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14 | u8 ToleranceRadius; // in meters, if the MK is within that range around the target, then the next target is triggered |
14 | u8 ToleranceRadius; // in meters, if the MK is within that range around the target, then the next target is triggered |
15 | u8 HoldTime; // in seconds, if the was once in the tolerance area around a WP, this time defines the delay before the next WP is triggered |
15 | u8 HoldTime; // in seconds, if the was once in the tolerance area around a WP, this time defines the delay before the next WP is triggered |
16 | u8 Event_Flag; // future implementation |
16 | u8 Event_Flag; // future implementation |
17 | u8 Index; // to indentify different waypoints, workaround for bad communications PC <-> NC |
17 | u8 Index; // to indentify different waypoints, workaround for bad communications PC <-> NC |
18 | u8 Type; // typeof Waypoint |
18 | u8 Type; // typeof Waypoint |
- | 19 | u8 WP_EventChannelValue; // |
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19 | u8 reserve[10]; // reserve |
20 | u8 reserve[9]; // reserve |
20 | } __attribute__((packed)) Waypoint_t; |
21 | } __attribute__((packed)) Waypoint_t; |
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21 | 22 | ||
22 | u8 WPList_Init(void); |
23 | u8 WPList_Init(void); |
23 | u8 WPList_Clear(void); |
24 | u8 WPList_Clear(void); |