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Rev | Author | Line No. | Line |
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2105 | - | 1 | #ifndef _FILE_H |
2 | #define _FILE_H |
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3 | |||
4 | //#define NUMBER_OF_AXES_USED 8 //Comment out for Cam Control only |
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5 | //#define NUMBER_OF_BUTTONS_USED 10 //Comment out for Cam Control only |
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6 | |||
7 | #define NUMBER_OF_AXES_USED 4 |
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8 | #define NUMBER_OF_BUTTONS_USED 3 |
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9 | |||
10 | extern u8 GamepadLayout[30]; |
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11 | extern int MaxAxisValue; |
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12 | extern const char* LablesOfAxis[NUMBER_OF_AXES_USED]; |
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13 | extern const char* LablesOfButtons[NUMBER_OF_BUTTONS_USED]; |
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14 | extern int file_init(); |
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15 | extern void write_file(void); |
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16 | extern u8 FileExists; |
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17 | |||
18 | #endif //_FILE_H |