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Ignore whitespace Rev 2232 → Rev 2233

/MKLiveView/EasySerialPort/Properties/AssemblyInfo.cs
0,0 → 1,36
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
 
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("SimpleSerialPort")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SimpleSerialPort")]
[assembly: AssemblyCopyright("Copyright © 2010")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
 
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
 
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("9e32b5af-d497-4f8e-bcd0-7c363da6f8fc")]
 
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
/MKLiveView/EasySerialPort/SimpleSerialPort.Designer.cs
0,0 → 1,209
namespace SimpleSerialPort
{
partial class SimpleSerialPort
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
 
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
 
#region Component Designer generated code
 
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.comboBoxPortName = new System.Windows.Forms.ComboBox();
this.buttonOpen = new System.Windows.Forms.Button();
this.buttonClose = new System.Windows.Forms.Button();
this.textBoxBaudRate = new System.Windows.Forms.TextBox();
this.textBoxStatus = new System.Windows.Forms.TextBox();
this.textBoxDataBits = new System.Windows.Forms.TextBox();
this.comboBoxStopBits = new System.Windows.Forms.ComboBox();
this.comboBoxParity = new System.Windows.Forms.ComboBox();
this.labelStatus = new System.Windows.Forms.Label();
this.labelPortName = new System.Windows.Forms.Label();
this.labelBaudRate = new System.Windows.Forms.Label();
this.labelDataBits = new System.Windows.Forms.Label();
this.labelStopBits = new System.Windows.Forms.Label();
this.labelParity = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// comboBoxPortName
//
this.comboBoxPortName.FormattingEnabled = true;
this.comboBoxPortName.Location = new System.Drawing.Point(66, 88);
this.comboBoxPortName.Name = "comboBoxPortName";
this.comboBoxPortName.Size = new System.Drawing.Size(100, 21);
this.comboBoxPortName.TabIndex = 0;
//
// buttonOpen
//
this.buttonOpen.Location = new System.Drawing.Point(66, 5);
this.buttonOpen.Name = "buttonOpen";
this.buttonOpen.Size = new System.Drawing.Size(100, 23);
this.buttonOpen.TabIndex = 1;
this.buttonOpen.Text = "Open";
this.buttonOpen.UseVisualStyleBackColor = true;
this.buttonOpen.Click += new System.EventHandler(this.buttonOpen_Click);
//
// buttonClose
//
this.buttonClose.Location = new System.Drawing.Point(66, 34);
this.buttonClose.Name = "buttonClose";
this.buttonClose.Size = new System.Drawing.Size(100, 23);
this.buttonClose.TabIndex = 2;
this.buttonClose.Text = "Close";
this.buttonClose.UseVisualStyleBackColor = true;
this.buttonClose.Click += new System.EventHandler(this.buttonClose_Click);
//
// textBoxBaudRate
//
this.textBoxBaudRate.Location = new System.Drawing.Point(66, 115);
this.textBoxBaudRate.Name = "textBoxBaudRate";
this.textBoxBaudRate.Size = new System.Drawing.Size(100, 20);
this.textBoxBaudRate.TabIndex = 3;
//
// textBoxStatus
//
this.textBoxStatus.Location = new System.Drawing.Point(66, 63);
this.textBoxStatus.Name = "textBoxStatus";
this.textBoxStatus.ReadOnly = true;
this.textBoxStatus.Size = new System.Drawing.Size(100, 20);
this.textBoxStatus.TabIndex = 4;
//
// textBoxDataBits
//
this.textBoxDataBits.Location = new System.Drawing.Point(66, 142);
this.textBoxDataBits.Name = "textBoxDataBits";
this.textBoxDataBits.Size = new System.Drawing.Size(100, 20);
this.textBoxDataBits.TabIndex = 5;
//
// comboBoxStopBits
//
this.comboBoxStopBits.FormattingEnabled = true;
this.comboBoxStopBits.Location = new System.Drawing.Point(66, 169);
this.comboBoxStopBits.Name = "comboBoxStopBits";
this.comboBoxStopBits.Size = new System.Drawing.Size(100, 21);
this.comboBoxStopBits.TabIndex = 6;
//
// comboBoxParity
//
this.comboBoxParity.FormattingEnabled = true;
this.comboBoxParity.Location = new System.Drawing.Point(66, 197);
this.comboBoxParity.Name = "comboBoxParity";
this.comboBoxParity.Size = new System.Drawing.Size(100, 21);
this.comboBoxParity.TabIndex = 7;
//
// labelStatus
//
this.labelStatus.AutoSize = true;
this.labelStatus.Location = new System.Drawing.Point(23, 66);
this.labelStatus.Name = "labelStatus";
this.labelStatus.Size = new System.Drawing.Size(37, 13);
this.labelStatus.TabIndex = 8;
this.labelStatus.Text = "Status";
//
// labelPortName
//
this.labelPortName.AutoSize = true;
this.labelPortName.Location = new System.Drawing.Point(3, 91);
this.labelPortName.Name = "labelPortName";
this.labelPortName.Size = new System.Drawing.Size(57, 13);
this.labelPortName.TabIndex = 9;
this.labelPortName.Text = "Port Name";
//
// labelBaudRate
//
this.labelBaudRate.AutoSize = true;
this.labelBaudRate.Location = new System.Drawing.Point(2, 118);
this.labelBaudRate.Name = "labelBaudRate";
this.labelBaudRate.Size = new System.Drawing.Size(58, 13);
this.labelBaudRate.TabIndex = 10;
this.labelBaudRate.Text = "Baud Rate";
//
// labelDataBits
//
this.labelDataBits.AutoSize = true;
this.labelDataBits.Location = new System.Drawing.Point(10, 145);
this.labelDataBits.Name = "labelDataBits";
this.labelDataBits.Size = new System.Drawing.Size(50, 13);
this.labelDataBits.TabIndex = 11;
this.labelDataBits.Text = "Data Bits";
//
// labelStopBits
//
this.labelStopBits.AutoSize = true;
this.labelStopBits.Location = new System.Drawing.Point(11, 172);
this.labelStopBits.Name = "labelStopBits";
this.labelStopBits.Size = new System.Drawing.Size(49, 13);
this.labelStopBits.TabIndex = 12;
this.labelStopBits.Text = "Stop Bits";
//
// labelParity
//
this.labelParity.AutoSize = true;
this.labelParity.Location = new System.Drawing.Point(23, 200);
this.labelParity.Name = "labelParity";
this.labelParity.Size = new System.Drawing.Size(33, 13);
this.labelParity.TabIndex = 13;
this.labelParity.Text = "Parity";
//
// SimpleSerialPort
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.labelParity);
this.Controls.Add(this.labelStopBits);
this.Controls.Add(this.labelDataBits);
this.Controls.Add(this.labelBaudRate);
this.Controls.Add(this.labelPortName);
this.Controls.Add(this.labelStatus);
this.Controls.Add(this.comboBoxParity);
this.Controls.Add(this.comboBoxStopBits);
this.Controls.Add(this.textBoxDataBits);
this.Controls.Add(this.textBoxStatus);
this.Controls.Add(this.textBoxBaudRate);
this.Controls.Add(this.buttonClose);
this.Controls.Add(this.buttonOpen);
this.Controls.Add(this.comboBoxPortName);
this.Name = "SimpleSerialPort";
this.Size = new System.Drawing.Size(175, 229);
this.ResumeLayout(false);
this.PerformLayout();
 
}
 
#endregion
 
private System.Windows.Forms.ComboBox comboBoxPortName;
private System.Windows.Forms.Button buttonOpen;
private System.Windows.Forms.Button buttonClose;
private System.Windows.Forms.TextBox textBoxBaudRate;
private System.Windows.Forms.TextBox textBoxStatus;
private System.Windows.Forms.TextBox textBoxDataBits;
private System.Windows.Forms.ComboBox comboBoxStopBits;
private System.Windows.Forms.ComboBox comboBoxParity;
private System.Windows.Forms.Label labelStatus;
private System.Windows.Forms.Label labelPortName;
private System.Windows.Forms.Label labelBaudRate;
private System.Windows.Forms.Label labelDataBits;
private System.Windows.Forms.Label labelStopBits;
private System.Windows.Forms.Label labelParity;
}
}
/MKLiveView/EasySerialPort/SimpleSerialPort.cs
0,0 → 1,244
///============================================================================
/// This file is part of MIKROKOPTER SERIAL CONTROL TUTORIAL.
/// by JOHN C. MACDONALD at Ira A. Fulton College of Engineering and Technology
/// (http://hdl.lib.byu.edu/1877/2747)
/// (http://hdl.lib.byu.edu/1877/2748)
///============================================================================
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.IO.Ports;
using System.IO;
 
namespace SimpleSerialPort
{
public partial class SimpleSerialPort : UserControl
{
private SerialPort port;
 
public event PortOpenedHandler PortOpened;
public delegate void PortOpenedHandler();
public event PortClosedHandler PortClosed;
public delegate void PortClosedHandler();
// public delegate void PortOpenedHandler(Stream stream);
 
public event DataReceivedHandler DataReceived;
public delegate void DataReceivedHandler(byte[] buffer);
public SimpleSerialPort()
{
InitializeComponent();
 
port = new SerialPort();
port.ReadTimeout = 10000;
port.WriteTimeout = 1000;
textBoxStatus.Text = "closed";
//textBoxBaudRate.Text = port.BaudRate.ToString();
textBoxBaudRate.Text = "57600";
textBoxDataBits.Text = port.DataBits.ToString();
populateComboBoxes();
setComboBoxDefaultValues();
// PortOpened += SimpleSerialPort_PortOpened;
}
 
 
public SerialPort Port
{
get
{
return port;
}
}
 
public void Connect(bool bConn)
{
if (bConn)
buttonOpen.Invoke((Action)(()=> buttonOpen_Click(null, null)));
else
buttonClose.Invoke((Action)(() => buttonClose_Click(null, null)));
}
 
private void buttonOpen_Click(object sender, EventArgs e)
{
try
{
if (port.IsOpen == true)
{
port.DataReceived -= SerialPortDataReceived;
port.Close();
}
 
lastoffset = 0;
append = false;
 
port.PortName = comboBoxPortName.Text;
port.BaudRate = Convert.ToInt32(textBoxBaudRate.Text);
port.DataBits = Convert.ToInt32(textBoxDataBits.Text);
port.StopBits = (StopBits)Enum.Parse(typeof(StopBits), comboBoxStopBits.Text);
port.Parity = (Parity)Enum.Parse(typeof(Parity), comboBoxParity.Text);
port.DataReceived += SerialPortDataReceived;
 
port.Open();
textBoxStatus.Text = "open";
if (PortOpened != null)
{
// PortOpened(port.BaseStream);
PortOpened();
}
}
catch (Exception ex)
{
textBoxStatus.Text = "error: " + ex;
}
}
 
private void buttonClose_Click(object sender, EventArgs e)
{
port.DataReceived -= SerialPortDataReceived;
port.Close();
PortClosed();
textBoxStatus.Text = "closed";
lastoffset = 0;
append = false;
}
 
public string[] getPortNameValues()
{
try
{
return SerialPort.GetPortNames().Reverse().ToArray();
}
catch
{
return new string[0];
}
}
 
public string[] getStopBitValues()
{
return Enum.GetNames(typeof(StopBits));
}
 
public string[] getParityValues()
{
return Enum.GetNames(typeof(Parity));
}
 
private void populateComboBoxes()
{
comboBoxPortName.Items.AddRange(getPortNameValues());
comboBoxStopBits.Items.AddRange(getStopBitValues());
comboBoxParity.Items.AddRange(getParityValues());
}
 
private void setComboBoxDefaultValues()
{
try { comboBoxPortName.SelectedIndex = 0; }
catch { }
try { comboBoxStopBits.SelectedIndex = 1; }
catch { }
try { comboBoxParity.SelectedIndex = 0; }
catch { }
}
 
byte[] messageBuffer = new byte[4096];
int lastoffset = 0;
bool append = false;
byte sentinel = Convert.ToByte('\r');
 
object oLock = 0;
private void SerialPortDataReceived(object sender, SerialDataReceivedEventArgs e)
{
System.Threading.Monitor.Enter(oLock);
int offset = 0;
try
{
byte[] buffer = new byte[port.BytesToRead];
port.Read(buffer, 0, port.BytesToRead);
 
bool bFound = false;
for (int i = 0; (i < buffer.Length) && port.IsOpen; i++)
{
if(buffer[i]==sentinel)
{
if (!append)
{
byte[] message = new byte[i+1 - offset];
if(buffer[offset] != '#')
System.Diagnostics.Debug.Print(buffer[offset].ToString());
Buffer.BlockCopy(buffer, offset, message, 0, i + 1 - offset);
if (DataReceived != null)
DataReceived(message);
// bFound = true;
}
else
{
 
Buffer.BlockCopy(buffer, 0, messageBuffer, lastoffset, i + 1);
byte[] message = new byte[lastoffset + i + 1];
Buffer.BlockCopy(messageBuffer, 0, message, 0, message.Length);
messageBuffer.Initialize();
append = false;
lastoffset = 0;
// System.Diagnostics.Debug.Print(message.Length.ToString());
// System.Diagnostics.Debug.Print(BitConverter.ToString(message));
if (DataReceived != null)
DataReceived(message);
// bFound = true;
}
offset = i + 1;
if (buffer.Length > i + 1)
{
//offset = i + 1;
bFound = false;
}
else
{
// offset = 0;
bFound = true;
}
 
}
 
}
if(!bFound && port.IsOpen)
{
if (!append)
{
if (buffer[offset] != '#')
System.Diagnostics.Debug.Print(buffer[offset].ToString("X2"));
Buffer.BlockCopy(buffer, offset, messageBuffer, 0, buffer.Length-offset);
// textBoxBuffer.Invoke((Action)(() => textBoxBuffer.Text = "n " + offset.ToString()));
lastoffset = (buffer.Length - offset);
}
else
{
if (messageBuffer[0] != '#')
System.Diagnostics.Debug.Print(buffer[0].ToString("X2"));
Buffer.BlockCopy(buffer, offset, messageBuffer, lastoffset, buffer.Length-offset);
// textBoxBuffer.Invoke((Action)(() => textBoxBuffer.Text = "a " + offset.ToString()));
 
lastoffset += (buffer.Length - offset);
}
append = true;
}
}
catch(Exception ex)
{
System.Diagnostics.Debug.Print(ex.Message);
}
finally
{
System.Threading.Monitor.Exit(oLock);
}
 
 
}
}
}
/MKLiveView/EasySerialPort/SimpleSerialPort.csproj
0,0 → 1,118
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.21022</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{D7450AA6-F964-487D-B2AA-661D0908A7EE}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SimpleSerialPort</RootNamespace>
<AssemblyName>SimpleSerialPort</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data.DataSetExtensions">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="SimpleSerialPort.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="SimpleSerialPort.Designer.cs">
<DependentUpon>SimpleSerialPort.cs</DependentUpon>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
<Service Include="{94E38DFF-614B-4cbd-B67C-F211BB35CE8B}" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="SimpleSerialPort.resx">
<DependentUpon>SimpleSerialPort.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
/MKLiveView/EasySerialPort/SimpleSerialPort.csproj.user
0,0 → 1,13
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PublishUrlHistory />
<InstallUrlHistory />
<SupportUrlHistory />
<UpdateUrlHistory />
<BootstrapperUrlHistory />
<ErrorReportUrlHistory />
<FallbackCulture>de-DE</FallbackCulture>
<VerifyUploadedFiles>false</VerifyUploadedFiles>
</PropertyGroup>
</Project>
/MKLiveView/EasySerialPort/SimpleSerialPort.resx
0,0 → 1,120
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
 
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
/MKLiveView/EasySerialPort/bin/Debug/EasySerialPort.dll
Cannot display: file marked as a binary type.
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0,0 → 1,35
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C:\Users\jackson\Desktop\SentryGun\EasySerialPort\bin\Debug\SimpleSerialPort.pdb
C:\Users\jackson\Desktop\SentryGun\EasySerialPort\obj\Debug\ResolveAssemblyReference.cache
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C:\Users\jackson\Desktop\SentryGun\EasySerialPort\obj\Debug\SimpleSerialPort.csproj.GenerateResource.Cache
C:\Users\jackson\Desktop\SentryGun\EasySerialPort\obj\Debug\SimpleSerialPort.dll
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C:\Users\jackson\Desktop\HexacopterController\HexacopterController\EasySerialPort\bin\Debug\SimpleSerialPort.dll
C:\Users\jackson\Desktop\HexacopterController\HexacopterController\EasySerialPort\bin\Debug\SimpleSerialPort.pdb
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C:\Users\jackson\Desktop\HexacopterController\HexacopterController\EasySerialPort\obj\Debug\SimpleSerialPort.SimpleSerialPort.resources
C:\Users\jackson\Desktop\HexacopterController\HexacopterController\EasySerialPort\obj\Debug\SimpleSerialPort.csproj.GenerateResource.Cache
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E:\Documents\VS Projects\HexacopterController\HexacopterController\EasySerialPort\obj\Debug\SimpleSerialPort.csproj.GenerateResource.Cache
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E:\Documents\VS Projects\MKQuickView\MKQuickView\EasySerialPort\obj\Debug\SimpleSerialPort.csproj.GenerateResource.Cache
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E:\Documents\VS Projects\MKLifeView\MKLifeView\EasySerialPort\obj\Debug\SimpleSerialPort.csproj.GenerateResource.Cache
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0,0 → 1,7
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0,0 → 1,20
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E:\Documents\VS Projects\HexacopterController\HexacopterController\EasySerialPort\obj\x86\Debug\SimpleSerialPort.csproj.GenerateResource.Cache
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0,0 → 1,6
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E:\Documents\VS Projects\HexacopterController\HexacopterController\EasySerialPort\obj\x86\Release\SimpleSerialPort.csproj.GenerateResource.Cache
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