0,0 → 1,65 |
/* |
* |
* This file is part of QMapControl, |
* an open-source cross-platform map widget |
* |
* Copyright (C) 2007 - 2008 Kai Winter |
* |
* This program is free software: you can redistribute it and/or modify |
* it under the terms of the GNU Lesser General Public License as published by |
* the Free Software Foundation, either version 3 of the License, or |
* (at your option) any later version. |
* |
* This program is distributed in the hope that it will be useful, |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
* GNU Lesser General Public License for more details. |
* |
* You should have received a copy of the GNU Lesser General Public License |
* along with QMapControl. If not, see <http://www.gnu.org/licenses/>. |
* |
* Contact e-mail: kaiwinter@gmx.de |
* Program URL : http://qmapcontrol.sourceforge.net/ |
* |
*/ |
|
#ifndef GEOMETRYLAYER_H |
#define GEOMETRYLAYER_H |
|
#include "layer.h" |
|
namespace qmapcontrol |
{ |
//! GeometryLayer class |
/*! |
* There are two different layer types: |
* - MapLayer: Displays Maps, but also Geometries. The configuration for displaying maps have to be done in the MapAdapter |
* - GeometryLayer: Only displays Geometry objects. |
* |
* MapLayers also can display Geometry objects. The difference to the GeometryLayer is the repainting. Objects that are |
* added to a MapLayer are "baken" on the map. This means, when you change it´s position for example the changes are |
* not visible until a new offscreen image has been drawn. If you have "static" Geometries which won´t change their |
* position this is fine. But if you want to change the objects position or pen you should use a GeometryLayer. Those |
* are repainted immediately on changes. |
* |
* @author Kai Winter <kaiwinter@gmx.de> |
*/ |
class GeometryLayer : public Layer |
{ |
Q_OBJECT |
|
public: |
//! GeometryLayer constructor |
/*! |
* This is used to construct a map layer. |
* |
* @param layername The name of the Layer |
* @param mapadapter The MapAdapter which does coordinate translation and Query-String-Forming |
* @param takeevents Should the Layer receive MouseEvents? This is set to true by default. Setting it to false could |
* be something like a "speed up hint" |
*/ |
GeometryLayer(QString layername, MapAdapter* mapadapter, bool takeevents=true); |
virtual ~GeometryLayer(); |
}; |
} |
#endif |