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331 | cascade | 1 | /**************************************************************************** |
2 | * Copyright (C) 2009 by Claas Anders "CaScAdE" Rathje * |
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3 | * admiralcascade@gmail.com * |
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4 | * Project-URL: http://www.mylifesucks.de/oss/c-osd/ * |
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5 | * * |
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6 | * This program is free software; you can redistribute it and/or modify * |
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7 | * it under the terms of the GNU General Public License as published by * |
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8 | * the Free Software Foundation; either version 2 of the License. * |
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9 | * * |
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10 | * This program is distributed in the hope that it will be useful, * |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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13 | * GNU General Public License for more details. * |
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14 | * * |
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15 | * You should have received a copy of the GNU General Public License * |
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16 | * along with this program; if not, write to the * |
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17 | * Free Software Foundation, Inc., * |
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18 | * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * |
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19 | ****************************************************************************/ |
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20 | |||
21 | #include "max7456_software_spi.h" |
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22 | |||
23 | /* ########################################################################## |
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24 | * MAX7456 SPI & Display stuff |
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25 | * ##########################################################################*/ |
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26 | |||
27 | /** |
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28 | * Send a byte through SPI |
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29 | */ |
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30 | void spi_send(uint8_t byte) { |
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31 | for (int8_t i = 7; i >= 0; i--) { |
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32 | if (((byte >> i) & 1)) { |
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33 | MAX_SDIN_HIGH |
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34 | } else { |
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35 | MAX_SDIN_LOW |
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36 | } |
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37 | MAX_SCLK_HIGH |
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38 | MAX_SCLK_LOW |
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39 | } |
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40 | } |
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41 | |||
42 | /** |
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43 | * Send <byte> to <address> of MAX7456 |
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44 | */ |
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45 | void spi_send_byte(uint8_t address, uint8_t byte) { |
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46 | // start sending |
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47 | MAX_CS_LOW |
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48 | |||
49 | spi_send(address); |
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50 | spi_send(byte); |
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51 | |||
52 | // end sending |
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53 | MAX_CS_HIGH |
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54 | } |
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55 | |||
56 | /** |
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57 | * write a <character> to <address> of MAX7456 display memory |
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58 | */ |
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59 | void write_char(uint16_t address, char character) { |
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60 | spi_send_byte(0x05, (address & 0xFF00) >> 8); // DMAH |
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61 | spi_send_byte(0x06, (address & 0x00FF)); // DMAL |
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62 | spi_send_byte(0x07, character); // DMDI |
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63 | } |
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64 | |||
65 | /** |
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66 | * write a character <attribute> to <address> of MAX7456 display memory |
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67 | */ |
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68 | void write_char_att(uint16_t address, char attribute) { |
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69 | // the only important part is that the DMAH[1] is set |
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70 | // so we add 2 which binary is the 2nd lowest byte |
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71 | spi_send_byte(0x05, ((address & 0xFF00) >> 8) | 2); // DMAH |
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72 | spi_send_byte(0x06, (address & 0x00FF)); // DMAL |
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73 | spi_send_byte(0x07, attribute); // DMDI |
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74 | } |
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75 | |||
76 | /** |
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77 | * write a <character> at <x>/<y> to MAX7456 display memory |
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78 | */ |
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79 | void write_char_xy(uint8_t x, uint8_t y, char character) { |
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80 | uint16_t address = y * 30 + x; |
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81 | write_char(address, character); |
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82 | } |
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83 | |||
84 | /** |
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85 | * write a character <attribute> at <x>/<y> to MAX7456 display memory |
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86 | */ |
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87 | void write_char_att_xy(uint8_t x, uint8_t y, char attribute) { |
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88 | uint16_t address = y * 30 + x; |
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89 | write_char_att(address, attribute); |
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90 | } |
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91 | |||
92 | /** |
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93 | * clear display by writing blank characters all over it |
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94 | */ |
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95 | void clear(void) { |
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96 | uint16_t memory_address = 0; |
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97 | for (unsigned int a = 0; a < 480; a++) { |
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98 | write_char(memory_address++, 0); |
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99 | } |
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100 | } |
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101 | |||
102 | /** |
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103 | * write an ascii <character> to <address> of MAX7456 display memory |
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104 | */ |
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105 | void write_ascii_char(uint16_t address, char c) { |
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106 | if (c == 32) c = 0; // remap space |
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107 | else if (c > 48 && c <= 57) c -= 48; // remap numbers |
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108 | else if (c == '0') c = 10; // remap zero |
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109 | else if (c >= 65 && c <= 90) c -= 54; // remap big letters |
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110 | else if (c >= 97 && c <= 122) c -= 60; // remap small letters |
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111 | else if (c == '(') c = 63; // remap |
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112 | else if (c == ')') c = 64; // remap |
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113 | else if (c == '.') c = 65; // remap |
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114 | else if (c == '?') c = 66; // remap |
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115 | else if (c == ';') c = 67; // remap |
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116 | else if (c == ':') c = 68; // remap |
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117 | else if (c == ',') c = 69; // remap |
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118 | else if (c == '\'') c = 70; // remap |
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119 | else if (c == '/') c = 71; // remap |
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120 | else if (c == '"') c = 72; // remap |
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121 | else if (c == '-') c = 73; // remap minus |
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122 | else if (c == '<') c = 74; // remap |
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123 | else if (c == '>') c = 75; // remap |
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124 | else if (c == '@') c = 76; // remap |
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125 | write_char(address, c); |
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126 | } |
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127 | |||
128 | /** |
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129 | * write an ascii <string> at <x>/<y> to MAX7456 display memory |
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130 | */ |
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131 | void write_ascii_string(uint8_t x, uint8_t y, char *string) { |
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132 | while (*string) { |
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133 | write_ascii_char(((x++)+(y * 30)), *string); |
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134 | string++; |
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135 | } |
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136 | } |
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137 | |||
138 | /** |
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139 | * Write only the last three digits of a <number> at <x>/<y> to MAX7456 |
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140 | * display memory. takes full 16bit numbers as well for stuff |
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141 | * like compass only taking three characters (values <= 999) |
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142 | */ |
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143 | void write_3digit_number_u(uint8_t x, uint8_t y, uint16_t number) { |
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144 | uint16_t num = 100; |
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145 | uint8_t started = 0; |
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146 | |||
147 | while (num > 0) { |
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148 | uint8_t b = number / num; |
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149 | if (b > 0 || started || num == 1) { |
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150 | write_ascii_char((x++)+(y * 30), '0' + b); |
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151 | started = 1; |
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152 | } else { |
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153 | write_ascii_char((x++)+(y * 30), 0); |
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154 | } |
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155 | number -= b * num; |
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156 | |||
157 | num /= 10; |
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158 | } |
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159 | } |
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160 | |||
161 | /** |
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162 | * Write only the last two digits of a number at <x>/<y> to MAX7456 |
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163 | * display memory. takes full 16bit numbers as well for stuff |
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164 | * like seconds only taking two characters (values <= 99) |
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165 | * Since this is used for seconds only and it looks better, there |
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166 | * is a trading 0 attached |
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167 | */ |
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168 | void write_2digit_number_u(uint8_t x, uint8_t y, uint16_t number) { |
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169 | uint16_t num = 10; |
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170 | uint8_t started = 0; |
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171 | |||
172 | while (num > 0) { |
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173 | uint8_t b = number / num; |
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174 | if (b > 0 || started || num == 1) { |
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175 | write_ascii_char((x++)+(y * 30), '0' + b); |
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176 | started = 1; |
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177 | } else { |
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178 | write_ascii_char((x++)+(y * 30), '0'); |
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179 | } |
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180 | number -= b * num; |
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181 | |||
182 | num /= 10; |
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183 | } |
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184 | } |
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185 | |||
186 | /** |
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187 | * write a unsigned number as /10th at <x>/<y> to MAX7456 display memory |
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188 | */ |
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189 | void write_number_u_10th(uint8_t x, uint8_t y, uint16_t number) { |
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190 | uint16_t num = 10000; |
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191 | uint8_t started = 0; |
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192 | |||
193 | while (num > 0) { |
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194 | uint8_t b = number / num; |
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195 | |||
196 | if (b > 0 || started || num == 1) { |
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197 | if ((num / 10) == 0) write_char((x++)+(y * 30), 65); |
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198 | write_ascii_char((x++)+(y * 30), '0' + b); |
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199 | started = 1; |
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200 | } else { |
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201 | write_ascii_char((x++)+(y * 30), 0); |
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202 | } |
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203 | number -= b * num; |
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204 | |||
205 | num /= 10; |
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206 | } |
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207 | } |
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208 | |||
209 | /** |
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210 | * write a unsigned number at <x>/<y> to MAX7456 display memory |
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211 | */ |
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212 | void write_number_u(uint8_t x, uint8_t y, uint16_t number) { |
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213 | uint16_t num = 10000; |
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214 | uint8_t started = 0; |
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215 | |||
216 | while (num > 0) { |
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217 | uint8_t b = number / num; |
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218 | if (b > 0 || started || num == 1) { |
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219 | write_ascii_char((x++)+(y * 30), '0' + b); |
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220 | started = 1; |
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221 | } else { |
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222 | write_ascii_char((x++)+(y * 30), 0); |
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223 | } |
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224 | number -= b * num; |
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225 | |||
226 | num /= 10; |
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227 | } |
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228 | } |
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229 | |||
230 | /** |
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231 | * write a signed number at <x>/<y> to MAX7456 display memory |
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232 | */ |
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233 | void write_number_s(uint8_t x, uint8_t y, int16_t w) { |
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234 | if (((uint16_t) w) > 32767) { |
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235 | w = w - 65536; |
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236 | |||
237 | int16_t num = -10000; |
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238 | uint8_t started = 0; |
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239 | |||
240 | while (num < 0) { |
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241 | uint8_t b = w / num; |
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242 | if (b > 0 || started || num == 1) { |
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243 | if (!started) write_char((x - 1)+(y * 30), 0x49); |
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244 | write_ascii_char((x++)+(y * 30), '0' + b); |
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245 | started = 1; |
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246 | } else { |
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247 | write_ascii_char((x++)+(y * 30), 0); |
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248 | } |
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249 | w -= b * num; |
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250 | |||
251 | num /= 10; |
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252 | } |
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253 | } else { |
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254 | write_char((x)+(y * 30), 0); |
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255 | write_number_u(x, y, w); |
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256 | } |
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257 | } |
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258 | |||
259 | /** |
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260 | * write <seconds> as human readable time at <x>/<y> to MAX7456 display mem |
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261 | */ |
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262 | void write_time(uint8_t x, uint8_t y, uint16_t seconds) { |
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263 | uint16_t min = seconds / 60; |
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264 | seconds -= min * 60; |
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265 | write_3digit_number_u(x, y, min); |
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266 | write_char_xy(x + 3, y, 68); |
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267 | write_2digit_number_u(x + 4, y, seconds); |
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268 | } |
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269 | |||
270 | /** |
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271 | * for testing write all chars to screen |
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272 | */ |
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273 | void write_all_chars() { |
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274 | uint16_t x = 3, y = 2, t = 0; |
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275 | while (t < 256) { |
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276 | write_char_xy(x++, y, t++); |
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277 | if (x > 25) { |
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278 | y++; |
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279 | x = 3; |
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280 | } |
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281 | } |
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282 | } |
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283 | |||
284 | /** |
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285 | * let the MAX7456 learn a new character at <number> |
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286 | * with <data>. |
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287 | */ |
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288 | void learn_char(uint8_t number, unsigned char* data) { |
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289 | // select character to write (CMAH) |
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290 | spi_send_byte(0x09, number); |
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291 | |||
292 | for (uint8_t i = 0; i < 54; i++) { |
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293 | // select 4pixel byte of char (CMAL) |
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294 | spi_send_byte(0x0A, i); |
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295 | |||
296 | // write 4pixel byte of char (CMDI) |
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297 | spi_send_byte(0x0B, data[i]); |
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298 | } |
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299 | |||
300 | // write to the NVM array from the shadow RAM (CMM) |
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301 | spi_send_byte(0x08, 0b10100000); |
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302 | |||
303 | // according to maxim writing to nvram takes about 12ms, lets wait longer |
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304 | _delay_ms(120); |
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305 | } |