Subversion Repositories Projects

Rev

Rev 514 | Rev 753 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
389 cascade 1
/****************************************************************************
728 cascade 2
 *   Copyright (C) 2009-2010 by Claas Anders "CaScAdE" Rathje               *
389 cascade 3
 *   admiralcascade@gmail.com                                               *
4
 *   Project-URL: http://www.mylifesucks.de/oss/c-osd/                      *
5
 *                                                                          *
6
 *   This program is free software; you can redistribute it and/or modify   *
7
 *   it under the terms of the GNU General Public License as published by   *
8
 *   the Free Software Foundation; either version 2 of the License.         *
9
 *                                                                          *
10
 *   This program is distributed in the hope that it will be useful,        *
11
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of         *
12
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the          *
13
 *   GNU General Public License for more details.                           *
14
 *                                                                          *
15
 *   You should have received a copy of the GNU General Public License      *
16
 *   along with this program; if not, write to the                          *
17
 *   Free Software Foundation, Inc.,                                        *
18
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.              *
19
 ****************************************************************************/
20
 
21
#include <avr/pgmspace.h> 
497 cascade 22
#include "main.h"
389 cascade 23
#include "osd_helpers.h"
24
#include "max7456_software_spi.h"
25
 
26
#if !(ALLCHARSDEBUG|(WRITECHARS != -1))
514 cascade 27
 
389 cascade 28
/* ##########################################################################
29
 * compass stuff
30
 * ##########################################################################*/
31
 
32
/**
33
 * convert the <heading> gotton from NC into an index
34
 */
35
uint8_t heading_conv(uint16_t heading) {
36
    if (heading > 23 && heading < 68) {
37
        //direction = "NE";
38
        return 0;
39
    } else if (heading > 67 && heading < 113) {
40
        //direction = "E ";
41
        return 1;
42
    } else if (heading > 112 && heading < 158) {
43
        //direction = "SE";
44
        return 2;
45
    } else if (heading > 157 && heading < 203) {
46
        //direction = "S ";
47
        return 3;
48
    } else if (heading > 202 && heading < 248) {
49
        //direction = "SW";
50
        return 4;
51
    } else if (heading > 247 && heading < 293) {
52
        //direction = "W ";
53
        return 5;
54
    } else if (heading > 292 && heading < 338) {
55
        //direction = "NW";
56
        return 6;
57
    }
58
    //direction = "N ";
59
    return 7;
60
}
61
 
62
/**
63
 * convert the <heading> gotton from NC into a more
64
 * precise index
65
 */
66
uint8_t heading_fine_conv(uint16_t heading) {
67
        heading = ((heading * 10) + 113) % 3600;
68
        return (heading / 225);
69
}
70
 
71
/**
72
 * draw a compass rose at <x>/<y> for <heading>
73
 */
74
void draw_compass(uint8_t x, uint8_t y, uint16_t heading) {
75
    //char* rose = "---N---O---S---W---N---O---S---W---N---O---S---W";
489 woggle 76
    static char rose[48] PROGMEM = {216, 215, 216, 211, 216, 215, 216, 213, 216, 215, 216, 212,
389 cascade 77
                    216, 215, 216, 214, 216, 215, 216, 211, 216, 215, 216, 213,
78
                    216, 215, 216, 212, 216, 215, 216, 214, 216, 215, 216, 211,
79
                    216, 215, 216, 213, 216, 215, 216, 212, 216, 215, 216, 214};
80
        // the center is char 19 (north), we add the current heading in 8th
81
        // which would be 22.5 degrees, but float would bloat up the code
82
        // and *10 / 225 would take ages... so we take the uncorrect way
83
    uint8_t front = 19 + (heading / 22);
84
    for (uint8_t i = 0; i < 9; i++) {
489 woggle 85
                write_char_xy(x++, y, pgm_read_byte(&rose[front - 4 + i]));
389 cascade 86
    }
87
}
88
 
89
/* ##########################################################################
90
 * battery index
91
 * ##########################################################################*/
92
/**
93
 * draw a battery symbol at <x>/<y> according to <voltage>
94
 */
453 cascade 95
void draw_battery(uint8_t x, uint8_t y, uint8_t min_voltage, uint8_t voltage, uint8_t max_voltage) {
96
        uint8_t percent = (100* (voltage - min_voltage) / (max_voltage - min_voltage));
389 cascade 97
        if (percent > 100) percent = 100;
453 cascade 98
        if (voltage < min_voltage) percent = 0;
389 cascade 99
        write_char_xy(x, y, 0x9d - (percent * 13 / 100));
100
        //write_ndigit_number_u(x, y-1, percent * 13 / 100, 100, 0);
101
}
102
 
103
/* ##########################################################################
104
 * variometer
105
 * ##########################################################################*/
106
/**
107
 * draw variometer arrows at <x>/<y> according to <variometer>
108
 */
109
void draw_variometer(uint8_t x, uint8_t y, int16_t variometer) {
110
        if (variometer == 0) {
111
                write_char_xy(x, y, 0xbb); // plain line
112
        } else if (variometer > 0) { // gain height
113
                switch (variometer / 5){
114
                        case 0:
115
                                //write_char_xy(x, y, 0xba); // smallest arrow up
116
                                write_char_xy(x, y, 0x70); // one arrow up
117
                                break;
118
                        case 1:
119
                                //write_char_xy(x, y, 0xb9); // small arrow up
120
                                write_char_xy(x, y, 0x71); // two arrows up
121
                                break;
122
                        case 2:
123
                                //write_char_xy(x, y, 0xb8); // large arrow up
124
                                write_char_xy(x, y, 0x72); // three arrows up
125
                                break;
126
                        default:
127
                                //write_char_xy(x, y, 0xb7); // largest arrow up
128
                                write_char_xy(x, y, 0x73); // three black arrows up
129
                }
130
        } else { // sink
131
                switch (variometer / -5){
132
                        case 0:
133
                                //write_char_xy(x, y, 0xbc); // smallest arrow down
134
                                write_char_xy(x, y, 0x77); // one arrow down
135
                                break;
136
                        case 1:
137
                                //write_char_xy(x, y, 0xbd); // small arrow down
138
                                write_char_xy(x, y, 0x76); // two arrows down
139
                                break;
140
                        case 2:
141
                                //write_char_xy(x, y, 0xbe); // large arrow down
142
                                write_char_xy(x, y, 0x75); // three arrows down
143
                                break;
144
                        default:
145
                                //write_char_xy(x, y, 0xbf); // largest arrow down
146
                                write_char_xy(x, y, 0x74); // three black arrows down
147
                }
148
        }
149
}
150
 
151
// big vario arrays 
489 woggle 152
const char vario_00[5] PROGMEM = {0x00, 0x00, 0xc2, 0xff, 0xff};
153
const char vario_01[5] PROGMEM = {0x00, 0x00, 0xc2, 0xff, 0xc0};
154
const char vario_02[5] PROGMEM = {0x00, 0x00, 0xc2, 0xff, 0xc1};
155
const char vario_03[5] PROGMEM = {0x00, 0x00, 0xc2, 0xff, 0x00};
156
const char vario_04[5] PROGMEM = {0x00, 0x00, 0xc2, 0xc0, 0x00};
157
const char vario_05[5] PROGMEM = {0x00, 0x00, 0xc2, 0xc1, 0x00};
158
const char vario_06[5] PROGMEM = {0x00, 0x00, 0xc2, 0x00, 0x00};
159
const char vario_07[5] PROGMEM = {0x00, 0x00, 0xbb, 0x00, 0x00};
160
const char vario_08[5] PROGMEM = {0x00, 0x00, 0xc3, 0x00, 0x00};
161
const char vario_09[5] PROGMEM = {0x00, 0xc4, 0xc3, 0x00, 0x00};
162
const char vario_10[5] PROGMEM = {0x00, 0xc5, 0xc3, 0x00, 0x00};
163
const char vario_11[5] PROGMEM = {0x00, 0xff, 0xc3, 0x00, 0x00};
164
const char vario_12[5] PROGMEM = {0xc4, 0xff, 0xc3, 0x00, 0x00};
165
const char vario_13[5] PROGMEM = {0xc5, 0xff, 0xc3, 0x00, 0x00};
166
const char vario_14[5] PROGMEM = {0xff, 0xff, 0xc3, 0x00, 0x00};
167
const char* vario_pnt[15] PROGMEM = {vario_00, vario_01, vario_02, vario_03, vario_04,
389 cascade 168
                                vario_05, vario_06, vario_07, vario_08,
169
                                vario_09, vario_10, vario_11, vario_12,
170
                                vario_13, vario_14};
171
 
172
/**
173
 * draw a bigger vario with middle at <x>/<y> acording to <variometer>
174
 */
175
void draw_big_variometer(uint8_t x, uint8_t y, int16_t variometer) {   
176
        int16_t index = 7 + variometer;
177
        if (index > 14) index = 14;
178
        else if (index < 0) index = 0;
179
 
489 woggle 180
        write_string_pgm_down(x, y-2, (const char *) (pgm_read_word ( &(vario_pnt[index]))), 5);
389 cascade 181
}
182
 
183
/* ##########################################################################
184
 * artificial horizon
185
 * ##########################################################################*/
186
// remember last time displayed values
187
int8_t old_af_x = -1, old_af_y = -1;
188
 
189
/**
190
 * draw roll und nick indicators (could be enhanced to full artificial horizon)
191
 * from line <firstline> to <listlines> for given <nick> and <roll> values
192
 */
193
void draw_artificial_horizon(uint8_t firstline, uint8_t lastline, int16_t nick, int16_t roll) {
194
        char noodle[5] = {225, 225, 226, 227, 227};
195
        uint8_t center_x = 15;
196
        uint8_t center_y = lastline - firstline;
197
        center_y = 7;
198
        write_char_xy(center_x,center_y,228);
199
        uint8_t cpos, nicky, rollx;
200
 
201
        // which line
202
        int8_t ypos =  nick / 20;
203
        // which character from the array?
204
        if (nick < 0) {
205
                cpos = -1*((nick - (ypos * 20))/4);
206
                ypos--;
207
        } else cpos = 4-((nick - (ypos * 20))/4);
208
        if (cpos > 4) cpos = 4;
209
 
210
        nicky = center_y - ypos;
211
        if (nicky > lastline) nicky = lastline;
212
        else if (nicky < firstline) nicky = firstline;
213
 
214
        // ensure roll-borders
215
        rollx = (roll / 8)+15;
216
        if (rollx < 2) rollx = 2;
217
        else if (rollx > 28) rollx = 28;
218
 
219
 
220
        // clear roll
221
        if (old_af_x != rollx && old_af_x >= 0) {
390 cascade 222
                write_char_xy(old_af_x, lastline, 0);
389 cascade 223
        }
224
 
225
        // clear nick
226
        if (old_af_y != nicky && old_af_y >= 0) {
390 cascade 227
                write_char_xy(center_x-1, old_af_y, 0);
228
                write_char_xy(center_x+1, old_af_y, 0);
389 cascade 229
        }
230
 
231
 
232
        // draw nick
390 cascade 233
        write_char_xy(center_x-1, nicky, noodle[cpos]);
234
        write_char_xy(center_x+1, nicky, noodle[cpos]);
389 cascade 235
 
236
        // draw roll
390 cascade 237
        write_char_xy(rollx, lastline, 229);
389 cascade 238
 
239
        // update old vars
240
        old_af_x = rollx;
241
        old_af_y = nicky;
242
 
243
        // debug numbers
244
        //write_3digit_number_u(20,6,cpos);
245
        //write_number_s(20,7,ypos);    
246
        //write_number_s(0,7,nick);             
247
        //write_number_s(18,11,roll);   
248
}
249
 
250
#endif