0,0 → 1,182 |
/* |
* |
* This file is part of QMapControl, |
* an open-source cross-platform map widget |
* |
* Copyright (C) 2007 - 2008 Kai Winter |
* |
* This program is free software: you can redistribute it and/or modify |
* it under the terms of the GNU Lesser General Public License as published by |
* the Free Software Foundation, either version 3 of the License, or |
* (at your option) any later version. |
* |
* This program is distributed in the hope that it will be useful, |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
* GNU Lesser General Public License for more details. |
* |
* You should have received a copy of the GNU Lesser General Public License |
* along with QMapControl. If not, see <http://www.gnu.org/licenses/>. |
* |
* Contact e-mail: kaiwinter@gmx.de |
* Program URL : http://qmapcontrol.sourceforge.net/ |
* |
*/ |
|
#ifndef LAYER_H |
#define LAYER_H |
|
#include <QObject> |
#include <QDebug> |
#include <QPainter> |
#include <QMouseEvent> |
|
#include "mapadapter.h" |
#include "layermanager.h" |
#include "geometry.h" |
#include "point.h" |
|
#include "wmsmapadapter.h" |
#include "tilemapadapter.h" |
|
namespace qmapcontrol |
{ |
//! Layer class |
/*! |
* There are two different layer types: |
* - MapLayer: Displays Maps, but also Geometries. The configuration for displaying maps have to be done in the MapAdapter |
* - GeometryLayer: Only displays Geometry objects. |
* |
* MapLayers also can display Geometry objects. The difference to the GeometryLayer is the repainting. Objects that are |
* added to a MapLayer are "baken" on the map. This means, when you change it´s position for example the changes are |
* not visible until a new offscreen image has been drawn. If you have "static" Geometries which won´t change their |
* position this is fine. But if you want to change the objects position or pen you should use a GeometryLayer. Those |
* are repainted immediately on changes. |
* You can either use this class and give a layertype on creation or you can use the classes MapLayer and GeometryLayer. |
* |
* @author Kai Winter <kaiwinter@gmx.de> |
*/ |
class Layer : public QObject |
{ |
Q_OBJECT |
|
public: |
friend class LayerManager; |
|
//! sets the type of a layer, see Layer class doc for further information |
enum LayerType |
{ |
MapLayer, /*!< uses the MapAdapter to display maps, only gets refreshed when a new offscreen image is needed */ |
GeometryLayer /*!< gets refreshed everytime when a geometry changes */ |
}; |
|
//! Layer constructor |
/*! |
* This is used to construct a layer. |
* |
* @param layername The name of the Layer |
* @param mapadapter The MapAdapter which does coordinate translation and Query-String-Forming |
* @param layertype The above explained LayerType |
* @param takeevents Should the Layer receive MouseEvents? This is set to true by default. Setting it to false could |
* be something like a "speed up hint" |
*/ |
Layer(QString layername, MapAdapter* mapadapter, enum LayerType layertype, bool takeevents=true); |
virtual ~Layer(); |
|
//! returns the layer's name |
/*! |
* @return the name of this layer |
*/ |
QString layername() const; |
|
//! returns the layer´s MapAdapter |
/*! |
* This method returns the MapAdapter of this Layer, which can be useful |
* to do coordinate transformations. |
* @return the MapAdapter which us used by this Layer |
*/ |
const MapAdapter* mapadapter() const; |
|
//! adds a Geometry object to this Layer |
/*! |
* Please notice the different LayerTypes (MapLayer and GeometryLayer) and the differences |
* @param geometry the new Geometry |
*/ |
void addGeometry(Geometry* geometry); |
|
//! removes the Geometry object from this Layer |
/*! |
* This method removes a Geometry object from this Layer. |
*/ |
void removeGeometry(Geometry* geometry); |
|
//! removes all Geometry objects from this Layer |
/*! |
* This method removes all Geometry objects from this Layer. |
*/ |
void clearGeometries(); |
|
//! return true if the layer is visible |
/*! |
* @return if the layer is visible |
*/ |
bool isVisible() const; |
|
//! returns the LayerType of the Layer |
/*! |
* There are two LayerTypes: MapLayer and GeometryLayer |
* @return the LayerType of this Layer |
*/ |
Layer::LayerType layertype() const; |
|
void setMapAdapter(MapAdapter* mapadapter); |
|
Layer& operator=(const Layer& rhs); |
Layer(const Layer& old); |
|
private: |
void moveWidgets(const QPoint mapmiddle_px) const; |
void drawYourImage(QPainter* painter, const QPoint mapmiddle_px) const; |
void drawYourGeometries(QPainter* painter, const QPoint mapmiddle_px, QRect viewport) const; |
void setSize(QSize size); |
QRect offscreenViewport() const; |
bool takesMouseEvents() const; |
void mouseEvent(const QMouseEvent*, const QPoint mapmiddle_px); |
void zoomIn() const; |
void zoomOut() const; |
void _draw(QPainter* painter, const QPoint mapmiddle_px) const; |
|
bool visible; |
QString mylayername; |
LayerType mylayertype; |
QSize size; |
QPoint screenmiddle; |
|
QList<Geometry*> geometries; |
MapAdapter* mapAdapter; |
bool takeevents; |
mutable QRect myoffscreenViewport; |
|
signals: |
//! This signal is emitted when a Geometry is clicked |
/*! |
* A Geometry is clickable, if the containing layer is clickable. |
* The layer emits a signal for every clicked geometry |
* @param geometry The clicked Geometry |
* @param point The coordinate (in widget coordinates) of the click |
*/ |
void geometryClicked(Geometry* geometry, QPoint point); |
|
void updateRequest(QRectF rect); |
void updateRequest(); |
|
public slots: |
//! if visible is true, the layer is made visible |
/*! |
* @param visible if the layer should be visible |
*/ |
void setVisible(bool visible); |
|
}; |
} |
#endif |