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#include<inttypes.h>
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#include<inttypes.h>
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typedef struct {
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typedef struct {
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  uint8_t       digital[2];
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  uint8_t       digital[2];
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  uint8_t       eemoteButtons;
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  uint8_t       remoteButtons;
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  int8_t        pitch;
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  int8_t        pitch;
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  int8_t        roll;
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  int8_t        roll;
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  int8_t        yaw;
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  int8_t        yaw;
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  uint8_t       throttle;
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  uint8_t       throttle;
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  int8_t        height;
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  int8_t        height;
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  uint8_t       free;
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  uint8_t       free; // Let's use that for commands now.
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  uint8_t       frame;
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  uint8_t       frame;
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  uint8_t       config;
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  uint8_t       config; // Let's use that for arguemnts.
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} __attribute__((packed)) ExternalControl_t;
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} __attribute__((packed)) ExternalControl_t;