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| 331 | cascade | 1 | /**************************************************************************** |
| 2 | * Copyright (C) 2009 by Claas Anders "CaScAdE" Rathje * |
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| 3 | * admiralcascade@gmail.com * |
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| 4 | * Project-URL: http://www.mylifesucks.de/oss/c-osd/ * |
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| 5 | * * |
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| 6 | * This program is free software; you can redistribute it and/or modify * |
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| 7 | * it under the terms of the GNU General Public License as published by * |
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| 8 | * the Free Software Foundation; either version 2 of the License. * |
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| 9 | * * |
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| 10 | * This program is distributed in the hope that it will be useful, * |
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| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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| 13 | * GNU General Public License for more details. * |
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| 14 | * * |
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| 15 | * You should have received a copy of the GNU General Public License * |
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| 16 | * along with this program; if not, write to the * |
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| 17 | * Free Software Foundation, Inc., * |
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| 18 | * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * |
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| 19 | ****************************************************************************/ |
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| 20 | |||
| 346 | cascade | 21 | #include <avr/io.h> |
| 22 | #include <util/delay.h> |
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| 23 | #include <avr/pgmspace.h> |
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| 331 | cascade | 24 | #include "max7456_software_spi.h" |
| 25 | |||
| 26 | /* ########################################################################## |
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| 27 | * MAX7456 SPI & Display stuff |
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| 28 | * ##########################################################################*/ |
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| 29 | |||
| 30 | /** |
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| 31 | * Send a byte through SPI |
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| 32 | */ |
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| 33 | void spi_send(uint8_t byte) { |
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| 34 | for (int8_t i = 7; i >= 0; i--) { |
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| 35 | if (((byte >> i) & 1)) { |
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| 36 | MAX_SDIN_HIGH |
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| 37 | } else { |
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| 38 | MAX_SDIN_LOW |
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| 39 | } |
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| 40 | MAX_SCLK_HIGH |
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| 41 | MAX_SCLK_LOW |
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| 42 | } |
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| 43 | } |
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| 44 | |||
| 45 | /** |
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| 46 | * Send <byte> to <address> of MAX7456 |
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| 47 | */ |
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| 48 | void spi_send_byte(uint8_t address, uint8_t byte) { |
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| 49 | // start sending |
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| 50 | MAX_CS_LOW |
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| 51 | |||
| 52 | spi_send(address); |
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| 53 | spi_send(byte); |
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| 54 | |||
| 55 | // end sending |
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| 56 | MAX_CS_HIGH |
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| 57 | } |
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| 58 | |||
| 59 | /** |
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| 60 | * write a <character> to <address> of MAX7456 display memory |
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| 61 | */ |
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| 62 | void write_char(uint16_t address, char character) { |
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| 63 | spi_send_byte(0x05, (address & 0xFF00) >> 8); // DMAH |
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| 64 | spi_send_byte(0x06, (address & 0x00FF)); // DMAL |
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| 65 | spi_send_byte(0x07, character); // DMDI |
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| 66 | } |
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| 67 | |||
| 68 | /** |
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| 69 | * write a character <attribute> to <address> of MAX7456 display memory |
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| 70 | */ |
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| 71 | void write_char_att(uint16_t address, char attribute) { |
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| 72 | // the only important part is that the DMAH[1] is set |
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| 73 | // so we add 2 which binary is the 2nd lowest byte |
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| 74 | spi_send_byte(0x05, ((address & 0xFF00) >> 8) | 2); // DMAH |
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| 75 | spi_send_byte(0x06, (address & 0x00FF)); // DMAL |
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| 76 | spi_send_byte(0x07, attribute); // DMDI |
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| 77 | } |
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| 78 | |||
| 79 | /** |
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| 80 | * write a <character> at <x>/<y> to MAX7456 display memory |
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| 81 | */ |
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| 82 | void write_char_xy(uint8_t x, uint8_t y, char character) { |
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| 83 | uint16_t address = y * 30 + x; |
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| 84 | write_char(address, character); |
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| 85 | } |
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| 86 | |||
| 87 | /** |
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| 88 | * write a character <attribute> at <x>/<y> to MAX7456 display memory |
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| 89 | */ |
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| 90 | void write_char_att_xy(uint8_t x, uint8_t y, char attribute) { |
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| 91 | uint16_t address = y * 30 + x; |
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| 92 | write_char_att(address, attribute); |
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| 93 | } |
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| 94 | |||
| 95 | /** |
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| 403 | cascade | 96 | * clear display by writing blank characters all over it |
| 331 | cascade | 97 | */ |
| 98 | void clear(void) { |
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| 403 | cascade | 99 | uint16_t memory_address = 0; |
| 331 | cascade | 100 | for (unsigned int a = 0; a < 480; a++) { |
| 101 | write_char(memory_address++, 0); |
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| 403 | cascade | 102 | } |
| 331 | cascade | 103 | } |
| 104 | |||
| 105 | /** |
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| 106 | * write an ascii <character> to <address> of MAX7456 display memory |
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| 107 | */ |
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| 108 | void write_ascii_char(uint16_t address, char c) { |
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| 109 | if (c == 32) c = 0; // remap space |
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| 110 | else if (c > 48 && c <= 57) c -= 48; // remap numbers |
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| 111 | else if (c == '0') c = 10; // remap zero |
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| 112 | else if (c >= 65 && c <= 90) c -= 54; // remap big letters |
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| 113 | else if (c >= 97 && c <= 122) c -= 60; // remap small letters |
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| 114 | else if (c == '(') c = 63; // remap |
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| 115 | else if (c == ')') c = 64; // remap |
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| 116 | else if (c == '.') c = 65; // remap |
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| 117 | else if (c == '?') c = 66; // remap |
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| 118 | else if (c == ';') c = 67; // remap |
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| 119 | else if (c == ':') c = 68; // remap |
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| 120 | else if (c == ',') c = 69; // remap |
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| 121 | else if (c == '\'') c = 70; // remap |
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| 122 | else if (c == '/') c = 71; // remap |
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| 123 | else if (c == '"') c = 72; // remap |
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| 124 | else if (c == '-') c = 73; // remap minus |
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| 125 | else if (c == '<') c = 74; // remap |
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| 126 | else if (c == '>') c = 75; // remap |
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| 127 | else if (c == '@') c = 76; // remap |
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| 128 | write_char(address, c); |
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| 129 | } |
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| 130 | |||
| 131 | /** |
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| 132 | * write an ascii <string> at <x>/<y> to MAX7456 display memory |
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| 133 | */ |
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| 134 | void write_ascii_string(uint8_t x, uint8_t y, char *string) { |
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| 135 | while (*string) { |
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| 136 | write_ascii_char(((x++)+(y * 30)), *string); |
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| 137 | string++; |
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| 138 | } |
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| 139 | } |
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| 140 | |||
| 141 | /** |
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| 346 | cascade | 142 | * write an ascii <string> from progmen at <x>/<y> to MAX7456 display memory |
| 143 | */ |
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| 144 | void write_ascii_string_pgm(uint8_t x, uint8_t y, char *string) { |
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| 145 | while (pgm_read_byte(string) != 0x00) |
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| 146 | write_ascii_char(((x++)+(y * 30)), pgm_read_byte(string++)); |
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| 147 | } |
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| 148 | |||
| 149 | /** |
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| 379 | cascade | 150 | * write an <string> from progmen at <x>/<y> downwards to MAX7456 display memory |
| 151 | */ |
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| 152 | void write_string_pgm_down(uint8_t x, uint8_t y, char *string, uint8_t length) { |
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| 153 | while (length--) |
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| 154 | write_char((x+(y++ * 30)), pgm_read_byte(string++)); |
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| 155 | } |
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| 156 | |||
| 157 | /** |
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| 349 | cascade | 158 | * Write only some digits of a unsigned <number> at <x>/<y> to MAX7456 display memory |
| 159 | * <num> represents the largest multiple of 10 that will still be displayable as |
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| 160 | * the first digit, so num = 10 will be 0-99 and so on |
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| 161 | * <pad> = 1 will cause blank spaced to be filled up with zeros e.g. 007 instead of 7 |
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| 331 | cascade | 162 | */ |
| 349 | cascade | 163 | void write_ndigit_number_u(uint8_t x, uint8_t y, uint16_t number, int16_t num, uint8_t pad) { |
| 164 | // if number is largar than 99[..]9 we must decrease it |
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| 165 | while (number >= (num * 10)) { |
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| 166 | number -= num * 10; |
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| 167 | } |
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| 331 | cascade | 168 | |
| 349 | cascade | 169 | uint8_t started = 0; |
| 331 | cascade | 170 | |
| 349 | cascade | 171 | while (num > 0) { |
| 172 | uint8_t b = number / num; |
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| 173 | if (b > 0 || started || num == 1) { |
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| 174 | write_ascii_char((x++)+(y * 30), '0' + b); |
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| 175 | started = 1; |
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| 176 | } else { |
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| 177 | if (pad) write_ascii_char((x++)+(y * 30), '0'); |
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| 178 | else write_ascii_char((x++)+(y * 30), 0); |
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| 179 | } |
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| 180 | number -= b * num; |
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| 181 | |||
| 182 | num /= 10; |
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| 183 | } |
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| 331 | cascade | 184 | } |
| 185 | |||
| 186 | /** |
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| 349 | cascade | 187 | * Write only some digits of a signed <number> at <x>/<y> to MAX7456 display memory |
| 188 | * <num> represents the largest multiple of 10 that will still be displayable as |
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| 189 | * the first digit, so num = 10 will be 0-99 and so on |
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| 190 | * <pad> = 1 will cause blank spaced to be filled up with zeros e.g. 007 instead of 7 |
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| 331 | cascade | 191 | */ |
| 349 | cascade | 192 | void write_ndigit_number_s(uint8_t x, uint8_t y, int16_t number, int16_t num, uint8_t pad) { |
| 193 | if (((uint16_t) number) > 32767) { |
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| 194 | number = number - 65536; |
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| 195 | num *= -1; |
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| 331 | cascade | 196 | |
| 349 | cascade | 197 | // if number is smaller than -99[..]9 we must increase it |
| 198 | while (number <= (num * 10)) { |
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| 199 | number -= num * 10; |
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| 200 | } |
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| 331 | cascade | 201 | |
| 349 | cascade | 202 | uint8_t started = 0; |
| 331 | cascade | 203 | |
| 349 | cascade | 204 | while (num < 0) { |
| 205 | uint8_t b = number / num; |
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| 206 | if (pad) write_ascii_char((x)+(y * 30), '0'); |
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| 207 | if (b > 0 || started || num == 1) { |
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| 208 | if (!started) write_char((x - 1)+(y * 30), 0x49); |
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| 209 | write_ascii_char((x++)+(y * 30), '0' + b); |
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| 210 | started = 1; |
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| 211 | } else { |
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| 212 | write_ascii_char((x++)+(y * 30), 0); |
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| 213 | } |
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| 214 | number -= b * num; |
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| 331 | cascade | 215 | |
| 349 | cascade | 216 | num /= 10; |
| 217 | } |
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| 218 | } else { |
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| 219 | write_char((x)+(y * 30), 0); |
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| 220 | write_ndigit_number_u(x, y, number, num, pad); |
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| 331 | cascade | 221 | } |
| 222 | } |
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| 223 | |||
| 224 | /** |
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| 349 | cascade | 225 | * Write only some digits of a unsigned <number> at <x>/<y> to MAX7456 display memory |
| 226 | * as /10th of the value |
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| 227 | * <num> represents the largest multiple of 10 that will still be displayable as |
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| 228 | * the first digit, so num = 10 will be 0-99 and so on |
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| 229 | * <pad> = 1 will cause blank spaced to be filled up with zeros e.g. 007 instead of 7 |
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| 331 | cascade | 230 | */ |
| 349 | cascade | 231 | void write_ndigit_number_u_10th(uint8_t x, uint8_t y, uint16_t number, int16_t num, uint8_t pad) { |
| 232 | // if number is largar than 99[..]9 we must decrease it |
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| 233 | while (number >= (num * 10)) { |
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| 234 | number -= num * 10; |
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| 235 | } |
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| 236 | |||
| 331 | cascade | 237 | |
| 349 | cascade | 238 | uint8_t started = 0; |
| 239 | while (num > 0) { |
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| 240 | uint8_t b = number / num; |
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| 241 | if (b > 0 || started || num == 1) { |
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| 242 | if ((num / 10) == 0) { |
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| 243 | if (!started) write_ascii_char((x - 1)+(y * 30), '0'); |
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| 244 | write_char((x++)+(y * 30), 65); // decimal point |
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| 245 | } |
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| 246 | write_ascii_char((x++)+(y * 30), '0' + b); |
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| 247 | started = 1; |
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| 248 | } else { |
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| 249 | if (pad) write_ascii_char((x++)+(y * 30), '0'); |
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| 250 | else write_ascii_char((x++)+(y * 30), ' '); |
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| 251 | } |
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| 252 | number -= b * num; |
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| 331 | cascade | 253 | |
| 349 | cascade | 254 | num /= 10; |
| 255 | } |
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| 331 | cascade | 256 | } |
| 257 | |||
| 258 | /** |
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| 349 | cascade | 259 | * Write only some digits of a signed <number> at <x>/<y> to MAX7456 display memory |
| 260 | * as /10th of the value |
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| 261 | * <num> represents the largest multiple of 10 that will still be displayable as |
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| 262 | * the first digit, so num = 10 will be 0-99 and so on |
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| 263 | * <pad> = 1 will cause blank spaced to be filled up with zeros e.g. 007 instead of 7 |
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| 331 | cascade | 264 | */ |
| 349 | cascade | 265 | void write_ndigit_number_s_10th(uint8_t x, uint8_t y, int16_t number, int16_t num, uint8_t pad) { |
| 266 | if (((uint16_t) number) > 32767) { |
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| 267 | number = number - 65536; |
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| 268 | num *= -1; |
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| 331 | cascade | 269 | |
| 349 | cascade | 270 | // if number is smaller than -99[..]9 we must increase it |
| 271 | while (number <= (num * 10)) { |
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| 272 | number -= num * 10; |
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| 273 | } |
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| 331 | cascade | 274 | |
| 349 | cascade | 275 | uint8_t started = 0; |
| 331 | cascade | 276 | |
| 349 | cascade | 277 | while (num < 0) { |
| 278 | uint8_t b = number / num; |
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| 279 | if (pad) write_ascii_char((x)+(y * 30), '0'); |
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| 280 | if (b > 0 || started || num == 1) { |
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| 281 | if ((num / 10) == 0) { |
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| 282 | if (!started) { |
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| 283 | write_ascii_char((x - 2)+(y * 30), '-'); |
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| 284 | write_ascii_char((x - 1)+(y * 30), '0'); |
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| 285 | } |
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| 286 | write_char((x++)+(y * 30), 65); // decimal point |
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| 287 | } else if (!started) { |
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| 288 | write_char((x - 1)+(y * 30), 0x49); // minus |
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| 289 | } |
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| 290 | write_ascii_char((x++)+(y * 30), '0' + b); |
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| 291 | started = 1; |
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| 292 | } else { |
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| 293 | write_ascii_char((x++)+(y * 30), 0); |
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| 294 | } |
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| 295 | number -= b * num; |
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| 296 | |||
| 297 | num /= 10; |
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| 298 | } |
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| 299 | } else { |
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| 331 | cascade | 300 | write_char((x)+(y * 30), 0); |
| 349 | cascade | 301 | write_ndigit_number_u_10th(x, y, number, num, pad); |
| 331 | cascade | 302 | } |
| 303 | } |
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| 304 | |||
| 305 | /** |
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| 306 | * write <seconds> as human readable time at <x>/<y> to MAX7456 display mem |
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| 307 | */ |
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| 308 | void write_time(uint8_t x, uint8_t y, uint16_t seconds) { |
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| 309 | uint16_t min = seconds / 60; |
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| 310 | seconds -= min * 60; |
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| 349 | cascade | 311 | write_ndigit_number_u(x, y, min, 100, 0); |
| 331 | cascade | 312 | write_char_xy(x + 3, y, 68); |
| 349 | cascade | 313 | write_ndigit_number_u(x + 4, y, seconds, 10, 1); |
| 331 | cascade | 314 | } |
| 315 | |||
| 316 | /** |
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| 317 | * for testing write all chars to screen |
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| 318 | */ |
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| 319 | void write_all_chars() { |
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| 320 | uint16_t x = 3, y = 2, t = 0; |
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| 321 | while (t < 256) { |
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| 322 | write_char_xy(x++, y, t++); |
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| 323 | if (x > 25) { |
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| 324 | y++; |
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| 325 | x = 3; |
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| 326 | } |
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| 327 | } |
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| 328 | } |
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| 329 | |||
| 330 | /** |
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| 331 | * let the MAX7456 learn a new character at <number> |
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| 332 | * with <data>. |
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| 333 | */ |
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| 334 | void learn_char(uint8_t number, unsigned char* data) { |
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| 335 | // select character to write (CMAH) |
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| 336 | spi_send_byte(0x09, number); |
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| 337 | |||
| 338 | for (uint8_t i = 0; i < 54; i++) { |
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| 339 | // select 4pixel byte of char (CMAL) |
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| 340 | spi_send_byte(0x0A, i); |
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| 341 | |||
| 342 | // write 4pixel byte of char (CMDI) |
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| 343 | spi_send_byte(0x0B, data[i]); |
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| 344 | } |
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| 345 | |||
| 346 | // write to the NVM array from the shadow RAM (CMM) |
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| 347 | spi_send_byte(0x08, 0b10100000); |
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| 348 | |||
| 349 | // according to maxim writing to nvram takes about 12ms, lets wait longer |
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| 350 | _delay_ms(120); |
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| 351 | } |