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namespace GMap.NET
{
   using System;
   using System.Collections.Generic;
   using System.Diagnostics;

   /// <summary>
   /// defines projection
   /// </summary>
   public abstract class PureProjection
   {
      readonly List<Dictionary<PointLatLng, GPoint>> FromLatLngToPixelCache = new List<Dictionary<PointLatLng, GPoint>>(33);
      readonly List<Dictionary<GPoint, PointLatLng>> FromPixelToLatLngCache = new List<Dictionary<GPoint, PointLatLng>>(33);

      public PureProjection()
      {
         for(int i = 0; i < FromLatLngToPixelCache.Capacity; i++)
         {
            FromLatLngToPixelCache.Add(new Dictionary<PointLatLng, GPoint>());
            FromPixelToLatLngCache.Add(new Dictionary<GPoint, PointLatLng>());
         }
      }

      /// <summary>
      /// size of tile
      /// </summary>
      public abstract GSize TileSize
      {
         get;
      }

      /// <summary>
      /// Semi-major axis of ellipsoid, in meters
      /// </summary>
      public abstract double Axis
      {
         get;
      }

      /// <summary>
      /// Flattening of ellipsoid
      /// </summary>
      public abstract double Flattening
      {
         get;
      }

      /// <summary>
      /// get pixel coordinates from lat/lng
      /// </summary>
      /// <param name="lat"></param>
      /// <param name="lng"></param>
      /// <param name="zoom"></param>
      /// <returns></returns>
      public abstract GPoint FromLatLngToPixel(double lat, double lng, int zoom);

      /// <summary>
      /// gets lat/lng coordinates from pixel coordinates
      /// </summary>
      /// <param name="x"></param>
      /// <param name="y"></param>
      /// <param name="zoom"></param>
      /// <returns></returns>
      public abstract PointLatLng FromPixelToLatLng(long x, long y, int zoom);

      public GPoint FromLatLngToPixel(PointLatLng p, int zoom)
      {
         return FromLatLngToPixel(p, zoom, false);
      }

      /// <summary>
      /// get pixel coordinates from lat/lng
      /// </summary>
      /// <param name="p"></param>
      /// <param name="zoom"></param>
      /// <returns></returns>
      public GPoint FromLatLngToPixel(PointLatLng p, int zoom, bool useCache)
      {
         if(useCache)
         {
            GPoint ret = GPoint.Empty;
            if(!FromLatLngToPixelCache[zoom].TryGetValue(p, out ret))
            {
               ret = FromLatLngToPixel(p.Lat, p.Lng, zoom);
               FromLatLngToPixelCache[zoom].Add(p, ret);

               // for reverse cache
               if(!FromPixelToLatLngCache[zoom].ContainsKey(ret))
               {
                  FromPixelToLatLngCache[zoom].Add(ret, p);
               }

               Debug.WriteLine("FromLatLngToPixelCache[" + zoom + "] added " + p + " with " + ret);
            }
            return ret;
         }
         else
         {
            return FromLatLngToPixel(p.Lat, p.Lng, zoom);
         }
      }

      public PointLatLng FromPixelToLatLng(GPoint p, int zoom)
      {
         return FromPixelToLatLng(p, zoom, false);
      }

      /// <summary>
      /// gets lat/lng coordinates from pixel coordinates
      /// </summary>
      /// <param name="p"></param>
      /// <param name="zoom"></param>
      /// <returns></returns>
      public PointLatLng FromPixelToLatLng(GPoint p, int zoom, bool useCache)
      {
         if(useCache)
         {
            PointLatLng ret = PointLatLng.Empty;
            if(!FromPixelToLatLngCache[zoom].TryGetValue(p, out ret))
            {
               ret = FromPixelToLatLng(p.X, p.Y, zoom);
               FromPixelToLatLngCache[zoom].Add(p, ret);

               // for reverse cache
               if(!FromLatLngToPixelCache[zoom].ContainsKey(ret))
               {
                  FromLatLngToPixelCache[zoom].Add(ret, p);
               }

               Debug.WriteLine("FromPixelToLatLngCache[" + zoom + "] added " + p + " with " + ret);
            }
            return ret;
         }
         else
         {
            return FromPixelToLatLng(p.X, p.Y, zoom);
         }
      }

      /// <summary>
      /// gets tile coorddinate from pixel coordinates
      /// </summary>
      /// <param name="p"></param>
      /// <returns></returns>
      public virtual GPoint FromPixelToTileXY(GPoint p)
      {
         return new GPoint((long)(p.X / TileSize.Width), (long)(p.Y / TileSize.Height));
      }

      /// <summary>
      /// gets pixel coordinate from tile coordinate
      /// </summary>
      /// <param name="p"></param>
      /// <returns></returns>
      public virtual GPoint FromTileXYToPixel(GPoint p)
      {
         return new GPoint((p.X * TileSize.Width), (p.Y * TileSize.Height));
      }

      /// <summary>
      /// min. tile in tiles at custom zoom level
      /// </summary>
      /// <param name="zoom"></param>
      /// <returns></returns>
      public abstract GSize GetTileMatrixMinXY(int zoom);

      /// <summary>
      /// max. tile in tiles at custom zoom level
      /// </summary>
      /// <param name="zoom"></param>
      /// <returns></returns>
      public abstract GSize GetTileMatrixMaxXY(int zoom);

      /// <summary>
      /// gets matrix size in tiles
      /// </summary>
      /// <param name="zoom"></param>
      /// <returns></returns>
      public virtual GSize GetTileMatrixSizeXY(int zoom)
      {
         GSize sMin = GetTileMatrixMinXY(zoom);
         GSize sMax = GetTileMatrixMaxXY(zoom);

         return new GSize(sMax.Width - sMin.Width + 1, sMax.Height - sMin.Height + 1);
      }

      /// <summary>
      /// tile matrix size in pixels at custom zoom level
      /// </summary>
      /// <param name="zoom"></param>
      /// <returns></returns>
      public long GetTileMatrixItemCount(int zoom)
      {
         GSize s = GetTileMatrixSizeXY(zoom);
         return (s.Width * s.Height);
      }

      /// <summary>
      /// gets matrix size in pixels
      /// </summary>
      /// <param name="zoom"></param>
      /// <returns></returns>
      public virtual GSize GetTileMatrixSizePixel(int zoom)
      {
         GSize s = GetTileMatrixSizeXY(zoom);
         return new GSize(s.Width * TileSize.Width, s.Height * TileSize.Height);
      }

      /// <summary>
      /// gets all tiles in rect at specific zoom
      /// </summary>
      public List<GPoint> GetAreaTileList(RectLatLng rect, int zoom, int padding)
      {
         List<GPoint> ret = new List<GPoint>();

         GPoint topLeft = FromPixelToTileXY(FromLatLngToPixel(rect.LocationTopLeft, zoom));
         GPoint rightBottom = FromPixelToTileXY(FromLatLngToPixel(rect.LocationRightBottom, zoom));

         for(long x = (topLeft.X - padding); x <= (rightBottom.X + padding); x++)
         {
            for(long y = (topLeft.Y - padding); y <= (rightBottom.Y + padding); y++)
            {
               GPoint p = new GPoint(x, y);
               if(!ret.Contains(p) && p.X >= 0 && p.Y >= 0)
               {
                  ret.Add(p);
               }
            }
         }

         return ret;
      }

      /// <summary>
      /// The ground resolution indicates the distance (in meters) on the ground that’s represented by a single pixel in the map.
      /// For example, at a ground resolution of 10 meters/pixel, each pixel represents a ground distance of 10 meters.
      /// </summary>
      /// <param name="zoom"></param>
      /// <param name="latitude"></param>
      /// <returns></returns>
      public virtual double GetGroundResolution(int zoom, double latitude)
      {
         return (Math.Cos(latitude * (Math.PI / 180)) * 2 * Math.PI * Axis) / GetTileMatrixSizePixel(zoom).Width;
      }

      /// <summary>
      /// gets boundaries
      /// </summary>
      public virtual RectLatLng Bounds
      {
         get
         {
            return RectLatLng.FromLTRB(-180, 90, 180, -90);
         }
      }

      #region -- math functions --

      /// <summary>
      /// PI
      /// </summary>
      protected static readonly double PI = Math.PI;

      /// <summary>
      /// Half of PI
      /// </summary>
      protected static readonly double HALF_PI = (PI * 0.5);

      /// <summary>
      /// PI * 2
      /// </summary>
      protected static readonly double TWO_PI = (PI * 2.0);

      /// <summary>
      /// EPSLoN
      /// </summary>
      protected static readonly double EPSLoN = 1.0e-10;

      /// <summary>
      /// MAX_VAL
      /// </summary>
      protected const double MAX_VAL = 4;

      /// <summary>
      /// MAXLONG
      /// </summary>
      protected static readonly double MAXLONG = 2147483647;

      /// <summary>
      /// DBLLONG
      /// </summary>
      protected static readonly double DBLLONG = 4.61168601e18;

      static readonly double R2D = 180 / Math.PI;
      static readonly double D2R = Math.PI / 180;

      public static double DegreesToRadians(double deg)
      {
         return (D2R * deg);
      }

      public static double RadiansToDegrees(double rad)
      {
         return (R2D * rad);
      }

      ///<summary>
      /// return the sign of an argument
      ///</summary>
      protected static double Sign(double x)
      {
         if(x < 0.0)
            return (-1);
         else
            return (1);
      }

      protected static double AdjustLongitude(double x)
      {
         long count = 0;
         while(true)
         {
            if(Math.Abs(x) <= PI)
               break;
            else
               if(((long)Math.Abs(x / Math.PI)) < 2)
                  x = x - (Sign(x) * TWO_PI);
               else
                  if(((long)Math.Abs(x / TWO_PI)) < MAXLONG)
                  {
                     x = x - (((long)(x / TWO_PI)) * TWO_PI);
                  }
                  else
                     if(((long)Math.Abs(x / (MAXLONG * TWO_PI))) < MAXLONG)
                     {
                        x = x - (((long)(x / (MAXLONG * TWO_PI))) * (TWO_PI * MAXLONG));
                     }
                     else
                        if(((long)Math.Abs(x / (DBLLONG * TWO_PI))) < MAXLONG)
                        {
                           x = x - (((long)(x / (DBLLONG * TWO_PI))) * (TWO_PI * DBLLONG));
                        }
                        else
                           x = x - (Sign(x) * TWO_PI);
            count++;
            if(count > MAX_VAL)
               break;
         }
         return (x);
      }

      /// <summary>
      /// calculates the sine and cosine
      /// </summary>
      protected static void SinCos(double val, out double sin, out double cos)
      {
         sin = Math.Sin(val);
         cos = Math.Cos(val);
      }

      /// <summary>
      /// computes the constants e0, e1, e2, and e3 which are used
      /// in a series for calculating the distance along a meridian.
      /// </summary>
      /// <param name="x">represents the eccentricity squared</param>
      /// <returns></returns>
      protected static double e0fn(double x)
      {
         return (1.0 - 0.25 * x * (1.0 + x / 16.0 * (3.0 + 1.25 * x)));
      }

      protected static double e1fn(double x)
      {
         return (0.375 * x * (1.0 + 0.25 * x * (1.0 + 0.46875 * x)));
      }

      protected static double e2fn(double x)
      {
         return (0.05859375 * x * x * (1.0 + 0.75 * x));
      }

      protected static double e3fn(double x)
      {
         return (x * x * x * (35.0 / 3072.0));
      }

      /// <summary>
      /// computes the value of M which is the distance along a meridian
      /// from the Equator to latitude phi.
      /// </summary>
      protected static double mlfn(double e0, double e1, double e2, double e3, double phi)
      {
         return (e0 * phi - e1 * Math.Sin(2.0 * phi) + e2 * Math.Sin(4.0 * phi) - e3 * Math.Sin(6.0 * phi));
      }

      /// <summary>
      /// calculates UTM zone number
      /// </summary>
      /// <param name="lon">Longitude in degrees</param>
      /// <returns></returns>
      protected static long GetUTMzone(double lon)
      {
         return ((long)(((lon + 180.0) / 6.0) + 1.0));
      }

      /// <summary>
      /// Clips a number to the specified minimum and maximum values.
      /// </summary>
      /// <param name="n">The number to clip.</param>
      /// <param name="minValue">Minimum allowable value.</param>
      /// <param name="maxValue">Maximum allowable value.</param>
      /// <returns>The clipped value.</returns>
      protected static double Clip(double n, double minValue, double maxValue)
      {
         return Math.Min(Math.Max(n, minValue), maxValue);
      }

      /// <summary>
      /// distance (in km) between two points specified by latitude/longitude
      /// The Haversine formula, http://www.movable-type.co.uk/scripts/latlong.html
      /// </summary>
      /// <param name="p1"></param>
      /// <param name="p2"></param>
      /// <returns></returns>
      public double GetDistance(PointLatLng p1, PointLatLng p2)
      {
         double dLat1InRad = p1.Lat * (Math.PI / 180);
         double dLong1InRad = p1.Lng * (Math.PI / 180);
         double dLat2InRad = p2.Lat * (Math.PI / 180);
         double dLong2InRad = p2.Lng * (Math.PI / 180);
         double dLongitude = dLong2InRad - dLong1InRad;
         double dLatitude = dLat2InRad - dLat1InRad;
         double a = Math.Pow(Math.Sin(dLatitude / 2), 2) + Math.Cos(dLat1InRad) * Math.Cos(dLat2InRad) * Math.Pow(Math.Sin(dLongitude / 2), 2);
         double c = 2 * Math.Atan2(Math.Sqrt(a), Math.Sqrt(1 - a));
         double dDistance = (Axis / 1000.0) * c;
         return dDistance;
      }

      public double GetDistanceInPixels(GPoint point1, GPoint point2)
      {
         double a = (double)(point2.X - point1.X);
         double b = (double)(point2.Y - point1.Y);

         return Math.Sqrt(a * a + b * b);
      }

      /// <summary>
      /// Accepts two coordinates in degrees.
      /// </summary>
      /// <returns>A double value in degrees. From 0 to 360.</returns>
      public double GetBearing(PointLatLng p1, PointLatLng p2)
      {
         var latitude1 = DegreesToRadians(p1.Lat);
         var latitude2 = DegreesToRadians(p2.Lat);
         var longitudeDifference = DegreesToRadians(p2.Lng - p1.Lng);

         var y = Math.Sin(longitudeDifference) * Math.Cos(latitude2);
         var x = Math.Cos(latitude1) * Math.Sin(latitude2) - Math.Sin(latitude1) * Math.Cos(latitude2) * Math.Cos(longitudeDifference);

         return (RadiansToDegrees(Math.Atan2(y, x)) + 360) % 360;
      }

      /// <summary>
      /// Conversion from cartesian earth-sentered coordinates to geodetic coordinates in the given datum
      /// </summary>
      /// <param name="Lat"></param>
      /// <param name="Lon"></param>
      /// <param name="Height">Height above ellipsoid [m]</param>
      /// <param name="X"></param>
      /// <param name="Y"></param>
      /// <param name="Z"></param>
      public void FromGeodeticToCartesian(double Lat, double Lng, double Height, out double X, out double Y, out double Z)
      {
         Lat = (Math.PI / 180) * Lat;
         Lng = (Math.PI / 180) * Lng;

         double B = Axis * (1.0 - Flattening);
         double ee = 1.0 - (B / Axis) * (B / Axis);
         double N = (Axis / Math.Sqrt(1.0 - ee * Math.Sin(Lat) * Math.Sin(Lat)));

         X = (N + Height) * Math.Cos(Lat) * Math.Cos(Lng);
         Y = (N + Height) * Math.Cos(Lat) * Math.Sin(Lng);
         Z = (N * (B / Axis) * (B / Axis) + Height) * Math.Sin(Lat);
      }

      /// <summary>
      /// Conversion from cartesian earth-sentered coordinates to geodetic coordinates in the given datum
      /// </summary>
      /// <param name="X"></param>
      /// <param name="Y"></param>
      /// <param name="Z"></param>
      /// <param name="Lat"></param>
      /// <param name="Lon"></param>
      public void FromCartesianTGeodetic(double X, double Y, double Z, out double Lat, out double Lng)
      {
         double E = Flattening * (2.0 - Flattening);
         Lng = Math.Atan2(Y, X);

         double P = Math.Sqrt(X * X + Y * Y);
         double Theta = Math.Atan2(Z, (P * (1.0 - Flattening)));
         double st = Math.Sin(Theta);
         double ct = Math.Cos(Theta);
         Lat = Math.Atan2(Z + E / (1.0 - Flattening) * Axis * st * st * st, P - E * Axis * ct * ct * ct);

         Lat /= (Math.PI / 180);
         Lng /= (Math.PI / 180);
      }

      #endregion
   }
}