Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
2287 | - | 1 | |
2 | namespace GMap.NET |
||
3 | { |
||
4 | using System; |
||
5 | using System.Collections.Generic; |
||
6 | using System.Diagnostics; |
||
7 | |||
8 | /// <summary> |
||
9 | /// defines projection |
||
10 | /// </summary> |
||
11 | public abstract class PureProjection |
||
12 | { |
||
13 | readonly List<Dictionary<PointLatLng, GPoint>> FromLatLngToPixelCache = new List<Dictionary<PointLatLng, GPoint>>(33); |
||
14 | readonly List<Dictionary<GPoint, PointLatLng>> FromPixelToLatLngCache = new List<Dictionary<GPoint, PointLatLng>>(33); |
||
15 | |||
16 | public PureProjection() |
||
17 | { |
||
18 | for(int i = 0; i < FromLatLngToPixelCache.Capacity; i++) |
||
19 | { |
||
20 | FromLatLngToPixelCache.Add(new Dictionary<PointLatLng, GPoint>()); |
||
21 | FromPixelToLatLngCache.Add(new Dictionary<GPoint, PointLatLng>()); |
||
22 | } |
||
23 | } |
||
24 | |||
25 | /// <summary> |
||
26 | /// size of tile |
||
27 | /// </summary> |
||
28 | public abstract GSize TileSize |
||
29 | { |
||
30 | get; |
||
31 | } |
||
32 | |||
33 | /// <summary> |
||
34 | /// Semi-major axis of ellipsoid, in meters |
||
35 | /// </summary> |
||
36 | public abstract double Axis |
||
37 | { |
||
38 | get; |
||
39 | } |
||
40 | |||
41 | /// <summary> |
||
42 | /// Flattening of ellipsoid |
||
43 | /// </summary> |
||
44 | public abstract double Flattening |
||
45 | { |
||
46 | get; |
||
47 | } |
||
48 | |||
49 | /// <summary> |
||
50 | /// get pixel coordinates from lat/lng |
||
51 | /// </summary> |
||
52 | /// <param name="lat"></param> |
||
53 | /// <param name="lng"></param> |
||
54 | /// <param name="zoom"></param> |
||
55 | /// <returns></returns> |
||
56 | public abstract GPoint FromLatLngToPixel(double lat, double lng, int zoom); |
||
57 | |||
58 | /// <summary> |
||
59 | /// gets lat/lng coordinates from pixel coordinates |
||
60 | /// </summary> |
||
61 | /// <param name="x"></param> |
||
62 | /// <param name="y"></param> |
||
63 | /// <param name="zoom"></param> |
||
64 | /// <returns></returns> |
||
65 | public abstract PointLatLng FromPixelToLatLng(long x, long y, int zoom); |
||
66 | |||
67 | public GPoint FromLatLngToPixel(PointLatLng p, int zoom) |
||
68 | { |
||
69 | return FromLatLngToPixel(p, zoom, false); |
||
70 | } |
||
71 | |||
72 | /// <summary> |
||
73 | /// get pixel coordinates from lat/lng |
||
74 | /// </summary> |
||
75 | /// <param name="p"></param> |
||
76 | /// <param name="zoom"></param> |
||
77 | /// <returns></returns> |
||
78 | public GPoint FromLatLngToPixel(PointLatLng p, int zoom, bool useCache) |
||
79 | { |
||
80 | if(useCache) |
||
81 | { |
||
82 | GPoint ret = GPoint.Empty; |
||
83 | if(!FromLatLngToPixelCache[zoom].TryGetValue(p, out ret)) |
||
84 | { |
||
85 | ret = FromLatLngToPixel(p.Lat, p.Lng, zoom); |
||
86 | FromLatLngToPixelCache[zoom].Add(p, ret); |
||
87 | |||
88 | // for reverse cache |
||
89 | if(!FromPixelToLatLngCache[zoom].ContainsKey(ret)) |
||
90 | { |
||
91 | FromPixelToLatLngCache[zoom].Add(ret, p); |
||
92 | } |
||
93 | |||
94 | Debug.WriteLine("FromLatLngToPixelCache[" + zoom + "] added " + p + " with " + ret); |
||
95 | } |
||
96 | return ret; |
||
97 | } |
||
98 | else |
||
99 | { |
||
100 | return FromLatLngToPixel(p.Lat, p.Lng, zoom); |
||
101 | } |
||
102 | } |
||
103 | |||
104 | public PointLatLng FromPixelToLatLng(GPoint p, int zoom) |
||
105 | { |
||
106 | return FromPixelToLatLng(p, zoom, false); |
||
107 | } |
||
108 | |||
109 | /// <summary> |
||
110 | /// gets lat/lng coordinates from pixel coordinates |
||
111 | /// </summary> |
||
112 | /// <param name="p"></param> |
||
113 | /// <param name="zoom"></param> |
||
114 | /// <returns></returns> |
||
115 | public PointLatLng FromPixelToLatLng(GPoint p, int zoom, bool useCache) |
||
116 | { |
||
117 | if(useCache) |
||
118 | { |
||
119 | PointLatLng ret = PointLatLng.Empty; |
||
120 | if(!FromPixelToLatLngCache[zoom].TryGetValue(p, out ret)) |
||
121 | { |
||
122 | ret = FromPixelToLatLng(p.X, p.Y, zoom); |
||
123 | FromPixelToLatLngCache[zoom].Add(p, ret); |
||
124 | |||
125 | // for reverse cache |
||
126 | if(!FromLatLngToPixelCache[zoom].ContainsKey(ret)) |
||
127 | { |
||
128 | FromLatLngToPixelCache[zoom].Add(ret, p); |
||
129 | } |
||
130 | |||
131 | Debug.WriteLine("FromPixelToLatLngCache[" + zoom + "] added " + p + " with " + ret); |
||
132 | } |
||
133 | return ret; |
||
134 | } |
||
135 | else |
||
136 | { |
||
137 | return FromPixelToLatLng(p.X, p.Y, zoom); |
||
138 | } |
||
139 | } |
||
140 | |||
141 | /// <summary> |
||
142 | /// gets tile coorddinate from pixel coordinates |
||
143 | /// </summary> |
||
144 | /// <param name="p"></param> |
||
145 | /// <returns></returns> |
||
146 | public virtual GPoint FromPixelToTileXY(GPoint p) |
||
147 | { |
||
148 | return new GPoint((long)(p.X / TileSize.Width), (long)(p.Y / TileSize.Height)); |
||
149 | } |
||
150 | |||
151 | /// <summary> |
||
152 | /// gets pixel coordinate from tile coordinate |
||
153 | /// </summary> |
||
154 | /// <param name="p"></param> |
||
155 | /// <returns></returns> |
||
156 | public virtual GPoint FromTileXYToPixel(GPoint p) |
||
157 | { |
||
158 | return new GPoint((p.X * TileSize.Width), (p.Y * TileSize.Height)); |
||
159 | } |
||
160 | |||
161 | /// <summary> |
||
162 | /// min. tile in tiles at custom zoom level |
||
163 | /// </summary> |
||
164 | /// <param name="zoom"></param> |
||
165 | /// <returns></returns> |
||
166 | public abstract GSize GetTileMatrixMinXY(int zoom); |
||
167 | |||
168 | /// <summary> |
||
169 | /// max. tile in tiles at custom zoom level |
||
170 | /// </summary> |
||
171 | /// <param name="zoom"></param> |
||
172 | /// <returns></returns> |
||
173 | public abstract GSize GetTileMatrixMaxXY(int zoom); |
||
174 | |||
175 | /// <summary> |
||
176 | /// gets matrix size in tiles |
||
177 | /// </summary> |
||
178 | /// <param name="zoom"></param> |
||
179 | /// <returns></returns> |
||
180 | public virtual GSize GetTileMatrixSizeXY(int zoom) |
||
181 | { |
||
182 | GSize sMin = GetTileMatrixMinXY(zoom); |
||
183 | GSize sMax = GetTileMatrixMaxXY(zoom); |
||
184 | |||
185 | return new GSize(sMax.Width - sMin.Width + 1, sMax.Height - sMin.Height + 1); |
||
186 | } |
||
187 | |||
188 | /// <summary> |
||
189 | /// tile matrix size in pixels at custom zoom level |
||
190 | /// </summary> |
||
191 | /// <param name="zoom"></param> |
||
192 | /// <returns></returns> |
||
193 | public long GetTileMatrixItemCount(int zoom) |
||
194 | { |
||
195 | GSize s = GetTileMatrixSizeXY(zoom); |
||
196 | return (s.Width * s.Height); |
||
197 | } |
||
198 | |||
199 | /// <summary> |
||
200 | /// gets matrix size in pixels |
||
201 | /// </summary> |
||
202 | /// <param name="zoom"></param> |
||
203 | /// <returns></returns> |
||
204 | public virtual GSize GetTileMatrixSizePixel(int zoom) |
||
205 | { |
||
206 | GSize s = GetTileMatrixSizeXY(zoom); |
||
207 | return new GSize(s.Width * TileSize.Width, s.Height * TileSize.Height); |
||
208 | } |
||
209 | |||
210 | /// <summary> |
||
211 | /// gets all tiles in rect at specific zoom |
||
212 | /// </summary> |
||
213 | public List<GPoint> GetAreaTileList(RectLatLng rect, int zoom, int padding) |
||
214 | { |
||
215 | List<GPoint> ret = new List<GPoint>(); |
||
216 | |||
217 | GPoint topLeft = FromPixelToTileXY(FromLatLngToPixel(rect.LocationTopLeft, zoom)); |
||
218 | GPoint rightBottom = FromPixelToTileXY(FromLatLngToPixel(rect.LocationRightBottom, zoom)); |
||
219 | |||
220 | for(long x = (topLeft.X - padding); x <= (rightBottom.X + padding); x++) |
||
221 | { |
||
222 | for(long y = (topLeft.Y - padding); y <= (rightBottom.Y + padding); y++) |
||
223 | { |
||
224 | GPoint p = new GPoint(x, y); |
||
225 | if(!ret.Contains(p) && p.X >= 0 && p.Y >= 0) |
||
226 | { |
||
227 | ret.Add(p); |
||
228 | } |
||
229 | } |
||
230 | } |
||
231 | |||
232 | return ret; |
||
233 | } |
||
234 | |||
235 | /// <summary> |
||
236 | /// The ground resolution indicates the distance (in meters) on the ground that’s represented by a single pixel in the map. |
||
237 | /// For example, at a ground resolution of 10 meters/pixel, each pixel represents a ground distance of 10 meters. |
||
238 | /// </summary> |
||
239 | /// <param name="zoom"></param> |
||
240 | /// <param name="latitude"></param> |
||
241 | /// <returns></returns> |
||
242 | public virtual double GetGroundResolution(int zoom, double latitude) |
||
243 | { |
||
244 | return (Math.Cos(latitude * (Math.PI / 180)) * 2 * Math.PI * Axis) / GetTileMatrixSizePixel(zoom).Width; |
||
245 | } |
||
246 | |||
247 | /// <summary> |
||
248 | /// gets boundaries |
||
249 | /// </summary> |
||
250 | public virtual RectLatLng Bounds |
||
251 | { |
||
252 | get |
||
253 | { |
||
254 | return RectLatLng.FromLTRB(-180, 90, 180, -90); |
||
255 | } |
||
256 | } |
||
257 | |||
258 | #region -- math functions -- |
||
259 | |||
260 | /// <summary> |
||
261 | /// PI |
||
262 | /// </summary> |
||
263 | protected static readonly double PI = Math.PI; |
||
264 | |||
265 | /// <summary> |
||
266 | /// Half of PI |
||
267 | /// </summary> |
||
268 | protected static readonly double HALF_PI = (PI * 0.5); |
||
269 | |||
270 | /// <summary> |
||
271 | /// PI * 2 |
||
272 | /// </summary> |
||
273 | protected static readonly double TWO_PI = (PI * 2.0); |
||
274 | |||
275 | /// <summary> |
||
276 | /// EPSLoN |
||
277 | /// </summary> |
||
278 | protected static readonly double EPSLoN = 1.0e-10; |
||
279 | |||
280 | /// <summary> |
||
281 | /// MAX_VAL |
||
282 | /// </summary> |
||
283 | protected const double MAX_VAL = 4; |
||
284 | |||
285 | /// <summary> |
||
286 | /// MAXLONG |
||
287 | /// </summary> |
||
288 | protected static readonly double MAXLONG = 2147483647; |
||
289 | |||
290 | /// <summary> |
||
291 | /// DBLLONG |
||
292 | /// </summary> |
||
293 | protected static readonly double DBLLONG = 4.61168601e18; |
||
294 | |||
295 | static readonly double R2D = 180 / Math.PI; |
||
296 | static readonly double D2R = Math.PI / 180; |
||
297 | |||
298 | public static double DegreesToRadians(double deg) |
||
299 | { |
||
300 | return (D2R * deg); |
||
301 | } |
||
302 | |||
303 | public static double RadiansToDegrees(double rad) |
||
304 | { |
||
305 | return (R2D * rad); |
||
306 | } |
||
307 | |||
308 | ///<summary> |
||
309 | /// return the sign of an argument |
||
310 | ///</summary> |
||
311 | protected static double Sign(double x) |
||
312 | { |
||
313 | if(x < 0.0) |
||
314 | return (-1); |
||
315 | else |
||
316 | return (1); |
||
317 | } |
||
318 | |||
319 | protected static double AdjustLongitude(double x) |
||
320 | { |
||
321 | long count = 0; |
||
322 | while(true) |
||
323 | { |
||
324 | if(Math.Abs(x) <= PI) |
||
325 | break; |
||
326 | else |
||
327 | if(((long)Math.Abs(x / Math.PI)) < 2) |
||
328 | x = x - (Sign(x) * TWO_PI); |
||
329 | else |
||
330 | if(((long)Math.Abs(x / TWO_PI)) < MAXLONG) |
||
331 | { |
||
332 | x = x - (((long)(x / TWO_PI)) * TWO_PI); |
||
333 | } |
||
334 | else |
||
335 | if(((long)Math.Abs(x / (MAXLONG * TWO_PI))) < MAXLONG) |
||
336 | { |
||
337 | x = x - (((long)(x / (MAXLONG * TWO_PI))) * (TWO_PI * MAXLONG)); |
||
338 | } |
||
339 | else |
||
340 | if(((long)Math.Abs(x / (DBLLONG * TWO_PI))) < MAXLONG) |
||
341 | { |
||
342 | x = x - (((long)(x / (DBLLONG * TWO_PI))) * (TWO_PI * DBLLONG)); |
||
343 | } |
||
344 | else |
||
345 | x = x - (Sign(x) * TWO_PI); |
||
346 | count++; |
||
347 | if(count > MAX_VAL) |
||
348 | break; |
||
349 | } |
||
350 | return (x); |
||
351 | } |
||
352 | |||
353 | /// <summary> |
||
354 | /// calculates the sine and cosine |
||
355 | /// </summary> |
||
356 | protected static void SinCos(double val, out double sin, out double cos) |
||
357 | { |
||
358 | sin = Math.Sin(val); |
||
359 | cos = Math.Cos(val); |
||
360 | } |
||
361 | |||
362 | /// <summary> |
||
363 | /// computes the constants e0, e1, e2, and e3 which are used |
||
364 | /// in a series for calculating the distance along a meridian. |
||
365 | /// </summary> |
||
366 | /// <param name="x">represents the eccentricity squared</param> |
||
367 | /// <returns></returns> |
||
368 | protected static double e0fn(double x) |
||
369 | { |
||
370 | return (1.0 - 0.25 * x * (1.0 + x / 16.0 * (3.0 + 1.25 * x))); |
||
371 | } |
||
372 | |||
373 | protected static double e1fn(double x) |
||
374 | { |
||
375 | return (0.375 * x * (1.0 + 0.25 * x * (1.0 + 0.46875 * x))); |
||
376 | } |
||
377 | |||
378 | protected static double e2fn(double x) |
||
379 | { |
||
380 | return (0.05859375 * x * x * (1.0 + 0.75 * x)); |
||
381 | } |
||
382 | |||
383 | protected static double e3fn(double x) |
||
384 | { |
||
385 | return (x * x * x * (35.0 / 3072.0)); |
||
386 | } |
||
387 | |||
388 | /// <summary> |
||
389 | /// computes the value of M which is the distance along a meridian |
||
390 | /// from the Equator to latitude phi. |
||
391 | /// </summary> |
||
392 | protected static double mlfn(double e0, double e1, double e2, double e3, double phi) |
||
393 | { |
||
394 | return (e0 * phi - e1 * Math.Sin(2.0 * phi) + e2 * Math.Sin(4.0 * phi) - e3 * Math.Sin(6.0 * phi)); |
||
395 | } |
||
396 | |||
397 | /// <summary> |
||
398 | /// calculates UTM zone number |
||
399 | /// </summary> |
||
400 | /// <param name="lon">Longitude in degrees</param> |
||
401 | /// <returns></returns> |
||
402 | protected static long GetUTMzone(double lon) |
||
403 | { |
||
404 | return ((long)(((lon + 180.0) / 6.0) + 1.0)); |
||
405 | } |
||
406 | |||
407 | /// <summary> |
||
408 | /// Clips a number to the specified minimum and maximum values. |
||
409 | /// </summary> |
||
410 | /// <param name="n">The number to clip.</param> |
||
411 | /// <param name="minValue">Minimum allowable value.</param> |
||
412 | /// <param name="maxValue">Maximum allowable value.</param> |
||
413 | /// <returns>The clipped value.</returns> |
||
414 | protected static double Clip(double n, double minValue, double maxValue) |
||
415 | { |
||
416 | return Math.Min(Math.Max(n, minValue), maxValue); |
||
417 | } |
||
418 | |||
419 | /// <summary> |
||
420 | /// distance (in km) between two points specified by latitude/longitude |
||
421 | /// The Haversine formula, http://www.movable-type.co.uk/scripts/latlong.html |
||
422 | /// </summary> |
||
423 | /// <param name="p1"></param> |
||
424 | /// <param name="p2"></param> |
||
425 | /// <returns></returns> |
||
426 | public double GetDistance(PointLatLng p1, PointLatLng p2) |
||
427 | { |
||
428 | double dLat1InRad = p1.Lat * (Math.PI / 180); |
||
429 | double dLong1InRad = p1.Lng * (Math.PI / 180); |
||
430 | double dLat2InRad = p2.Lat * (Math.PI / 180); |
||
431 | double dLong2InRad = p2.Lng * (Math.PI / 180); |
||
432 | double dLongitude = dLong2InRad - dLong1InRad; |
||
433 | double dLatitude = dLat2InRad - dLat1InRad; |
||
434 | double a = Math.Pow(Math.Sin(dLatitude / 2), 2) + Math.Cos(dLat1InRad) * Math.Cos(dLat2InRad) * Math.Pow(Math.Sin(dLongitude / 2), 2); |
||
435 | double c = 2 * Math.Atan2(Math.Sqrt(a), Math.Sqrt(1 - a)); |
||
436 | double dDistance = (Axis / 1000.0) * c; |
||
437 | return dDistance; |
||
438 | } |
||
439 | |||
440 | public double GetDistanceInPixels(GPoint point1, GPoint point2) |
||
441 | { |
||
442 | double a = (double)(point2.X - point1.X); |
||
443 | double b = (double)(point2.Y - point1.Y); |
||
444 | |||
445 | return Math.Sqrt(a * a + b * b); |
||
446 | } |
||
447 | |||
448 | /// <summary> |
||
449 | /// Accepts two coordinates in degrees. |
||
450 | /// </summary> |
||
451 | /// <returns>A double value in degrees. From 0 to 360.</returns> |
||
452 | public double GetBearing(PointLatLng p1, PointLatLng p2) |
||
453 | { |
||
454 | var latitude1 = DegreesToRadians(p1.Lat); |
||
455 | var latitude2 = DegreesToRadians(p2.Lat); |
||
456 | var longitudeDifference = DegreesToRadians(p2.Lng - p1.Lng); |
||
457 | |||
458 | var y = Math.Sin(longitudeDifference) * Math.Cos(latitude2); |
||
459 | var x = Math.Cos(latitude1) * Math.Sin(latitude2) - Math.Sin(latitude1) * Math.Cos(latitude2) * Math.Cos(longitudeDifference); |
||
460 | |||
461 | return (RadiansToDegrees(Math.Atan2(y, x)) + 360) % 360; |
||
462 | } |
||
463 | |||
464 | /// <summary> |
||
465 | /// Conversion from cartesian earth-sentered coordinates to geodetic coordinates in the given datum |
||
466 | /// </summary> |
||
467 | /// <param name="Lat"></param> |
||
468 | /// <param name="Lon"></param> |
||
469 | /// <param name="Height">Height above ellipsoid [m]</param> |
||
470 | /// <param name="X"></param> |
||
471 | /// <param name="Y"></param> |
||
472 | /// <param name="Z"></param> |
||
473 | public void FromGeodeticToCartesian(double Lat, double Lng, double Height, out double X, out double Y, out double Z) |
||
474 | { |
||
475 | Lat = (Math.PI / 180) * Lat; |
||
476 | Lng = (Math.PI / 180) * Lng; |
||
477 | |||
478 | double B = Axis * (1.0 - Flattening); |
||
479 | double ee = 1.0 - (B / Axis) * (B / Axis); |
||
480 | double N = (Axis / Math.Sqrt(1.0 - ee * Math.Sin(Lat) * Math.Sin(Lat))); |
||
481 | |||
482 | X = (N + Height) * Math.Cos(Lat) * Math.Cos(Lng); |
||
483 | Y = (N + Height) * Math.Cos(Lat) * Math.Sin(Lng); |
||
484 | Z = (N * (B / Axis) * (B / Axis) + Height) * Math.Sin(Lat); |
||
485 | } |
||
486 | |||
487 | /// <summary> |
||
488 | /// Conversion from cartesian earth-sentered coordinates to geodetic coordinates in the given datum |
||
489 | /// </summary> |
||
490 | /// <param name="X"></param> |
||
491 | /// <param name="Y"></param> |
||
492 | /// <param name="Z"></param> |
||
493 | /// <param name="Lat"></param> |
||
494 | /// <param name="Lon"></param> |
||
495 | public void FromCartesianTGeodetic(double X, double Y, double Z, out double Lat, out double Lng) |
||
496 | { |
||
497 | double E = Flattening * (2.0 - Flattening); |
||
498 | Lng = Math.Atan2(Y, X); |
||
499 | |||
500 | double P = Math.Sqrt(X * X + Y * Y); |
||
501 | double Theta = Math.Atan2(Z, (P * (1.0 - Flattening))); |
||
502 | double st = Math.Sin(Theta); |
||
503 | double ct = Math.Cos(Theta); |
||
504 | Lat = Math.Atan2(Z + E / (1.0 - Flattening) * Axis * st * st * st, P - E * Axis * ct * ct * ct); |
||
505 | |||
506 | Lat /= (Math.PI / 180); |
||
507 | Lng /= (Math.PI / 180); |
||
508 | } |
||
509 | |||
510 | #endregion |
||
511 | } |
||
512 | } |