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331 | cascade | 1 | /**************************************************************************** |
2 | * Copyright (C) 2009 by Claas Anders "CaScAdE" Rathje * |
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3 | * admiralcascade@gmail.com * |
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4 | * Project-URL: http://www.mylifesucks.de/oss/c-osd/ * |
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5 | * * |
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6 | * This program is free software; you can redistribute it and/or modify * |
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7 | * it under the terms of the GNU General Public License as published by * |
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8 | * the Free Software Foundation; either version 2 of the License. * |
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9 | * * |
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10 | * This program is distributed in the hope that it will be useful, * |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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13 | * GNU General Public License for more details. * |
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14 | * * |
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15 | * You should have received a copy of the GNU General Public License * |
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16 | * along with this program; if not, write to the * |
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17 | * Free Software Foundation, Inc., * |
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18 | * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * |
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19 | ****************************************************************************/ |
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20 | |||
346 | cascade | 21 | #include <avr/io.h> |
22 | #include <util/delay.h> |
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23 | #include <avr/pgmspace.h> |
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331 | cascade | 24 | #include "max7456_software_spi.h" |
25 | |||
26 | /* ########################################################################## |
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27 | * MAX7456 SPI & Display stuff |
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28 | * ##########################################################################*/ |
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29 | |||
30 | /** |
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31 | * Send a byte through SPI |
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32 | */ |
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33 | void spi_send(uint8_t byte) { |
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34 | for (int8_t i = 7; i >= 0; i--) { |
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35 | if (((byte >> i) & 1)) { |
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36 | MAX_SDIN_HIGH |
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37 | } else { |
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38 | MAX_SDIN_LOW |
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39 | } |
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40 | MAX_SCLK_HIGH |
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41 | MAX_SCLK_LOW |
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42 | } |
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43 | } |
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44 | |||
45 | /** |
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46 | * Send <byte> to <address> of MAX7456 |
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47 | */ |
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48 | void spi_send_byte(uint8_t address, uint8_t byte) { |
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49 | // start sending |
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50 | MAX_CS_LOW |
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51 | |||
52 | spi_send(address); |
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53 | spi_send(byte); |
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54 | |||
55 | // end sending |
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56 | MAX_CS_HIGH |
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57 | } |
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58 | |||
59 | /** |
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60 | * write a <character> to <address> of MAX7456 display memory |
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61 | */ |
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62 | void write_char(uint16_t address, char character) { |
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63 | spi_send_byte(0x05, (address & 0xFF00) >> 8); // DMAH |
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64 | spi_send_byte(0x06, (address & 0x00FF)); // DMAL |
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65 | spi_send_byte(0x07, character); // DMDI |
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66 | } |
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67 | |||
68 | /** |
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69 | * write a character <attribute> to <address> of MAX7456 display memory |
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70 | */ |
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71 | void write_char_att(uint16_t address, char attribute) { |
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72 | // the only important part is that the DMAH[1] is set |
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73 | // so we add 2 which binary is the 2nd lowest byte |
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74 | spi_send_byte(0x05, ((address & 0xFF00) >> 8) | 2); // DMAH |
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75 | spi_send_byte(0x06, (address & 0x00FF)); // DMAL |
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76 | spi_send_byte(0x07, attribute); // DMDI |
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77 | } |
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78 | |||
79 | /** |
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80 | * write a <character> at <x>/<y> to MAX7456 display memory |
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81 | */ |
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82 | void write_char_xy(uint8_t x, uint8_t y, char character) { |
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83 | uint16_t address = y * 30 + x; |
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84 | write_char(address, character); |
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85 | } |
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86 | |||
87 | /** |
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88 | * write a character <attribute> at <x>/<y> to MAX7456 display memory |
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89 | */ |
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90 | void write_char_att_xy(uint8_t x, uint8_t y, char attribute) { |
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91 | uint16_t address = y * 30 + x; |
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92 | write_char_att(address, attribute); |
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93 | } |
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94 | |||
95 | /** |
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402 | cascade | 96 | * clear display memory |
331 | cascade | 97 | */ |
98 | void clear(void) { |
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402 | cascade | 99 | /*uint16_t memory_address = 0; |
331 | cascade | 100 | for (unsigned int a = 0; a < 480; a++) { |
101 | write_char(memory_address++, 0); |
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402 | cascade | 102 | }*/ |
103 | // clear all display-mem (DMM) |
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104 | spi_send_byte(0x04, 0b00000100); |
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105 | |||
106 | // clearing takes 12uS according to maxim so lets wait longer |
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107 | _delay_us(20); |
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331 | cascade | 108 | } |
109 | |||
110 | /** |
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111 | * write an ascii <character> to <address> of MAX7456 display memory |
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112 | */ |
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113 | void write_ascii_char(uint16_t address, char c) { |
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114 | if (c == 32) c = 0; // remap space |
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115 | else if (c > 48 && c <= 57) c -= 48; // remap numbers |
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116 | else if (c == '0') c = 10; // remap zero |
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117 | else if (c >= 65 && c <= 90) c -= 54; // remap big letters |
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118 | else if (c >= 97 && c <= 122) c -= 60; // remap small letters |
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119 | else if (c == '(') c = 63; // remap |
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120 | else if (c == ')') c = 64; // remap |
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121 | else if (c == '.') c = 65; // remap |
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122 | else if (c == '?') c = 66; // remap |
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123 | else if (c == ';') c = 67; // remap |
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124 | else if (c == ':') c = 68; // remap |
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125 | else if (c == ',') c = 69; // remap |
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126 | else if (c == '\'') c = 70; // remap |
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127 | else if (c == '/') c = 71; // remap |
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128 | else if (c == '"') c = 72; // remap |
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129 | else if (c == '-') c = 73; // remap minus |
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130 | else if (c == '<') c = 74; // remap |
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131 | else if (c == '>') c = 75; // remap |
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132 | else if (c == '@') c = 76; // remap |
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133 | write_char(address, c); |
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134 | } |
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135 | |||
136 | /** |
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137 | * write an ascii <string> at <x>/<y> to MAX7456 display memory |
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138 | */ |
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139 | void write_ascii_string(uint8_t x, uint8_t y, char *string) { |
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140 | while (*string) { |
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141 | write_ascii_char(((x++)+(y * 30)), *string); |
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142 | string++; |
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143 | } |
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144 | } |
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145 | |||
146 | /** |
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346 | cascade | 147 | * write an ascii <string> from progmen at <x>/<y> to MAX7456 display memory |
148 | */ |
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149 | void write_ascii_string_pgm(uint8_t x, uint8_t y, char *string) { |
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150 | while (pgm_read_byte(string) != 0x00) |
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151 | write_ascii_char(((x++)+(y * 30)), pgm_read_byte(string++)); |
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152 | } |
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153 | |||
154 | /** |
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379 | cascade | 155 | * write an <string> from progmen at <x>/<y> downwards to MAX7456 display memory |
156 | */ |
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157 | void write_string_pgm_down(uint8_t x, uint8_t y, char *string, uint8_t length) { |
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158 | while (length--) |
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159 | write_char((x+(y++ * 30)), pgm_read_byte(string++)); |
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160 | } |
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161 | |||
162 | /** |
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349 | cascade | 163 | * Write only some digits of a unsigned <number> at <x>/<y> to MAX7456 display memory |
164 | * <num> represents the largest multiple of 10 that will still be displayable as |
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165 | * the first digit, so num = 10 will be 0-99 and so on |
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166 | * <pad> = 1 will cause blank spaced to be filled up with zeros e.g. 007 instead of 7 |
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331 | cascade | 167 | */ |
349 | cascade | 168 | void write_ndigit_number_u(uint8_t x, uint8_t y, uint16_t number, int16_t num, uint8_t pad) { |
169 | // if number is largar than 99[..]9 we must decrease it |
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170 | while (number >= (num * 10)) { |
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171 | number -= num * 10; |
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172 | } |
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331 | cascade | 173 | |
349 | cascade | 174 | uint8_t started = 0; |
331 | cascade | 175 | |
349 | cascade | 176 | while (num > 0) { |
177 | uint8_t b = number / num; |
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178 | if (b > 0 || started || num == 1) { |
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179 | write_ascii_char((x++)+(y * 30), '0' + b); |
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180 | started = 1; |
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181 | } else { |
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182 | if (pad) write_ascii_char((x++)+(y * 30), '0'); |
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183 | else write_ascii_char((x++)+(y * 30), 0); |
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184 | } |
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185 | number -= b * num; |
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186 | |||
187 | num /= 10; |
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188 | } |
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331 | cascade | 189 | } |
190 | |||
191 | /** |
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349 | cascade | 192 | * Write only some digits of a signed <number> at <x>/<y> to MAX7456 display memory |
193 | * <num> represents the largest multiple of 10 that will still be displayable as |
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194 | * the first digit, so num = 10 will be 0-99 and so on |
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195 | * <pad> = 1 will cause blank spaced to be filled up with zeros e.g. 007 instead of 7 |
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331 | cascade | 196 | */ |
349 | cascade | 197 | void write_ndigit_number_s(uint8_t x, uint8_t y, int16_t number, int16_t num, uint8_t pad) { |
198 | if (((uint16_t) number) > 32767) { |
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199 | number = number - 65536; |
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200 | num *= -1; |
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331 | cascade | 201 | |
349 | cascade | 202 | // if number is smaller than -99[..]9 we must increase it |
203 | while (number <= (num * 10)) { |
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204 | number -= num * 10; |
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205 | } |
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331 | cascade | 206 | |
349 | cascade | 207 | uint8_t started = 0; |
331 | cascade | 208 | |
349 | cascade | 209 | while (num < 0) { |
210 | uint8_t b = number / num; |
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211 | if (pad) write_ascii_char((x)+(y * 30), '0'); |
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212 | if (b > 0 || started || num == 1) { |
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213 | if (!started) write_char((x - 1)+(y * 30), 0x49); |
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214 | write_ascii_char((x++)+(y * 30), '0' + b); |
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215 | started = 1; |
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216 | } else { |
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217 | write_ascii_char((x++)+(y * 30), 0); |
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218 | } |
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219 | number -= b * num; |
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331 | cascade | 220 | |
349 | cascade | 221 | num /= 10; |
222 | } |
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223 | } else { |
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224 | write_char((x)+(y * 30), 0); |
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225 | write_ndigit_number_u(x, y, number, num, pad); |
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331 | cascade | 226 | } |
227 | } |
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228 | |||
229 | /** |
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349 | cascade | 230 | * Write only some digits of a unsigned <number> at <x>/<y> to MAX7456 display memory |
231 | * as /10th of the value |
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232 | * <num> represents the largest multiple of 10 that will still be displayable as |
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233 | * the first digit, so num = 10 will be 0-99 and so on |
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234 | * <pad> = 1 will cause blank spaced to be filled up with zeros e.g. 007 instead of 7 |
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331 | cascade | 235 | */ |
349 | cascade | 236 | void write_ndigit_number_u_10th(uint8_t x, uint8_t y, uint16_t number, int16_t num, uint8_t pad) { |
237 | // if number is largar than 99[..]9 we must decrease it |
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238 | while (number >= (num * 10)) { |
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239 | number -= num * 10; |
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240 | } |
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241 | |||
331 | cascade | 242 | |
349 | cascade | 243 | uint8_t started = 0; |
244 | while (num > 0) { |
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245 | uint8_t b = number / num; |
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246 | if (b > 0 || started || num == 1) { |
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247 | if ((num / 10) == 0) { |
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248 | if (!started) write_ascii_char((x - 1)+(y * 30), '0'); |
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249 | write_char((x++)+(y * 30), 65); // decimal point |
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250 | } |
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251 | write_ascii_char((x++)+(y * 30), '0' + b); |
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252 | started = 1; |
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253 | } else { |
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254 | if (pad) write_ascii_char((x++)+(y * 30), '0'); |
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255 | else write_ascii_char((x++)+(y * 30), ' '); |
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256 | } |
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257 | number -= b * num; |
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331 | cascade | 258 | |
349 | cascade | 259 | num /= 10; |
260 | } |
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331 | cascade | 261 | } |
262 | |||
263 | /** |
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349 | cascade | 264 | * Write only some digits of a signed <number> at <x>/<y> to MAX7456 display memory |
265 | * as /10th of the value |
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266 | * <num> represents the largest multiple of 10 that will still be displayable as |
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267 | * the first digit, so num = 10 will be 0-99 and so on |
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268 | * <pad> = 1 will cause blank spaced to be filled up with zeros e.g. 007 instead of 7 |
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331 | cascade | 269 | */ |
349 | cascade | 270 | void write_ndigit_number_s_10th(uint8_t x, uint8_t y, int16_t number, int16_t num, uint8_t pad) { |
271 | if (((uint16_t) number) > 32767) { |
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272 | number = number - 65536; |
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273 | num *= -1; |
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331 | cascade | 274 | |
349 | cascade | 275 | // if number is smaller than -99[..]9 we must increase it |
276 | while (number <= (num * 10)) { |
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277 | number -= num * 10; |
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278 | } |
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331 | cascade | 279 | |
349 | cascade | 280 | uint8_t started = 0; |
331 | cascade | 281 | |
349 | cascade | 282 | while (num < 0) { |
283 | uint8_t b = number / num; |
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284 | if (pad) write_ascii_char((x)+(y * 30), '0'); |
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285 | if (b > 0 || started || num == 1) { |
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286 | if ((num / 10) == 0) { |
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287 | if (!started) { |
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288 | write_ascii_char((x - 2)+(y * 30), '-'); |
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289 | write_ascii_char((x - 1)+(y * 30), '0'); |
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290 | } |
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291 | write_char((x++)+(y * 30), 65); // decimal point |
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292 | } else if (!started) { |
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293 | write_char((x - 1)+(y * 30), 0x49); // minus |
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294 | } |
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295 | write_ascii_char((x++)+(y * 30), '0' + b); |
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296 | started = 1; |
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297 | } else { |
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298 | write_ascii_char((x++)+(y * 30), 0); |
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299 | } |
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300 | number -= b * num; |
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301 | |||
302 | num /= 10; |
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303 | } |
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304 | } else { |
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331 | cascade | 305 | write_char((x)+(y * 30), 0); |
349 | cascade | 306 | write_ndigit_number_u_10th(x, y, number, num, pad); |
331 | cascade | 307 | } |
308 | } |
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309 | |||
310 | /** |
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311 | * write <seconds> as human readable time at <x>/<y> to MAX7456 display mem |
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312 | */ |
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313 | void write_time(uint8_t x, uint8_t y, uint16_t seconds) { |
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314 | uint16_t min = seconds / 60; |
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315 | seconds -= min * 60; |
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349 | cascade | 316 | write_ndigit_number_u(x, y, min, 100, 0); |
331 | cascade | 317 | write_char_xy(x + 3, y, 68); |
349 | cascade | 318 | write_ndigit_number_u(x + 4, y, seconds, 10, 1); |
331 | cascade | 319 | } |
320 | |||
321 | /** |
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322 | * for testing write all chars to screen |
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323 | */ |
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324 | void write_all_chars() { |
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325 | uint16_t x = 3, y = 2, t = 0; |
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326 | while (t < 256) { |
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327 | write_char_xy(x++, y, t++); |
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328 | if (x > 25) { |
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329 | y++; |
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330 | x = 3; |
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331 | } |
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332 | } |
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333 | } |
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334 | |||
335 | /** |
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336 | * let the MAX7456 learn a new character at <number> |
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337 | * with <data>. |
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338 | */ |
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339 | void learn_char(uint8_t number, unsigned char* data) { |
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340 | // select character to write (CMAH) |
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341 | spi_send_byte(0x09, number); |
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342 | |||
343 | for (uint8_t i = 0; i < 54; i++) { |
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344 | // select 4pixel byte of char (CMAL) |
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345 | spi_send_byte(0x0A, i); |
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346 | |||
347 | // write 4pixel byte of char (CMDI) |
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348 | spi_send_byte(0x0B, data[i]); |
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349 | } |
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350 | |||
351 | // write to the NVM array from the shadow RAM (CMM) |
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352 | spi_send_byte(0x08, 0b10100000); |
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353 | |||
354 | // according to maxim writing to nvram takes about 12ms, lets wait longer |
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355 | _delay_ms(120); |
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356 | } |