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Rev | Author | Line No. | Line |
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1910 | - | 1 | #ifndef _OUTPUT_H |
2 | #define _OUTPUT_H |
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3 | |||
4 | #include <avr/io.h> |
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5 | |||
6 | #define J3HIGH PORTD |= (1<<PORTD5) |
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7 | #define J3LOW PORTD &= ~(1<<PORTD5) |
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8 | #define J3TOGGLE PORTD ^= (1<<PORTD5) |
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9 | |||
10 | #define J4HIGH PORTD |= (1<<PORTD4) |
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11 | #define J4LOW PORTD &= ~(1<<PORTD4) |
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12 | #define J4TOGGLE PORTD ^= (1<<PORTD4) |
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13 | |||
14 | #define J5HIGH PORTD |= (1<<PORTD3) |
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15 | #define J5LOW PORTD &= ~(1<<PORTD3) |
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16 | #define J5TOGGLE PORTD ^= (1<<PORTD3) |
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17 | |||
18 | // invert means: An "1" bit in digital debug data make a LOW on the output. |
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2099 | - | 19 | #define DIGITAL_DEBUG_INVERT 0 |
1910 | - | 20 | |
21 | #define OUTPUT_HIGH(num) {PORTC |= (4 << (num));} |
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22 | #define OUTPUT_LOW(num) {PORTC &= ~(4 << (num));} |
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23 | #define OUTPUT_TOGGLE(num) ( {PORTC ^= (4 << (num));} |
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24 | |||
25 | /* |
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26 | * Some digital debugs. A digital debug is 2 signals on the 2 LED outputs, |
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27 | * turned on and off depending on some condtions given in the code. |
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28 | * Only one can be selected, by defining DIGITAL_DEBUG_MASK to the value |
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29 | * of the debug. |
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30 | * In the code one can do like: |
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31 | * if (whatever_condition) { |
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32 | * DebugOut.Digital[0] |= DEBUG_MYOWNDEBUGGER; |
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33 | * } else { |
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34 | * DebugOut.Digital[0] &= ~DEBUG_MYOWNDEBUGGER; |
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35 | * } |
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36 | * ... |
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37 | * if (whatever_other_condition) { |
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38 | * DebugOut.Digital[1] |= DEBUG_MYOWNDEBUGGER; |
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39 | * } else { |
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40 | * DebugOut.Digital[1] &= ~DEBUG_MYOWNDEBUGGER; |
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41 | * } |
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42 | * |
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43 | * Digital debugs may be added as desired, and removed when the mystery |
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44 | * at hand is resolved. |
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45 | */ |
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46 | |||
47 | #define DEBUG_MAINLOOP_TIMER 1 |
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2099 | - | 48 | #define DEBUG_HEIGHT_DIFF 2 |
49 | #define DEBUG_FLIGHTCLIP 4 |
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50 | #define DEBUG_ACC0THORDER 8 |
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51 | #define DEBUG_COMPASS 16 |
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1910 | - | 52 | #define DEBUG_PRESSURERANGE 32 |
2099 | - | 53 | #define DEBUG_CLIP 64 |
54 | #define DEBUG_SENSORLIMIT 128 |
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1910 | - | 55 | |
2099 | - | 56 | #define OUTPUTFLAGS_INVERT_0 1 // Inverted: 1 means low output on atmega. Does not affect on-board LED (if used with the OUTPUTOPTIONS_USE_ONBOARD_LEDS option) |
57 | #define OUTPUTFLAGS_INVERT_1 2 // Inverted: 1 means low output on atmega. Does not affect on-board LED (if used with the OUTPUTOPTIONS_USE_ONBOARD_LEDS option) |
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58 | #define OUTPUTFLAGS_FLASH_0_AT_BEEP 4 // Flash LED when beeper beeps |
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59 | #define OUTPUTFLAGS_FLASH_1_AT_BEEP 8 // Flash LED when beeper beeps |
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60 | #define OUTPUTFLAGS_USE_ONBOARD_LEDS 16 // Control on-board LEDs in addition to outputs |
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61 | #define OUTPUTFLAGS_TEST_OFF 32 // For testing: Turn off both outputs |
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62 | #define OUTPUTFLAGS_TEST_ON 64 // For testing: Turn on both outputs |
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63 | |||
64 | // For practical reasons put here instead of in uart0.h |
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65 | typedef struct { |
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66 | uint8_t digital[2]; |
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67 | uint16_t analog[32]; // debug values |
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68 | }__attribute__((packed)) DebugOut_t; |
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69 | |||
70 | extern DebugOut_t debugOut; |
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71 | |||
1910 | - | 72 | /* |
73 | * Set to 0 for using outputs as the usual flashing lights. |
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74 | * Set to one of the DEBUG_... defines h for using the outputs as debug lights. |
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75 | */ |
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2099 | - | 76 | #define DIGITAL_DEBUG_MASK 0 |
1910 | - | 77 | |
78 | void output_init(void); |
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2099 | - | 79 | void outputSet(uint8_t num, uint8_t state); |
1910 | - | 80 | void output_update(void); |
81 | void beep(uint16_t millis); |
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82 | void beepNumber(uint8_t numbeeps); |
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83 | void beepRCAlarm(void); |
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84 | void beepBatteryAlarm(void); |
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85 | |||
86 | #endif //_output_H |