76,7 → 76,7 |
kanal = 4; |
break; |
case 3: |
UBat = (3 * UBat + ADC / 3) / 4;//(UBat + ((ADC * 39) / 256) + 19) / 2; |
UBat = (3 * UBat + ADC / 3) / 4; |
kanal = 6; |
break; |
case 4: |
90,20 → 90,27 |
kanal = 0; |
break; |
case 6: |
if(PlatinenVersion == 10) AdWertGier = (ADC + gier1) / 2; |
else AdWertGier = ADC + gier1; |
#if (PlatinenVersion == 10) |
AdWertGier = (ADC + gier1) / 2; |
#else |
AdWertGier = ADC + gier1; |
#endif |
kanal = 1; |
break; |
case 7: |
if(PlatinenVersion == 10) AdWertRoll = (ADC + roll1) / 2; |
else AdWertRoll = ADC + roll1; |
#if(PlatinenVersion == 10) |
AdWertRoll = (ADC + roll1) / 2; |
#else |
AdWertRoll = ADC + roll1; |
#endif |
kanal = 2; |
break; |
case 8: |
if(PlatinenVersion == 10) AdWertNick = (ADC + nick1) / 2; |
else AdWertNick = ADC + nick1; |
//AdWertNick = 0; |
//AdWertNick += Poti2; |
#if (PlatinenVersion == 10) |
AdWertNick = (ADC + nick1) / 2; |
#else |
AdWertNick = ADC + nick1; |
#endif |
kanal = 5; |
break; |
case 9: |