0,0 → 1,75 |
#ifndef _OUTPUT_H |
#define _OUTPUT_H |
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#include <avr/io.h> |
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#define J3HIGH PORTD |= (1<<PORTD5) |
#define J3LOW PORTD &= ~(1<<PORTD5) |
#define J3TOGGLE PORTD ^= (1<<PORTD5) |
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#define J4HIGH PORTD |= (1<<PORTD4) |
#define J4LOW PORTD &= ~(1<<PORTD4) |
#define J4TOGGLE PORTD ^= (1<<PORTD4) |
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#define J5HIGH PORTD |= (1<<PORTD3) |
#define J5LOW PORTD &= ~(1<<PORTD3) |
#define J5TOGGLE PORTD ^= (1<<PORTD3) |
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// invert means: An "1" bit in digital debug data make a LOW on the output. |
#define OUTPUT_INVERT 0 |
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#define OUTPUT_HIGH(num) {PORTC |= (4 << (num));} |
#define OUTPUT_LOW(num) {PORTC &= ~(4 << (num));} |
#define OUTPUT_SET(num, state) {if (OUTPUT_INVERT) { if(state) OUTPUT_LOW(num) else OUTPUT_HIGH(num)} else {if(state) OUTPUT_HIGH(num) else OUTPUT_LOW(num)}} |
#define OUTPUT_TOGGLE(num) ( {PORTC ^= (4 << (num));} |
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/* |
* Some digital debugs. A digital debug is 2 signals on the 2 LED outputs, |
* turned on and off depending on some condtions given in the code. |
* Only one can be selected, by defining DIGITAL_DEBUG_MASK to the value |
* of the debug. |
* In the code one can do like: |
* if (whatever_condition) { |
* DebugOut.Digital[0] |= DEBUG_MYOWNDEBUGGER; |
* } else { |
* DebugOut.Digital[0] &= ~DEBUG_MYOWNDEBUGGER; |
* } |
* ... |
* if (whatever_other_condition) { |
* DebugOut.Digital[1] |= DEBUG_MYOWNDEBUGGER; |
* } else { |
* DebugOut.Digital[1] &= ~DEBUG_MYOWNDEBUGGER; |
* } |
* |
* Digital debugs may be added as desired, and removed when the mystery |
* at hand is resolved. |
*/ |
#define DEBUG_NONE 0 |
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#define DEBUG_LEDTEST_ON 1000 |
#define DEBUG_LEDTEST_OFF 1001 |
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#define DEBUG_MAINLOOP_TIMER 1 |
#define DEBUG_HEIGHT_DIFF 2 |
#define DEBUG_HOVERTHROTTLE 4 |
#define DEBUG_ACC0THORDER 8 |
#define DEBUG_COMMANDREPEATED 16 |
#define DEBUG_PRESSURERANGE 32 |
#define DEBUG_CLIP 64 |
#define DEBUG_SENSORLIMIT 128 |
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/* |
* Set to 0 for using outputs as the usual flashing lights. |
* Set to one of the DEBUG_... defines h for using the outputs as debug lights. |
*/ |
#define DIGITAL_DEBUG_MASK DEBUG_NONE |
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void output_init(void); |
void output_update(void); |
void beep(uint16_t millis); |
void beepNumber(uint8_t numbeeps); |
void beepRCAlarm(void); |
void beepI2CAlarm(void); |
void beepBatteryAlarm(void); |
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#endif //_output_H |