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#ifndef _MAIN_H
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 #define _MAIN_H
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#include <curses.h>
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#include <stdio.h>
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#include <string.h>
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#include <termios.h>            
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#include <stdlib.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <sys/ioctl.h>
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#include <linux/joystick.h>
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#include <sys/mman.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include "frame.h"
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#include "types.h"
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#include "file.h"
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#include "uart.h"
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#include "gamepad.h"
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#include "calibration.h"
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#include "gpio.h"
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extern void usleep(int);
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#endif //_MAIN_H