Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
305 | KeyOz | 1 | /* |
2 | * |
||
3 | * This file is part of QMapControl, |
||
4 | * an open-source cross-platform map widget |
||
5 | * |
||
6 | * Copyright (C) 2007 - 2008 Kai Winter |
||
7 | * |
||
8 | * This program is free software: you can redistribute it and/or modify |
||
9 | * it under the terms of the GNU Lesser General Public License as published by |
||
10 | * the Free Software Foundation, either version 3 of the License, or |
||
11 | * (at your option) any later version. |
||
12 | * |
||
13 | * This program is distributed in the hope that it will be useful, |
||
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
||
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||
16 | * GNU Lesser General Public License for more details. |
||
17 | * |
||
18 | * You should have received a copy of the GNU Lesser General Public License |
||
19 | * along with QMapControl. If not, see <http://www.gnu.org/licenses/>. |
||
20 | * |
||
21 | * Contact e-mail: kaiwinter@gmx.de |
||
22 | * Program URL : http://qmapcontrol.sourceforge.net/ |
||
23 | * |
||
24 | */ |
||
25 | |||
26 | #ifndef MAPLAYER_H |
||
27 | #define MAPLAYER_H |
||
28 | |||
29 | #include "layer.h" |
||
30 | |||
31 | namespace qmapcontrol |
||
32 | { |
||
33 | //! MapLayer class |
||
34 | /*! |
||
35 | * There are two different layer types: |
||
36 | * - MapLayer: Displays Maps, but also Geometries. The configuration for displaying maps have to be done in the MapAdapter |
||
37 | * - GeometryLayer: Only displays Geometry objects. |
||
38 | * |
||
39 | * MapLayers also can display Geometry objects. The difference to the GeometryLayer is the repainting. Objects that are |
||
40 | * added to a MapLayer are "baken" on the map. This means, when you change it´s position for example the changes are |
||
41 | * not visible until a new offscreen image has been drawn. If you have "static" Geometries which won´t change their |
||
42 | * position this is fine. But if you want to change the objects position or pen you should use a GeometryLayer. Those |
||
43 | * are repainted immediately on changes. |
||
44 | * |
||
45 | * @author Kai Winter <kaiwinter@gmx.de> |
||
46 | */ |
||
47 | class MapLayer : public Layer |
||
48 | { |
||
49 | Q_OBJECT |
||
50 | |||
51 | public: |
||
52 | //! MapLayer constructor |
||
53 | /*! |
||
54 | * This is used to construct a map layer. |
||
55 | * |
||
56 | * @param layername The name of the Layer |
||
57 | * @param mapadapter The MapAdapter which does coordinate translation and Query-String-Forming |
||
58 | * @param takeevents Should the Layer receive MouseEvents? This is set to true by default. Setting it to false could |
||
59 | * be something like a "speed up hint" |
||
60 | */ |
||
61 | MapLayer(QString layername, MapAdapter* mapadapter, bool takeevents=true); |
||
62 | virtual ~MapLayer(); |
||
63 | }; |
||
64 | } |
||
65 | #endif |