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Rev | Author | Line No. | Line |
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438 | Nick666 | 1 | |
2 | |||
3 | struct MM3_working_struct |
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4 | { |
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5 | uint8_t STATE; |
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6 | unsigned int DRDY; |
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7 | uint8_t AXIS; |
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8 | signed int x_axis; |
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9 | signed int y_axis; |
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10 | signed int z_axis; |
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11 | signed int NickGrad; |
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12 | signed int RollGrad; |
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13 | }; |
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14 | |||
15 | |||
16 | struct MM3_calib_struct |
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17 | { |
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18 | int8_t X_off; |
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19 | int8_t Y_off; |
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20 | int8_t Z_off; |
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21 | uint16_t X_range; |
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22 | uint16_t Y_range; |
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23 | uint16_t Z_range; |
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24 | }; |
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25 | |||
26 | extern struct MM3_working_struct MM3; |
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27 | extern struct MM3_calib_struct MM3_calib; |
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28 | |||
29 | void init_MM3(void); |
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30 | void timer0_MM3(void); |
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31 | void calib_MM3(void); |
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32 | signed int heading_MM3(void); |
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33 | |||
34 | #define Max_Axis_Value 500 |
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35 | |||
36 | // Die Werte der Statemachine |
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37 | #define MM3_RESET 0 |
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38 | #define MM3_START_TRANSFER 1 |
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39 | #define MM3_WAIT_DRDY 2 |
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40 | #define MM3_DRDY 3 |
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41 | #define MM3_BYTE2 4 |
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42 | #define MM3_X 5 |
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43 | #define MM3_Y 6 |
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44 | #define MM3_Z 7 |
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45 | #define MM3_TILT 8 |
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46 | #define MM3_IDLE 9 |