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<?xml version="1.0" encoding="ISO-8859-1" standalone="yes"?>
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<!--
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        devices.xml defines all known devices.
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        You can add or change the existing specifications and
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        use the changed settings in the code.
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    Copyright (c) 2004, 2005 Robert Virkus / Enough Software
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    This file is part of J2ME Polish.
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    J2ME Polish is free software; you can redistribute it and/or modify
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    it under the terms of the GNU General Public License as published by
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    the Free Software Foundation; either version 2 of the License, or
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    (at your option) any later version.
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    J2ME Polish is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU General Public License for more details.
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    You should have received a copy of the GNU General Public License
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    along with Foobar; if not, write to the Free Software
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    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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    Commercial licenses are also available, please
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    refer to the accompanying LICENSE.txt or visit
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    http://www.j2mepolish.org for details.
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-->
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<!--
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These namespaces/schemas will be used soon.
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        xmlns="http://www.enough.de/polish/1.4/"
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        xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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        xsi:schemaLocation="http://www.enough.de/polish/1.4/ http://www.enough.de/polish/1.4/devices.xsd"
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 -->
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<devices>
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<!-- Standard devices -->
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        <device supportsPolishGui="true">
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                <identifier>Generic/Java</identifier>
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                <features>hasPointerEvents, hasCommandKeyEvents</features>
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                <description>A device to build supports applets, desktop and webstart applications.</description>
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                <capability name="JavaPlatform" value="MIDP/2.0, JavaSE/1.0"/>
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                <capability name="JavaConfiguration" value="CLDC/1.1"/>
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                <capability name="BitsPerPixel" value="18"/>
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                <capability name="ScreenSize" value="240x320"/>
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                <capability name="CanvasSize" value="240x320"/>
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                <capability name="FullCanvasSize" value="240x320"/>
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                <capability name="Emulator.Skin" value="Series60"/>
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        </device>
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</devices>