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2498 | - | 1 | using System.Reflection; |
2 | using System.Runtime.CompilerServices; |
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3 | using System.Runtime.InteropServices; |
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4 | |||
5 | // General Information about an assembly is controlled through the following |
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6 | // set of attributes. Change these attribute values to modify the information |
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7 | // associated with an assembly. |
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8 | [assembly: AssemblyCulture("")] |
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9 | [assembly: AssemblyCompany("Universe")] |
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10 | [assembly: AssemblyCopyright("Copyright © Universe 2015")] |
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11 | [assembly: AssemblyTrademark("email@radioman.lt")] |
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12 | |||
13 | #if DEBUG |
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14 | [assembly: AssemblyConfiguration("Debug")] |
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15 | #else |
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16 | [assembly: AssemblyConfiguration("Release")] |
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17 | #endif |
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18 | |||
19 | // Version information for an assembly consists of the following four values: |
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20 | // |
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21 | // Major Version |
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22 | // Minor Version |
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23 | // Build Number |
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24 | // Revision |
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25 | // |
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26 | // You can specify all the values or you can default the Build and Revision Numbers |
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27 | // by using the '*' as shown below: |
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28 | // [assembly: AssemblyVersion("1.0.*")] |
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29 | [assembly: AssemblyVersion("1.7")] |
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30 | [assembly: AssemblyInformationalVersion("1.7")] |
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31 | |||
32 | #if !PocketPC |
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33 | [assembly: AssemblyFileVersion("1.7")] |
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34 | #endif |