | ||
32 | 32 | ||
33 | //############################################################################ |
33 | //############################################################################ |
34 | //Wird in der SIGNAL (SIG_OVERFLOW0) aufgerufen |
34 | //Wird in der SIGNAL (SIG_OVERFLOW0) aufgerufen |
35 | void MM3_timer0(void) |
35 | void MM3_timer0(void) |
36 | //############################################################################ |
36 | //############################################################################ |
37 | { |
37 | { |
38 | switch (MM3.STATE) |
38 | switch (MM3.STATE) |
39 | { |
39 | { |
40 | case MM3_RESET: |
40 | case MM3_RESET: |
41 | PORTB |= (1<<PB2); // J8 auf High, MM3 Reset |
41 | PORTB |= (1<<PB2); // J8 auf High, MM3 Reset |
42 | MM3.STATE = MM3_START_TRANSFER; |
42 | MM3.STATE = MM3_START_TRANSFER; |
43 | break; |
43 | break; |
44 | 44 | ||
45 | case MM3_START_TRANSFER: |
45 | case MM3_START_TRANSFER: |
46 | PORTB &= ~(1<<PB2); // J8 auf Low (war ~125 µs auf High) |
46 | PORTB &= ~(1<<PB2); // J8 auf Low (war ~125 µs auf High) |
47 | 47 | ||
48 | if (MM3.AXIS == MM3_X) SPDR = 0x51; // Schreiben ins SPDR löst automatisch Übertragung (MOSI und MISO) aus |
48 | if (MM3.AXIS == MM3_X) SPDR = 0x51; // Schreiben ins SPDR löst automatisch Übertragung (MOSI und MISO) aus |
49 | else if (MM3.AXIS == MM3_Y) SPDR = 0x52; // Micromag Period Select ist auf 1024 (0x50) |
49 | else if (MM3.AXIS == MM3_Y) SPDR = 0x52; // Micromag Period Select ist auf 1024 (0x50) |
50 | else if (MM3.AXIS == MM3_Z) SPDR = 0x53; // 1: x-Achse, 2: Y-Achse, 3: Z-Achse |
50 | else if (MM3.AXIS == MM3_Z) SPDR = 0x53; // 1: x-Achse, 2: Y-Achse, 3: Z-Achse |
51 | else {MM3.STATE == MM3_IDLE;break;} |
- | |
52 | 51 | ||
53 | MM3.DRDY = SetDelay(15); // Laut Datenblatt max. Zeit bis Messung fertig (bei PS 1024) |
52 | MM3.DRDY = SetDelay(15); // Laut Datenblatt max. Zeit bis Messung fertig (bei PS 1024) |
54 | MM3.STATE = MM3_WAIT_DRDY; |
53 | MM3.STATE = MM3_WAIT_DRDY; |
55 | break; |
54 | break; |
56 | 55 | ||
57 | case MM3_WAIT_DRDY: |
56 | case MM3_WAIT_DRDY: |
58 | if (CheckDelay(MM3.DRDY)) {SPDR = 0x00;MM3.STATE = MM3_DRDY;} // Irgendwas ins SPDR, damit Übertragung ausgelöst wird, wenn Wartezeit vorbei |
57 | if (CheckDelay(MM3.DRDY)) {SPDR = 0x00;MM3.STATE = MM3_DRDY;} // Irgendwas ins SPDR, damit Übertragung ausgelöst wird, wenn Wartezeit vorbei |
59 | break; |
58 | break; |
60 | 59 | ||
61 | case MM3_IDLE: |
60 | case MM3_IDLE: |
62 | break; |
61 | break; |
63 | } |
62 | } |
64 | } |
63 | } |
65 | 64 | ||
66 | 65 | ||
67 | //############################################################################ |
66 | //############################################################################ |
68 | //SPI byte ready |
67 | //SPI byte ready |
69 | SIGNAL (SIG_SPI) |
68 | SIGNAL (SIG_SPI) |
70 | //############################################################################ |
69 | //############################################################################ |
71 | { |
70 | { |
72 | switch (MM3.STATE) |
71 | switch (MM3.STATE) |
73 | { |
72 | { |
74 | case MM3_DRDY: |
73 | case MM3_DRDY: |
75 | // 1. Byte ist da, abspeichern, an die MSB-Stelle rücken und Übertragung von 2. Byte auslösen |
74 | // 1. Byte ist da, abspeichern, an die MSB-Stelle rücken und Übertragung von 2. Byte auslösen |
76 | if (MM3.AXIS == MM3_X) {MM3.x_axis=SPDR; MM3.x_axis<<=8; SPDR=0x00; MM3.STATE=MM3_X_BYTE2; break;} |
75 | if (MM3.AXIS == MM3_X) {MM3.x_axis=SPDR; MM3.x_axis<<=8; SPDR=0x00; MM3.STATE=MM3_X_BYTE2; break;} |
77 | if (MM3.AXIS == MM3_Y) {MM3.y_axis=SPDR; MM3.y_axis<<=8; SPDR=0x00; MM3.STATE=MM3_Y_BYTE2; break;} |
76 | if (MM3.AXIS == MM3_Y) {MM3.y_axis=SPDR; MM3.y_axis<<=8; SPDR=0x00; MM3.STATE=MM3_Y_BYTE2; break;} |
78 | if (MM3.AXIS == MM3_Z) {MM3.z_axis=SPDR; MM3.z_axis<<=8; SPDR=0x00; MM3.STATE=MM3_Z_BYTE2; break;} |
77 | if (MM3.AXIS == MM3_Z) {MM3.z_axis=SPDR; MM3.z_axis<<=8; SPDR=0x00; MM3.STATE=MM3_Z_BYTE2; break;} |
79 | 78 | ||
80 | case MM3_X_BYTE2: // 2. Byte der entsprechenden Achse ist da. |
79 | case MM3_X_BYTE2: // 2. Byte der entsprechenden Achse ist da. |
81 | MM3.x_axis |= SPDR; |
80 | MM3.x_axis |= SPDR; |
82 | MM3.x_axis -= OFF_X; // Sofort Offset aus der Kalibrierung berücksichtigen |
81 | MM3.x_axis -= OFF_X; // Sofort Offset aus der Kalibrierung berücksichtigen |
83 | //MM3.x_axis /= GAIN_X; |
- | |
84 | MM3.AXIS = MM3_Y; |
82 | MM3.AXIS = MM3_Y; |
85 | MM3.STATE = MM3_RESET; |
83 | MM3.STATE = MM3_RESET; |
86 | break; |
84 | break; |
87 | 85 | ||
88 | case MM3_Y_BYTE2: |
86 | case MM3_Y_BYTE2: |
89 | MM3.y_axis |= SPDR; |
87 | MM3.y_axis |= SPDR; |
90 | MM3.y_axis -= OFF_Y; |
88 | MM3.y_axis -= OFF_Y; |
91 | //MM3.y_axis /= GAIN_Y; |
- | |
92 | MM3.AXIS = MM3_Z; |
89 | MM3.AXIS = MM3_Z; |
93 | MM3.STATE = MM3_RESET; |
90 | MM3.STATE = MM3_RESET; |
94 | break; |
91 | break; |
95 | 92 | ||
96 | case MM3_Z_BYTE2: |
93 | case MM3_Z_BYTE2: |
97 | MM3.z_axis |= SPDR; |
94 | MM3.z_axis |= SPDR; |
98 | MM3.z_axis -= OFF_Z; |
95 | MM3.z_axis -= OFF_Z; |
99 | //MM3.z_axis /= GAIN_Z; |
- | |
100 | MM3.AXIS = MM3_X; |
96 | MM3.AXIS = MM3_X; |
101 | MM3.STATE = MM3_RESET; |
97 | MM3.STATE = MM3_RESET; |
102 | // Zeitnahe Speicherung der aktuellen Nick-/Rollneigung in ° |
98 | // Zeitnahe Speicherung der aktuellen Nick-/Rollneigung in ° |
103 | MM3.NickGrad = IntegralNick/(EE_Parameter.UserParam1*8); |
99 | MM3.NickGrad = IntegralNick/(EE_Parameter.UserParam1*8); |
104 | MM3.RollGrad = IntegralRoll/(EE_Parameter.UserParam2*8); |
100 | MM3.RollGrad = IntegralRoll/(EE_Parameter.UserParam2*8); |
105 | break; |
101 | break; |
106 | } |
102 | } |
107 | } |
103 | } |
108 | 104 | ||
109 | signed int MM3_heading(void) |
105 | signed int MM3_heading(void) |
110 | { |
106 | { |
111 | float sin_nick, cos_nick, sin_roll, cos_roll; |
107 | float sin_nick, cos_nick, sin_roll, cos_roll; |
112 | signed int x_corr, y_corr; |
108 | signed int x_corr, y_corr; |
113 | signed int heading; |
109 | signed int heading; |
114 | 110 | ||
115 | //Berechung von sinus und cosinus |
111 | //Berechung von sinus und cosinus |
116 | sin_nick = (float)sin_f(MM3.NickGrad); |
112 | sin_nick = (float)sin_f(MM3.NickGrad); |
117 | cos_nick = (float)cos_f(MM3.NickGrad); |
113 | cos_nick = (float)cos_f(MM3.NickGrad); |
118 | sin_roll = (float)sin_f(MM3.RollGrad); |
114 | sin_roll = (float)sin_f(MM3.RollGrad); |
119 | cos_roll = (float)cos_f(MM3.RollGrad); |
115 | cos_roll = (float)cos_f(MM3.RollGrad); |
120 | 116 | ||
121 | //Neigungskompensation |
117 | //Neigungskompensation |
122 | y_corr = ((cos_roll * MM3.y_axis) + (sin_roll * MM3.z_axis)); |
118 | y_corr = ((cos_roll * MM3.y_axis) + (sin_roll * MM3.z_axis)); |
123 | x_corr = (((sin_roll * MM3.y_axis) - (cos_roll * MM3.z_axis)) * sin_nick) + (cos_nick * MM3.x_axis); |
119 | x_corr = (((sin_roll * MM3.y_axis) - (cos_roll * MM3.z_axis)) * sin_nick) + (cos_nick * MM3.x_axis); |
- | 120 | ||
124 | //Winkelberechnung |
121 | //Winkelberechnung |
125 | heading = arctan_i(x_corr, y_corr); |
122 | heading = arctan_i(x_corr, y_corr); |
126 | 123 | ||
127 | return (heading); |
124 | return (heading); |
128 | } |
125 | } |
129 | 126 |