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Rev | Author | Line No. | Line |
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2287 | - | 1 | |
2 | namespace GMap.NET |
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3 | { |
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4 | using System; |
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5 | using System.Globalization; |
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6 | |||
7 | /// <summary> |
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8 | /// the rect |
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9 | /// </summary> |
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10 | public struct GRect |
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11 | { |
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12 | public static readonly GRect Empty = new GRect(); |
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13 | |||
14 | private long x; |
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15 | private long y; |
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16 | private long width; |
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17 | private long height; |
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18 | |||
19 | public GRect(long x, long y, long width, long height) |
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20 | { |
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21 | this.x = x; |
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22 | this.y = y; |
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23 | this.width = width; |
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24 | this.height = height; |
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25 | } |
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26 | |||
27 | public GRect(GPoint location, GSize size) |
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28 | { |
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29 | this.x = location.X; |
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30 | this.y = location.Y; |
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31 | this.width = size.Width; |
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32 | this.height = size.Height; |
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33 | } |
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34 | |||
35 | public static GRect FromLTRB(int left, int top, int right, int bottom) |
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36 | { |
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37 | return new GRect(left, |
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38 | top, |
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39 | right - left, |
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40 | bottom - top); |
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41 | } |
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42 | |||
43 | public GPoint Location |
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44 | { |
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45 | get |
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46 | { |
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47 | return new GPoint(X, Y); |
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48 | } |
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49 | set |
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50 | { |
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51 | X = value.X; |
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52 | Y = value.Y; |
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53 | } |
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54 | } |
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55 | |||
56 | public GPoint RightBottom |
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57 | { |
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58 | get |
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59 | { |
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60 | return new GPoint(Right, Bottom); |
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61 | } |
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62 | } |
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63 | |||
64 | public GPoint RightTop |
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65 | { |
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66 | get |
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67 | { |
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68 | return new GPoint(Right, Top); |
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69 | } |
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70 | } |
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71 | |||
72 | public GPoint LeftBottom |
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73 | { |
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74 | get |
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75 | { |
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76 | return new GPoint(Left, Bottom); |
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77 | } |
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78 | } |
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79 | |||
80 | public GSize Size |
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81 | { |
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82 | get |
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83 | { |
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84 | return new GSize(Width, Height); |
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85 | } |
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86 | set |
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87 | { |
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88 | this.Width = value.Width; |
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89 | this.Height = value.Height; |
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90 | } |
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91 | } |
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92 | |||
93 | public long X |
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94 | { |
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95 | get |
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96 | { |
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97 | return x; |
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98 | } |
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99 | set |
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100 | { |
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101 | x = value; |
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102 | } |
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103 | } |
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104 | |||
105 | public long Y |
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106 | { |
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107 | get |
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108 | { |
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109 | return y; |
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110 | } |
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111 | set |
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112 | { |
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113 | y = value; |
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114 | } |
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115 | } |
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116 | |||
117 | public long Width |
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118 | { |
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119 | get |
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120 | { |
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121 | return width; |
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122 | } |
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123 | set |
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124 | { |
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125 | width = value; |
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126 | } |
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127 | } |
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128 | |||
129 | public long Height |
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130 | { |
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131 | get |
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132 | { |
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133 | return height; |
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134 | } |
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135 | set |
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136 | { |
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137 | height = value; |
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138 | } |
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139 | } |
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140 | |||
141 | public long Left |
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142 | { |
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143 | get |
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144 | { |
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145 | return X; |
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146 | } |
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147 | } |
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148 | |||
149 | public long Top |
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150 | { |
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151 | get |
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152 | { |
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153 | return Y; |
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154 | } |
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155 | } |
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156 | |||
157 | public long Right |
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158 | { |
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159 | get |
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160 | { |
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161 | return X + Width; |
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162 | } |
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163 | } |
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164 | |||
165 | public long Bottom |
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166 | { |
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167 | get |
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168 | { |
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169 | return Y + Height; |
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170 | } |
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171 | } |
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172 | |||
173 | public bool IsEmpty |
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174 | { |
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175 | get |
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176 | { |
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177 | return height == 0 && width == 0 && x == 0 && y == 0; |
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178 | } |
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179 | } |
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180 | |||
181 | public override bool Equals(object obj) |
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182 | { |
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183 | if(!(obj is GRect)) |
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184 | return false; |
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185 | |||
186 | GRect comp = (GRect) obj; |
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187 | |||
188 | return (comp.X == this.X) && |
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189 | (comp.Y == this.Y) && |
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190 | (comp.Width == this.Width) && |
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191 | (comp.Height == this.Height); |
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192 | } |
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193 | |||
194 | public static bool operator==(GRect left, GRect right) |
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195 | { |
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196 | return (left.X == right.X |
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197 | && left.Y == right.Y |
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198 | && left.Width == right.Width |
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199 | && left.Height == right.Height); |
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200 | } |
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201 | |||
202 | public static bool operator!=(GRect left, GRect right) |
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203 | { |
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204 | return !(left == right); |
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205 | } |
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206 | |||
207 | public bool Contains(long x, long y) |
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208 | { |
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209 | return this.X <= x && |
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210 | x < this.X + this.Width && |
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211 | this.Y <= y && |
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212 | y < this.Y + this.Height; |
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213 | } |
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214 | |||
215 | public bool Contains(GPoint pt) |
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216 | { |
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217 | return Contains(pt.X, pt.Y); |
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218 | } |
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219 | |||
220 | public bool Contains(GRect rect) |
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221 | { |
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222 | return (this.X <= rect.X) && |
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223 | ((rect.X + rect.Width) <= (this.X + this.Width)) && |
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224 | (this.Y <= rect.Y) && |
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225 | ((rect.Y + rect.Height) <= (this.Y + this.Height)); |
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226 | } |
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227 | |||
228 | public override int GetHashCode() |
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229 | { |
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230 | if(this.IsEmpty) |
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231 | { |
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232 | return 0; |
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233 | } |
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234 | return (int)(((this.X ^ ((this.Y << 13) | (this.Y >> 0x13))) ^ ((this.Width << 0x1a) | (this.Width >> 6))) ^ ((this.Height << 7) | (this.Height >> 0x19))); |
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235 | } |
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236 | |||
237 | public void Inflate(long width, long height) |
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238 | { |
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239 | this.X -= width; |
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240 | this.Y -= height; |
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241 | this.Width += 2*width; |
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242 | this.Height += 2*height; |
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243 | } |
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244 | |||
245 | public void Inflate(GSize size) |
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246 | { |
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247 | Inflate(size.Width, size.Height); |
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248 | } |
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249 | |||
250 | public static GRect Inflate(GRect rect, long x, long y) |
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251 | { |
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252 | GRect r = rect; |
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253 | r.Inflate(x, y); |
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254 | return r; |
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255 | } |
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256 | |||
257 | public void Intersect(GRect rect) |
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258 | { |
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259 | GRect result = GRect.Intersect(rect, this); |
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260 | |||
261 | this.X = result.X; |
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262 | this.Y = result.Y; |
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263 | this.Width = result.Width; |
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264 | this.Height = result.Height; |
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265 | } |
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266 | |||
267 | public static GRect Intersect(GRect a, GRect b) |
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268 | { |
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269 | long x1 = Math.Max(a.X, b.X); |
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270 | long x2 = Math.Min(a.X + a.Width, b.X + b.Width); |
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271 | long y1 = Math.Max(a.Y, b.Y); |
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272 | long y2 = Math.Min(a.Y + a.Height, b.Y + b.Height); |
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273 | |||
274 | if(x2 >= x1 |
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275 | && y2 >= y1) |
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276 | { |
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277 | |||
278 | return new GRect(x1, y1, x2 - x1, y2 - y1); |
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279 | } |
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280 | return GRect.Empty; |
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281 | } |
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282 | |||
283 | public bool IntersectsWith(GRect rect) |
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284 | { |
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285 | return (rect.X < this.X + this.Width) && |
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286 | (this.X < (rect.X + rect.Width)) && |
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287 | (rect.Y < this.Y + this.Height) && |
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288 | (this.Y < rect.Y + rect.Height); |
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289 | } |
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290 | |||
291 | public static GRect Union(GRect a, GRect b) |
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292 | { |
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293 | long x1 = Math.Min(a.X, b.X); |
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294 | long x2 = Math.Max(a.X + a.Width, b.X + b.Width); |
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295 | long y1 = Math.Min(a.Y, b.Y); |
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296 | long y2 = Math.Max(a.Y + a.Height, b.Y + b.Height); |
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297 | |||
298 | return new GRect(x1, y1, x2 - x1, y2 - y1); |
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299 | } |
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300 | |||
301 | public void Offset(GPoint pos) |
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302 | { |
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303 | Offset(pos.X, pos.Y); |
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304 | } |
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305 | |||
306 | public void OffsetNegative(GPoint pos) |
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307 | { |
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308 | Offset(-pos.X, -pos.Y); |
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309 | } |
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310 | |||
311 | public void Offset(long x, long y) |
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312 | { |
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313 | this.X += x; |
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314 | this.Y += y; |
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315 | } |
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316 | |||
317 | public override string ToString() |
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318 | { |
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319 | return "{X=" + X.ToString(CultureInfo.CurrentCulture) + ",Y=" + Y.ToString(CultureInfo.CurrentCulture) + |
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320 | ",Width=" + Width.ToString(CultureInfo.CurrentCulture) + |
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321 | ",Height=" + Height.ToString(CultureInfo.CurrentCulture) + "}"; |
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322 | } |
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323 | } |
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324 | } |