| 0,0 → 1,65 |
| /* |
| * |
| * This file is part of QMapControl, |
| * an open-source cross-platform map widget |
| * |
| * Copyright (C) 2007 - 2008 Kai Winter |
| * |
| * This program is free software: you can redistribute it and/or modify |
| * it under the terms of the GNU Lesser General Public License as published by |
| * the Free Software Foundation, either version 3 of the License, or |
| * (at your option) any later version. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public License |
| * along with QMapControl. If not, see <http://www.gnu.org/licenses/>. |
| * |
| * Contact e-mail: kaiwinter@gmx.de |
| * Program URL : http://qmapcontrol.sourceforge.net/ |
| * |
| */ |
| |
| #ifndef GEOMETRYLAYER_H |
| #define GEOMETRYLAYER_H |
| |
| #include "layer.h" |
| |
| namespace qmapcontrol |
| { |
| //! GeometryLayer class |
| /*! |
| * There are two different layer types: |
| * - MapLayer: Displays Maps, but also Geometries. The configuration for displaying maps have to be done in the MapAdapter |
| * - GeometryLayer: Only displays Geometry objects. |
| * |
| * MapLayers also can display Geometry objects. The difference to the GeometryLayer is the repainting. Objects that are |
| * added to a MapLayer are "baken" on the map. This means, when you change it´s position for example the changes are |
| * not visible until a new offscreen image has been drawn. If you have "static" Geometries which won´t change their |
| * position this is fine. But if you want to change the objects position or pen you should use a GeometryLayer. Those |
| * are repainted immediately on changes. |
| * |
| * @author Kai Winter <kaiwinter@gmx.de> |
| */ |
| class GeometryLayer : public Layer |
| { |
| Q_OBJECT |
| |
| public: |
| //! GeometryLayer constructor |
| /*! |
| * This is used to construct a map layer. |
| * |
| * @param layername The name of the Layer |
| * @param mapadapter The MapAdapter which does coordinate translation and Query-String-Forming |
| * @param takeevents Should the Layer receive MouseEvents? This is set to true by default. Setting it to false could |
| * be something like a "speed up hint" |
| */ |
| GeometryLayer(QString layername, MapAdapter* mapadapter, bool takeevents=true); |
| virtual ~GeometryLayer(); |
| }; |
| } |
| #endif |